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JSE - Modes Blog
9th August 2021
A ludicrously over-complicated command!!

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Mode 0 = 512x512
Mode 1 = 640x480
Mode 2 = 1024x768
Mode 3 = 1280x768
Mode 4 = 1920x1080

Simple!

Then you add the systems into the mix, and all hell breaks loose!

Mode 1,"CPC" is 320x240, whilst Mode 1,"C64" is 160x200
It's all an insane set of numbers, and you can see the full list here.
It's kinda handy in places, but Graphics is better in others.
Choose your weapon!!

I definitely need to add "stretch" into the mix, so that, for example, a CPC Mode 0 gets stretched to twice its width. But I haven't done that yet.. Still to come!

Meanwhile...


I've also added in Pen/Paper/Ink commands which work with the numbered palette of the CPC, or if you've UsePalette C64/ZX/BBC, then it works with those instead.
I've not properly written those instructions up into the Command List, yet. I definitely need to find a way to illustrate it, probably using a bit of code or something.
*shrugs*

Repeat sys=Floor(Mills()/1000) mod 4 if sys==0 then Mode 1,"CPC",0 if sys==1 then Mode 0,"C64",0 if sys==2 then Mode 1,"ZX",0 if sys==3 then Mode 1,"BBC",0 CLS Print "Ready...?" Print "!!!" Flip Forever

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