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New SpikeDislike.com
Blog
3rd October 2022
The endless disliking of spiked objects continues, with a completely rewritten SpikeDislike framework.
You can now Play SpikeDislike at SpikeDislike.com
Views 114, Upvotes 28
Spikedislike
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Sdcom
Finishing Touches
Blog
3rd October 2022
I want to add a big option to the "Click to Start" screen, before the game's ready to go.
Views 41, Upvotes 4
Daily Blog
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Options
Add Music
Blog
2nd October 2022
Today's test includes music streaming. Things may or may not go well with this test, and server stats will be analysed in ways I haven't ever analysed server stats before!
Views 459, Upvotes 26
Daily Blog
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Testing
Another Test
Blog
1st October 2022
Sorry all, you're already sick of these and I'm making more and more and more.
Views 457, Upvotes 28
Daily Blog
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Test
Testing Results
Blog
30th September 2022
Good grief, this isn't going as well as I'd hoped..
Views 448, Upvotes 24
Daily Blog
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Testing
Let's Test Again
Blog
29th September 2022
Like we did last summer.
Let's test again.
Testing time is here.
Views 436, Upvotes 22
Daily Blog
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Testing
Redo From Start
Blog
28th September 2022
As nice as the WebGL edition looked, let's try one last thing..
Views 307, Upvotes 6
Daily Blog
Focus, Jay!!
Blog
27th September 2022
ALChoon needs lyrics.
Next game needs starts.
Plenty to do.
Views 150, Upvotes 15
Daily Blog
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Undo
26th September 2022
The long awaited multiplayer sequel to the chaotic popcorn battler.
If you've a Switch and SmileBASIC, you can grab a copy of the game using the Public Key
4NZX544S3Views 158, Upvotes 26
Petit Computer
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Smilebasic
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Nintendo
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Switch
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Petit Switch
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Petitcom4
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Release
Stressing!!
Blog
26th September 2022
A stress test, if you'd like to join in.
Views 268, Upvotes 30
Spikedislike
Wasted Day
Blog
26th September 2022
Spent a day tweaking a test over and over again to try and get it to do what I wanted..
Really should've checked that beforehand...
Views 79, Upvotes 21
Daily Blog
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Failing
SpikeDislike Plans
Blog
25th September 2022
Seems my head's in a bit of a SpikeDislike sort of mood, this weekend.
Views 103, Upvotes 29
Daily Blog
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Spikedislike
All Change
Blog
24th September 2022
Time to switch up my art tool on MacOS.
As much as I've enjoyed using Pixelmator Pro, it's becoming more and more a Photo tool, and no longer suitable for pixelart and sprites.
Views 98, Upvotes 23
Daily Blog
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Tools
Back to Popcorn
Blog
23rd September 2022
Right, today I need to buckle down and figure out how Popcorn Bucket is going to play.
Views 60, Upvotes 16
Daily Blog
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Panic
JSE - Dungeon Pincer
Blog
22nd September 2022
The Dungeon Pincer has been locked in the dungeon. Help it find the keys it needs to escape!
You can Play this game in JSE.
Views 79, Upvotes 17
Jse
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Release
Two Down, One to Go
Blog
22nd September 2022
Can you guess which of yesterday's checklist items didn't get done?
I'll give you a clue. I finished off the ALChoon and the Newsletter..
Views 98, Upvotes 29
Daily Blog
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Spikedislike
Focus..!!
Blog
21st September 2022
I didn't release a game, last week, and we're already halfway through this week.
What's going on, Jay!?!
Views 80, Upvotes 18
Daily Blog
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Failing
OK, Now Work!!
Blog
20th September 2022
After the chaos of the past week, today should hopefully be a little more normal.
Views 95, Upvotes 27
Daily Blog
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Tv
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Quantum Leap
19th September 2022
The "Dungeon Something" game still hasn't got a name, nor has the crab creature. If you've any suggestions, leave 'em in the comments!
Views 44, Upvotes 8
Daily Blog
More Music Work
Blog
18th September 2022
Can't seem to focus on my game-dev this week. I spent most of yesterday tweaking that ALChoon from the day before.
Views 51, Upvotes 8
Daily Blog
Musical Horror
Blog
17th September 2022
Tried to make a lovely ALChoon yesterday, and all seemed to flow amazingly well.
The beat seemed perfect, the "meeees" and the "maaaws" appeared in tune. Everything was going perfectly!
Views 73, Upvotes 22
Daily Blog
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Bits
Not Going Anywhere
Blog
16th September 2022
I started to recreate yesterday's Platdude Pixelart as a game in GotoJSE, but I didn't get very far in my creation of a game.
Views 37, Upvotes 7
Daily Blog
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Vague Progress
Ugh...
Blog
15th September 2022
Struggling to get anything done again, and yet surprisingly managing to get plenty done.
The results weren't all that great, but .. At least it's another check off the list.
Views 105, Upvotes 29
Daily Blog
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Catching Up
14th September 2022
Today's plan is simple.
Compose an entire ALChoon, Make a video for it, write a Newsletter, then panic because I haven't started a game, yet!
Views 101, Upvotes 26
Daily Blog
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Chaos
Uhoh, It's Tuesday!
Blog
13th September 2022
I haven't got a plan for this week. Not a clue..
Honestly, nothing. No idea.
Views 90, Upvotes 18
Daily Blog
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Juggling
1, 2, 3, 4!
Blog
12th September 2022
The SmileBASIC framework can now cope with 4 players at once.
Hurray!
.. I think..!
Views 124, Upvotes 33
Daily Blog
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Smilebasic
Today's Plan
Blog
11th September 2022
The Multiplayer menu for SmileBASIC games is kinda functional, now, but the controllers aren't quite as good as they could be.
Views 81, Upvotes 26
Daily Blog
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Thoughts
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