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More Flappiness
Blog
3rd February 2018
Scoring's been added to Flappadiddle-Doo, and the new bonus mechanic is integrated to the scoring, but isn't yet added to the gameplay.
Views 160, Upvotes 33
Daily Blog
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Flappadiddle-doo
Flapping Icons!
Blog
2nd February 2018
I think I've got everything ready.
Or at least, all the important bits.
Views 104, Upvotes 24
Daily Blog
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2018 Framework
Busy busy busy!
Blog
31st January 2018
Yesterday ended up being much more productive than I intended it to be.
With the Linux re-installation, the CPC coding and the ALChoon, I managed to get a fair amount of stuff done.
Views 93, Upvotes 22
Daily Blog
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2018 Framework
Wiki Worky
Blog
29th January 2018
Planned to do coding, today. And, though I did do some coding, it wasn't anything to do with the Framework!
Views 55, Upvotes 6
Daily Blog
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Wiki
Ideas are Sprouting
Blog
25th January 2018
It began, last night, at about 2am.
*pop*
Views 82, Upvotes 14
Daily Blog
Flapping February?
Blog
23rd January 2018
The framework's looking quite stable, but there's no guarantees that it is!
As such, I'm currently thinking of making February a full month of Flappadiddle 2.
Each weekly release will be a slightly more fixed up edition of the game, and hopefully over the course of February, I can build the game up to a decent enough standard, and drag the Framework along with it.
So..
That's the plan!
February 2018 will be Flappadiddle2 Month!
Views 249, Upvotes 46
Gamedev
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Flappadiddle2
Generating Levels
Blog
23rd January 2018
A familiar set of spikes to dislike, and a nice variable path to follow.
Next will be adding in other objects to play with!
Views 130, Upvotes 27
Gamedev
,
Flappadiddle2
A Day Unfocussed?
Blog
23rd January 2018
People might look at the fact that I spent all day, yesterday, working on an "unrelated" Icon Resizer project, but the new framework needed a new version of the tool.
Views 112, Upvotes 18
Daily Blog
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2018 Framework
Flapping About
Blog
15th January 2018
Having spent a couple of hours playing Flappadiddle, last night, I wondered what a new version of Flappadiddle might turn out like.
I should probably work on getting the framework up and running before doing that, though..
Views 136, Upvotes 27
Gamedev
Grrrrdroid
Blog
15th January 2018
I spent most of yesterday, once again, trying to get Android to work.
Views 65, Upvotes 5
Daily Blog
2018 - Things To Do
Blog
1st January 2018
1. Finish the framework!
This is the biggest item on the list.
I'm currently considering cobbling together a half-assed version so that I can start releasing my first few Windows games.
Views 561, Upvotes 19
Daily Blog
Happy New Year!
Blog
31st December 2017
I'd like to wish all visitors a very Happy New Year.
May 2018 bring many wonderful things... and maybe a sequel to Flappadiddle!!
Views 33, Upvotes 6
Daily Blog
RSKGames's Top 15!
Blog
25th October 2017
An unexpected addition to the comments, as @RSKGames decides to give us a lovely "Top 15 Games of the Year" list!
Thanks
![]() 15. Pigeon's TreatFlappadiddle's cousin with limitted flytime.Views 256, Upvotes 28
2017 Review
Change of Plan
Blog
1st October 2017
DevelopmentsThis week's game is scrapped. The idea seemed sound. Take random obscure animal, try to make a game from it.Views 125, Upvotes 10
Daily Blog
The Replacement
Blog
27th August 2017
DevelopmentsThe replacement game is coming along rather well, although there's not much of a game in there, yet.Views 114, Upvotes 14
Daily Blog
26th August 2017
<iframe width="640" height="360" src="https://www.youtube.com/embed/hlw2CP7_RD4?rel=0" frameborder="0" allowfullscreen></iframe>
Tonight I gave Flappadiddle a quick test on iOS.
I've expanded the "ground" on either side, making them slightly taller and wider.
This is where your thumbs will go whilst playing the game.
Unfortunately, they're still a little "too" close to the bottom of the screen, and weird "iOS Slider" glitches are occurring.
You can see at about 35 seconds into the v...
Views 104, Upvotes 5
Daily Blog
Making a List
Blog
21st July 2017
DevelopmentsI started a new spreadsheet the other day. Oooh, Excite!!!Views 80, Upvotes 11
Daily Blog
16th July 2017
Each week, players send their notes on that week's release.
Let's take a peek at their comments, and share some random thoughts, too!
RSKGamesInitial Thoughts: Looking at the screenshots during the development I felt the game is going to be a fun flying game like "Flapaddidle" but the use of a bird and the background are the only similarities between the 2 games. The gameplay is totally different game. In this game the bird can only fly or dive once per key press no flapping around.Views 235, Upvotes 47
Player Thoughts
15th July 2017
If you eat a Pigeon's Treat,
It could be bad, or it could be sweet.
Views 206, Upvotes 31
Release
Pigeon's Treat
Game
15th July 2017
The Pigeon's found a wonderful area full of little blue treats. Try to eat as many as you can, but .. as always.. Spike Dislike!
Views 1301, Upvotes 72
Hoppy Bobby
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Flappadiddle
Next AL Bum
Blog
15th June 2017
( width="560" height="315" src="https://www.youtube.com/embed/CfWm5MIWnjk" frameborder="0" allowfullscreen>
![]() Views 63, Upvotes 3
Daily Blog
15th May 2017
Regular game reviewer RSKGames has sent his thoughts on this week's game.
If you'd like to do similar, then do!
There's nothing stopping you, and you'll even get your own section in these posts.
You can <a href="https://AGameAWeek.com/0402">Play Flappadiddle here.</a>
RSKGamesJNK has given a great tribute to the "Flap across" mini game from "Read Error A" in the Flappadiddle game. As I have mentioned previously "Flap across" is my favorite mini game in the ...Views 41790, Upvotes 62
Player Thoughts
13th May 2017
A bit of a redux from one of the minigames in the Read Error A collection.
Views 196, Upvotes 29
Release
AGameToday?
Blog
13th May 2017
DevelopmentsI played Flappadiddle for about an hour, last night!!Views 15, Upvotes 3
Daily Blog
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