JSE - Modes
Blog
9th August 2021
A ludicrously over-complicated command!!
Views 85, Upvotes 10
Musical
7th August 2021
This week's SmileBASIC game is currently an incredibly bland looking Space Invaders clone.
Views 58, Upvotes 4
Daily Blog
4th August 2021
A couple of basic shapes have been added to the engine.
Views 94, Upvotes 16
Daily Blog
,
Jse
,
Commands
JSE - Skewing..
Blog
3rd August 2021
I tried adding a bunch of effects into the engine, yesterday, but..
Yikes!! Views 78, Upvotes 12
Daily Blog
,
Jse
JSE - Buffer Drawing
Blog
2nd August 2021
I've given up.. Have a Buffer.
Views 75, Upvotes 12
Jse
,
Bg
2nd August 2021
You can now add a 3 parameter to the graphics command to make everything pixel-scaled, instead of being maths-scaled.
Views 79, Upvotes 11
Daily Blog
,
Jse
,
Scaling
23rd July 2021
After a couple of suggestions over at SoCoder, I added Continue and Break/Exit, yesterday.
Views 110, Upvotes 16
Jse
,
Commands
JSE - 92
Blog
17th July 2021
Discovered the oddest thing, yesterday.
Views 260, Upvotes 18
Daily Blog
,
Jse
,
Mystery
JSE - The Big Task
Blog
16th July 2021
Yesterday I started to look into why Michael Fernie's Pop The Lock lock drawing was so slow.
Views 256, Upvotes 10
Daily Blog
,
Jse
,
Optimising
JSE - In and Out
Blog
15th July 2021
I worked on the "Backbuffer" stuff yesterday.
Things didn't go to plan. Views 94, Upvotes 14
Jse
,
Breaking Things
JSE - Screen Effects
Blog
6th July 2021
Added a few basic effects for the engine, today.
Views 74, Upvotes 8
Jse
JSE - Optimisations
Blog
3rd July 2021
Spent most of yesterday flicking through bits of code, removing sections, tweaking bits, and generally making a few things that little bit faster.
Views 82, Upvotes 8
Jse
,
Optimising
2nd July 2021
I've opted to add a couple of new items to the ToDo list.
Views 84, Upvotes 15
Daily Blog
,
Jse
,
Todo
JSE - KeyDown
Blog
1st July 2021
Since I'm faffing about with buttons, I figured a Button command might be handy.
Views 69, Upvotes 7
Jse
,
Input
26th June 2021
Done a lot of faffing about, today.
Apologies if you've been working around one of the many bugs. A couple of today's bug fixes were fairly major, and might've broken something you've avoided!! If it has, please do let me know what and where. Views 60, Upvotes 3
Daily Blog
JSE - Brackets!!
Blog
25th June 2021
On the subject of brackets, Michael suggests..
Views 222, Upvotes 7
Daily Blog
17th June 2021
Michael Fernie updated his Pop the Lock JSE-based game, to v1.1
Views 99, Upvotes 16
Jse
,
Games
17th June 2021
Right then, let's stick with the old, and bulk up the capabilities.
Views 93, Upvotes 14
Daily Blog
,
Jse
,
Jmtrackr
12th June 2021
Having one of those days where writing your own language is infinitely easier than trying to get anything to work in Nintendo's newest Game Builder Garage!
Views 108, Upvotes 17
Jse
,
New Commands
JSE - Pop The Lock
Blog
10th June 2021
Michael Fernie has submitted our first None-Jay game!!
Views 95, Upvotes 9
Daily Blog
,
Jse
,
Game
JSE - Bugs Quenched
Blog
9th June 2021
A couple of murdered bugs, today.
Views 96, Upvotes 18
Jse
,
Bugs
JSE - Symbol Colours
Blog
8th June 2021
The Symbol Palettes are ready to use.
Views 85, Upvotes 10
Daily Blog
,
Jse
3rd June 2021
Today's task is to finish off the "Examples Disk" and "Games Disk" part of the interface.
Views 76, Upvotes 8
Daily Blog
,
Jse
JSE - Particles
Blog
31st May 2021
I really did intend to work on the Music Editor, yesterday, but..
Oh boy, that just wasn't happening!! Views 78, Upvotes 12
Jse
,
Particles
|