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9th August 2021
A ludicrously over-complicated command!!

Views 85, Upvotes 10  
Musical
7th August 2021
This week's SmileBASIC game is currently an incredibly bland looking Space Invaders clone.

Views 58, Upvotes 4  
Daily Blog
4th August 2021
A couple of basic shapes have been added to the engine.

Views 94, Upvotes 16  
Daily Blog , Jse , Commands
3rd August 2021
I tried adding a bunch of effects into the engine, yesterday, but..
Yikes!!

Views 78, Upvotes 12  
Daily Blog , Jse
2nd August 2021
I've given up.. Have a Buffer.

Views 75, Upvotes 12  
Jse , Bg
2nd August 2021
You can now add a 3 parameter to the graphics command to make everything pixel-scaled, instead of being maths-scaled.

Views 79, Upvotes 11  
Daily Blog , Jse , Scaling
23rd July 2021
After a couple of suggestions over at SoCoder, I added Continue and Break/Exit, yesterday.

Views 110, Upvotes 16  
Jse , Commands
JSE - 92 Blog
17th July 2021
Discovered the oddest thing, yesterday.

Views 260, Upvotes 18  
Daily Blog , Jse , Mystery
16th July 2021
Yesterday I started to look into why Michael Fernie's Pop The Lock lock drawing was so slow.

Views 256, Upvotes 10  
Daily Blog , Jse , Optimising
15th July 2021
I worked on the "Backbuffer" stuff yesterday.
Things didn't go to plan.

Views 94, Upvotes 14  
Jse , Breaking Things
10th July 2021
A demo from Dan.

Views 70, Upvotes 7  
Jse , Examples
6th July 2021
Added a few basic effects for the engine, today.

Views 74, Upvotes 8  
Jse
3rd July 2021
Spent most of yesterday flicking through bits of code, removing sections, tweaking bits, and generally making a few things that little bit faster.

Views 82, Upvotes 8  
Jse , Optimising
2nd July 2021
I've opted to add a couple of new items to the ToDo list.

Views 84, Upvotes 15  
Daily Blog , Jse , Todo
1st July 2021
Since I'm faffing about with buttons, I figured a Button command might be handy.

Views 69, Upvotes 7  
Jse , Input
29th June 2021
Woot!

Views 107, Upvotes 16  
Jse , New Commands
26th June 2021
Done a lot of faffing about, today.
Apologies if you've been working around one of the many bugs. A couple of today's bug fixes were fairly major, and might've broken something you've avoided!!
If it has, please do let me know what and where.

Views 60, Upvotes 3  
Daily Blog
25th June 2021
On the subject of brackets, Michael suggests..

Views 222, Upvotes 7  
Daily Blog
17th June 2021
Michael Fernie updated his Pop the Lock JSE-based game, to v1.1

Views 99, Upvotes 16  
Jse , Games
17th June 2021
Right then, let's stick with the old, and bulk up the capabilities.

Views 93, Upvotes 14  
Daily Blog , Jse , Jmtrackr
12th June 2021
Having one of those days where writing your own language is infinitely easier than trying to get anything to work in Nintendo's newest Game Builder Garage!

Views 108, Upvotes 17  
Jse , New Commands
10th June 2021
Michael Fernie has submitted our first None-Jay game!!

Views 95, Upvotes 9  
Daily Blog , Jse , Game
9th June 2021
A couple of murdered bugs, today.

Views 96, Upvotes 18  
Jse , Bugs
8th June 2021
The Symbol Palettes are ready to use.

Views 85, Upvotes 10  
Daily Blog , Jse
3rd June 2021
Today's task is to finish off the "Examples Disk" and "Games Disk" part of the interface.

Views 76, Upvotes 8  
Daily Blog , Jse
31st May 2021
I really did intend to work on the Music Editor, yesterday, but..
Oh boy, that just wasn't happening!!

Views 78, Upvotes 12  
Jse , Particles
29th May 2021
A few tweaks, today..

Views 91, Upvotes 16  
Jse , Example
220 results 0 1 (2) 3 4 5 6 7 8
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