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On Target Pixelart
#471 - 15th April 2016
Views 97, Upvotes 19  
History
15th April 2016
( width="560" height="315" src="https://www.youtube.com/embed/vgXcP880NpA" frameborder="0" allowfullscreen>> Also available (URL "https://soundcloud.com/alodare/deconstructed-partition">on Soundcloud)
Views 71, Upvotes 17  
Musical
7th April 2016
<hr>

Socoder Newsletter

; Everybody GigaHertz

#259 - Friday 08th April, 2016
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Views 118, Upvotes 3  
Daily Blog
29th March 2016
Guide your crew of bugs to their home, through a series of Fans.
Views 88, Upvotes 13  
Release
28th March 2016

Developments

Added music and sounds, last night. The game's coming together, nicely.
Views 14, Upvotes 3  
Daily Blog
26th March 2016

Developments

An unexpected treat...
Views 25, Upvotes 1  
Daily Blog
23rd March 2016

Developments

Does your scanner work?
Views 9, Upvotes 1  
Daily Blog
22nd March 2016
Compare and Contrast the following two videos. Me playing Deconstructed Horizons on a Razer Forge ( width="560" height="315" src="https://www.youtube.com/embed/SA5aFY_28Cw" frameborder="0" allowfullscreen>> Otakupunk playing Deconstructed Horizons on a Razer Forge ( width="560" height="315" src="https://www.youtube.com/embed/xTCq7Y7iCx0" frameborder="0" allowfullscreen>> (You might need to turn the volume up...
Views 13, Upvotes 4  
Daily Blog
15th March 2016

Developments

As well as the current project, last night I decided to attempt a secondary project..
Views 13, Upvotes 3  
Daily Blog
12th March 2016

Tools

This is a list of the tools that I use when creating AGameAWeek. Tool list last update : March 12th 2016 (If this is terribly outdated, <a href="https://twitter.com/Jayenkai">let me know</a>!!)

Coding

Currently I do all my coding using the <a href="https://Monkey-X.com">Monkey-X</a> language, from Blitz Research. The language is one that I'm incredibly familiar with, since I've tended to stick to the Blitz range of languages for well over a dec...
Views 1259, Upvotes 49  
About
10th March 2016

Socoder Newsletter

; Whiskey in the Java

#255 - Friday 11th March, 2016 Subscribe to Socoder Newsletter
Views 43, Upvotes 1  
Daily Blog
Panic!! Blog
1st March 2016

Developments

Oh dear, this week's game still isn't 100% done!
Views 23, Upvotes 3  
Daily Blog
25th February 2016
<hr>

Socoder Newsletter

; Tab 3 into Slot 3

#253 - Friday 26th February, 2016 Subscribe to Socoder Newsletter
Views 23, Upvotes 2  
Daily Blog
21st February 2016

Developments

( width="560" height="315" src="https://www.youtube.com/embed/gyO50poH_aU" frameborder="0" allowfullscreen>> An unexpected AL CHOON!
Views 40, Upvotes 11  
Musical
A Dry Run Pixelart
#416 - 20th February 2016
Views 122, Upvotes 33  
Santa
Shrinkage Blog
20th February 2016

Developments

Bigger isn't always better.
Views 12, Upvotes 2  
Daily Blog
18th February 2016
<hr>

Socoder Newsletter

; Transmission Complete

#252 - Friday 19th February, 2016 Subscribe to Socoder NewsletterViews 11, Upvotes 4  
Daily Blog
13th February 2016

Developments

I spent most of yesterday trying to prettify the particle effects on my latest game's engine.
Views 18, Upvotes 1  
Daily Blog
Winning Pixelart
#396 - 31st January 2016
Views 122, Upvotes 29  
Racing , Winning
31st January 2016

Developments

? Yesterday I was happily doodling away at some music, when I realised that I'd like to make use of the tune I'd created
Views 15, Upvotes 3  
Daily Blog
28th January 2016
<hr>

Socoder Newsletter

; Totally Weekly and Stuff

#249 - Friday 29th January, 2016 Subscribe to Socoder NewsletterViews 17, Upvotes 2  
Daily Blog
24th January 2016

Developments

Space Station A6-100 nears completion!
Views 37, Upvotes 4  
Daily Blog
19th January 2016
The Penguins are out on parade. Guide them to their happy hole, to finish each level.
Views 128, Upvotes 25  
Release
14th January 2016
<hr>

Socoder Newsletter

; Oops.. Missed a week!

#247 - Friday 15th January, 2016 Subscribe to Socoder Newsletter
Views 16, Upvotes 1  
Daily Blog
13th January 2016

Developments

Took ages making the first few proper levels of this week's game.
Views 27, Upvotes 1  
Daily Blog
11th January 2016
This week, I've been working on the game Penguin Parade. This is a semi sequel to the game that appeared in Alpha Collexion, but in reality is more of a Lemmings clone. Over the course of this week, I've built a sturdy engine, made a few "skills", and got a decent control method to work on gamepads.  I've animated a penguin, and got a few GUI elements in place, and .. In general.. I've made a nice solid little game. (URL "https://AGameAWeek.com/wp-content/uploads/2016/01/img_2251.jpeg">&l...
Views 27, Upvotes 2  
Daily Blog
10th January 2016

Developments

One day left, and loads to go!!
Views 21, Upvotes 2  
Daily Blog
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AGameAWeek - Games by Jayenkai