Search
Sections
System
Sort
Date
1685 results 0 1 2 3 ... 40 (41) 42 ... 60 61 62 Prev Next
24th January 2017

Developments

I struggled to implement anything, yesterday!!
Views 13, Upvotes 3  
Daily Blog
15th January 2017

Developments

I *think* I've solved my baffling audio issue, but will have to wait for TeamOUYA to review it, first.
Views 30, Upvotes 2  
Daily Blog
10th January 2017
A generic coin collector. Sorry!!
Views 536, Upvotes 14  
Release
10th January 2017

Developments

Finished off this week's game, last night. Hurray!
Views 14, Upvotes 4  
Daily Blog
Journal Blog
9th January 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/301586471&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">> Journal Aqua
Views 22, Upvotes 2  
Daily Blog
8th January 2017

Developments

Yesterday, I scrapped a game!
Views 15, Upvotes 2  
Daily Blog
4th January 2017

Developments

It's all kicking off, now!
Views 12, Upvotes 2  
Daily Blog
31st December 2016

Developments

Yesterday I delved deep into the Android Controller stuff, and finally figured a few things out.
Views 13, Upvotes 3  
Daily Blog
21st December 2016

Developments

Spent practically all day, yesterday, working on Menus.
Views 20, Upvotes 4  
Daily Blog
18th December 2016
Way way way back in time, I got an Amiga 600 for Xmas.Loading up DPaint for the first time, I wanted to test how much I could do with it's animation feature. DPaint IV had two animation modes. Full Frame or Compressed.  With compressed, as long as you stuck to minor changes, you could get a decent number of frames out of it.  In Full Frame mode, I could typically get 4 frames of animation!!  With the newfangled Mouse control, I scribbled a silly little 4 page cartoon.
Views 20, Upvotes 5  
Daily Blog
And on.. Blog
15th December 2016

Developments

With the credit screen sorted, I moved on to the Game Over screen.
Views 13, Upvotes 4  
Daily Blog
13th December 2016

Developments

Yesterday was spent working on the new Framework again!
Views 10, Upvotes 2  
Daily Blog
To the Skies Pixelart
#713 - 13th December 2016
Views 86, Upvotes 22  
Game
8th December 2016

Developments

Rotation slows down HTML5?!
Views 7, Upvotes 2  
Daily Blog
4th December 2016

Game

Duelling Ostriches (URL "https://AGameAWeek.com/0387"><img src="https://AGameAWeek.com/Gamma/Gamma_D_thumb.png">
Views 17, Upvotes 2  
Daily Blog
Undecided Blog
30th November 2016

Developments

I tried a lot of languages, yesterday!
Views 16, Upvotes 2  
Daily Blog
28th November 2016
A few days ago, I uploaded the first version of GammaCollexion to TeamOUYA for review. When you upload, you may waffle for a short time, which they hopefully read, and make note of. I waffled about how I wasn't 100% sure on the multiplayer controls, and how they really oughta check those first, before moving on.
Views 27, Upvotes 2  
Daily Blog
Advent! Blog
28th November 2016

Developments

And so, the Advent-ure begins.. You can (URL "https://AGameAWeek.com/0387">Download Gamma Collexion here).
Views 17, Upvotes 4  
Daily Blog
25th November 2016

Developments

There's no Friday MusicAL, this week
Views 15, Upvotes 3  
Daily Blog
Scrapped Blog
16th November 2016

Developments

I spent practically all day, yesterday, working on a rubbish Puzzle game for Gamma Collexion.
Views 10, Upvotes 2  
Daily Blog
9th November 2016
( width="560" height="315" src="https://www.youtube.com/embed/FLweWI5PNVA" frameborder="0" allowfullscreen>> A test. Over on SoCoder, (URL "https://socoder.net/?topic=5852&viewpost=56658#56658">Rockford) suggested I attempt to do some kind of music creation "How to" video, of sorts.
Views 17, Upvotes 5  
Daily Blog
7th November 2016

Developments

I'm getting slightly closer to the goal!
Views 7, Upvotes 2  
Daily Blog
4th November 2016
( width="560" height="315" src="https://www.youtube.com/embed/JG6c8n7nv0o" frameborder="0" allowfullscreen>> Also available (URL "https://soundcloud.com/alodare/memories-of-steel-balls">on SoundCloud)
Views 52, Upvotes 16  
Musical
3rd November 2016

Developments

Whose stupid idea was it to make 26 games with AI players?!
Views 10, Upvotes 2  
Daily Blog
2nd November 2016
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/290962625&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">> An unexpected bonus choon!
Views 14, Upvotes 3  
Daily Blog
23rd October 2016

Developments

I scrapped a lot of Gamma Z yesterday, and redid it from scratch.
Views 14, Upvotes 3  
Daily Blog
20th October 2016

Developments

Managed to get back into the swing of things, but it took most of the day before I could be bothered!
Views 10, Upvotes 3  
Daily Blog
1685 results 0 1 2 3 ... 40 (41) 42 ... 60 61 62 Prev Next
Site credits : PHP script, Blog posts, Games, Music, Pixelart, Poems and More : Jayenkai
(c) Jayenkai 2023 and onwards, RSS feed 224

AGameAWeek - Games by Jayenkai