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69 results 0 (1) 2
Fight the Fire Pixelart
#1544 - 24th March 2019
Views 67, Upvotes 14  
Fire
16th November 2018
26 Tracks
Views 573, Upvotes 33  
#1343 - 4th September 2018
Views 80, Upvotes 15  
Sports , Swim , Wildlife
Splish Splash Pixelart
#1270 - 23rd June 2018
Views 100, Upvotes 23  
Water , Swimming , Sports
Keep Swimming Pixelart
#1094 - 29th December 2017
Views 90, Upvotes 22  
Wildlife
Safety First Pixelart
#973 - 30th August 2017
Views 172, Upvotes 24  
Platizens , Beach
A Fishy Swim Pixelart
#748 - 17th January 2017
Views 54, Upvotes 13  
Wildlife
17th January 2017

Developments


I'll be posting this week's AGameAWeek in a short while!!

Views 30, Upvotes 3  
Daily Blog
Splashdown Pixelart
#651 - 12th October 2016
Views 99, Upvotes 24  
Swimming , Platizens
10th October 2016
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/286894598&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">>

Views 8, Upvotes 1  
Daily Blog
29th September 2016

Developments


I've, so far, got two broken games in Gamma Collexion.

Views 16, Upvotes 1  
Daily Blog
Rest...? Blog
25th May 2016

Developments


And so begins a week of rest..

Views 27, Upvotes 1  
Daily Blog
#491 - 5th May 2016
Views 122, Upvotes 25  
Water , Swim , Wildlife
5th May 2016

Developments


I know where I'd LIKE this week's game to be, by now, but it's currently nowhere near it!

Views 20, Upvotes 1  
Daily Blog
#3 - 25th April 2016
Views 46, Upvotes 8  
Poetry Corner
Making a Splash Pixelart
#271 - 28th September 2015
Views 73, Upvotes 25  
Sports , Swimming
Swimming Pixelart
#241 - 29th August 2015
Views 70, Upvotes 15  
Underwater
29th August 2015

Developments


Jumped back and forth through a couple of things, yesterday, but mostly spent more time working on the level builder.
Things are starting to look a little more varied, and thankfully the addition of vertical scrolling has added a little bit more.
I'm currently worried about making sure the levels are completable, as I haven't yet added an AI player run-through of the level, to ensure it's at least playable. I'll have to do that next, I suppose.
In the meantime...
Views 10, Upvotes 4  
Daily Blog
31st July 2015

Developments


The next edition of SpikeDislike3 will come with 5 brand new themes, each with a unique playstyle.
In much the same way that SpikeDislike2 had it's Barry the Bee and Sheep Goes Right themes, this one will include a batch of themes that all mess about with the controls, and do things a little differently.
The first attempt is, of course, the classic "Chase the Train" mode, which you might remember from the (URL "https://www.youtube.com/watch?v=JcbquXypuwc">Mastertr...
Views 8, Upvotes 3  
Daily Blog
1st July 2015

Developments


For all that I've done over the years, I rarely get noticed. I'm ok with that, but other people see "Made LOADS of games, never got noticed" as some kind of terrible failure.
Instead, I see it as just a fun little hobby, and I continue to do what I do because I still get enjoyment from it, after all these many many (many!) years.
Recently, somebody stumbled onto my site. I'm not sure how, whether it be via my GameJolt archive, or something to do with SpikeDislike3,...
Views 33, Upvotes 2  
Daily Blog
25th June 2015
One month, Three games!? Sure, why not!!
It might not be "AGameAWeek" but getting 3 games onto iOS in a month is still a pretty decent achievement, especially when they're all nice and big.
As you might know, my old MacMini (from 2010) was starting to rot away due to lack of use.
This month, knowing that SpikeDislike3 was due to arrive, I attempted a quick test compile, and.. well.. it didn't go very well.
Views 17, Upvotes 2  
Daily Blog
17th June 2015

Developments


A whole lot of yesterday seemed to vanish just as much as the day before.. I now realise, of course, why this is..
I recently started playing the iOS game "Fallout Shelter", which is a spin-off of the Fallout franchise, in which you need to build, organise and maintain a fallout shelter.
The game works a lot like Sim-Tower, and is "Free to Play", but not in a terribly horrific "F2P/IAP" style. It's fair, and it's nicely balanced. The IAPs are there if you want th...
Views 8, Upvotes 2  
Daily Blog
29th May 2015

Developments


RAWR!!!
Wednesday went swimmingly well, with all the pieces falling into place, and everything being awesome and cool.
It stands to reason, then, that my Thursday didn't go quite as well.
Views 59, Upvotes 1  
Daily Blog
19th May 2015

Developments


Ho, Ho, Ho!!
(URL "https://AGameAWeek.com/wp-content/uploads/2015/05/SD3_017.png"><img src="https://AGameAWeek.com/wp-content/uploads/2015/05/SD3_017-1024x597.png" alt="SD3_017" width="604" height="352" class="alignnone size-large wp-image-4631" />
I don't know why this theme popped into my head, last night, but there it is!
Views 13, Upvotes 2  
Daily Blog
Deep Deep Down Pixelart
#108 - 18th April 2015
Views 96, Upvotes 19  
Underwater , Wildlife
Happy Fishies Pixelart
#76 - 17th March 2015
Views 136, Upvotes 19  
Wildlife
2nd July 2013
1I had planned to make a semi-sequel to NeonPlat, this week.
I'm not really sure why that didn't happen!
Instead, we have a nice swimming floating game, which is in no way inspired by the diving in Animal Crossing..
... AT ALL!!!!

Views 48, Upvotes 9  
Release
69 results 0 (1) 2
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