Search
Sections
System
Sort
Date
3659 results 0 1 2 3 ... 95 (96) 97 ... 133 134 135 Prev Next
1st January 2017

Developments

Thank god that's over! Now we just have the inevitable Nuclear Winter to look forward to.
Views 13, Upvotes 2  
Daily Blog
1st January 2017
26 Tracks
Views 359, Upvotes 66  
24th December 2016
(URL "https://AGameAWeek.com/wp-content/uploads/2016/12/Merry-Xmas-2016.png"><img src="https://AGameAWeek.com/wp-content/uploads/2016/12/Merry-Xmas-2016-1024x1024.png" alt="" width="750" height="750" class="alignnone size-large wp-image-6861" />
Views 22, Upvotes 3  
Daily Blog
22nd December 2016
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/299053222&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">> Also available (URL "https://AGameAWeek.com/Music?Fanatically=Wandering">in my Music Archive).
Views 67, Upvotes 13  
Musical
21st December 2016

Game

Virus Vengeance (URL "https://AGameAWeek.com/0387"><img src="https://AGameAWeek.com/Gamma/Gamma_V_thumb.png">
Views 24, Upvotes 9  
Daily Blog
18th December 2016
Way way way back in time, I got an Amiga 600 for Xmas.Loading up DPaint for the first time, I wanted to test how much I could do with it's animation feature. DPaint IV had two animation modes. Full Frame or Compressed.  With compressed, as long as you stuck to minor changes, you could get a decent number of frames out of it.  In Full Frame mode, I could typically get 4 frames of animation!!  With the newfangled Mouse control, I scribbled a silly little 4 page cartoon.
Views 20, Upvotes 5  
Daily Blog
18th December 2016
As with all years, this year's had it's ups and downs. After last year's Gap-Year, it felt good to get back into the thick of things, and I started the year off with some rather odd ideas. As the year went on, the ideas fizzled out, and we got back into regular "Dodge the X, Collect the Y" territory, which is a bit of a shame. And then there was the EPIC disaster that is Gamma Collexion.
Views 33, Upvotes 3  
Daily Blog
Stall Blog
18th December 2016

Developments

A bit of a stumbling block, yesterday..
Views 21, Upvotes 4  
Daily Blog
17th December 2016

Game

Retro Racing (URL "https://AGameAWeek.com/0387"><img src="https://AGameAWeek.com/Gamma/Gamma_R_thumb.png">
Views 23, Upvotes 3  
Daily Blog
And on.. Blog
17th December 2016

Developments

Getting to the sluggish bit of Framework Development, now.
Views 15, Upvotes 2  
Daily Blog
And on.. Blog
15th December 2016

Developments

With the credit screen sorted, I moved on to the Game Over screen.
Views 13, Upvotes 4  
Daily Blog
14th December 2016

Developments

More of the same, as I continue to build up the new version of the Framework.
Views 14, Upvotes 2  
Daily Blog
#235 - 13th December 2016
Views 32, Upvotes 7  
Poetry Corner
#712 - 12th December 2016
Views 126, Upvotes 24  
Royalty
12th December 2016
It's been 4 years since I created my original Monkey Framework. Although it's true that it's had the odd nip and tuck over the years, it's certainly starting to show it's age. The complete and utter disaster of Gamma Collexion, (whereby the multiplayer code failed SPECTACULARLY) was the final straw.
Views 18, Upvotes 3  
Daily Blog
12th December 2016

Developments

Not much else going on in the world of AGameAWeek, this month.
Views 15, Upvotes 3  
Daily Blog
11th December 2016

Game

Leaping Frogs (URL "https://AGameAWeek.com/0387"><img src="https://AGameAWeek.com/Gamma/Gamma_L_thumb.png">
Views 13, Upvotes 3  
Daily Blog
Menus Blog
11th December 2016

Developments

Yesterday I made a start on the frontend of the new framework.
Views 9, Upvotes 3  
Daily Blog
10th December 2016

Developments

Geeze, I can't believe I forgot to transfer my Emulator Archive to the new Laptop.
Views 6, Upvotes 2  
Daily Blog
#231 - 9th December 2016
Views 31, Upvotes 11  
Poetry Corner
6th December 2016

Game

Galactic Defenders (URL "https://AGameAWeek.com/0387"><img src="https://AGameAWeek.com/Gamma/Gamma_G_thumb.png">
Views 13, Upvotes 2  
Daily Blog
5th December 2016

Developments

Much of the coming week's blogs will be "I worked on the framework some more."
Views 19, Upvotes 4  
Daily Blog
4th December 2016

Developments

The new framework is coming along nicely.
Views 7, Upvotes 2  
Daily Blog
3rd December 2016

Developments

Yesterday I started the task of recreating the entirety of my AGameAWeek Monkey-X Framework.
Views 15, Upvotes 2  
Daily Blog
2nd December 2016
( width="560" height="315" src="https://www.youtube.com/embed/YO9Gg8SFm3E" frameborder="0" allowfullscreen>> Also available (URL "https://soundcloud.com/alodare/memories-of-war-1">on SoundCloud)
Views 69, Upvotes 19  
Musical
Undecided Blog
30th November 2016

Developments

I tried a lot of languages, yesterday!
Views 16, Upvotes 2  
Daily Blog
29th November 2016

Developments

Yesterday was a complete disaster..
Views 12, Upvotes 2  
Daily Blog
3659 results 0 1 2 3 ... 95 (96) 97 ... 133 134 135 Prev Next
Site credits : Jayenkai
(c) Jayenkai 2023 and onwards, RSS feed 285

AGameAWeek - Games by Jayenkai