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12th October 2011
I'm in preparation mode, now, and am trying to fix the outer shell of NeonPlat Adventures, so that the game looks a little less rough around the edges, for all the people who'll be playing the lovely beta edition on Friday.
Today I worked on the menu a little, fiddled with that "about" section that I never bother to fill in, and added nice level open/close sweepy things that make things look a little less slapped together.
They're still just slabs of coloured rectangles, but they swo...
Views 10, Upvotes 3  
Daily Blog
One Month Blog
10th October 2011
Over the past year or so, I've done a few month-long iOS projects, but NeonPlat Adventures is the first time in a long time that I've tackled a nice big Windows/Mac/Linux project.
Today, 11th October 2011, marks the one-month anniversary since I officially started this project.

Views 12, Upvotes 3  
Daily Blog
9th October 2011
At the moment, I'm sending occasional beta editions of NeonPlat Adventures to two people.
One is AuthenticKaizen (/PixelProspector).
He got instant beta-status, because he started the whole NeonPlat thing.
This is all his fault!!
Views 9, Upvotes 3  
Daily Blog
8th October 2011
Hello developer,
We added your games to our website.
You can find the entries on <a href="https://html5games.de"> - and vote for it .
In return we would love a backlink from you.
Views 15, Upvotes 5  
Daily Blog
Hats Blog
4th October 2011
If you've been paying attention to this blog, or my Tweets, you'll have probably noticed a strange increase in Hat mentions, with no real purpose.
Around about Day 3 of NeonPlat Adventure coding, I realised the need to do something new with the spheres.
The Ice-thing would freeze a baddy, and then you could smash it.
If that was all that the spheres did, then they'd be nothing special.
Views 13, Upvotes 3  
Daily Blog
3rd October 2011
Back to NeonPlat Adventures today, and I spent a good 6 hours doodling away in Paintshop Pro, trying to get some nice new graphics for the game sorted.
In all that time, I managed to draw (and integrate) 2 new World Themes, and 2 new Baddies.
6 hours for THAT?!
*sigh*
Views 42, Upvotes 6  
Daily Blog
2nd October 2011
On September 30th, I had one game to cope with.
Today I was juggling 4!!

Views 12, Upvotes 2  
Daily Blog
2nd October 2011
One at a time.
Get the task done, finish the game entirely, move onto the next.
Our current task is NeonPlat Adventures.
Let's see how much I added today..

Views 37, Upvotes 4  
Daily Blog
30th September 2011
NeonPlat Stats So Far
Throwables : 3 (still the same 3!?)
Objects : 8
Baddies : 9
Views 15, Upvotes 3  
Daily Blog
25th September 2011
Apologies for the lack of daily blog/rant lately. Work schedule is crazy, sleep schedule is crazy, and AGameAWeek schedule is also all messed up.
..
Well... I say that..

Views 18, Upvotes 5  
Daily Blog
21st September 2011
Over a year and a half ago, I made a Music Framework thing to go in my BlitzMax framework.
It achieved a fairly modest passable amount of music, and was used in both JNKPlat2010 and NeonPlat2.
I stick in a few melodies, it goes twiddle-dee-dee, and out pops a bunch of pseudo random music.
yeay!

Views 25, Upvotes 4  
Daily Blog
20th September 2011
The Demo, already!!!?
This is nice and playable, so I thought I'd spout out a nice demo for everyone.

Views 133, Upvotes 17  
Release
20th September 2011
Views 5391, Upvotes 60  
Neonplat , Neoplat , Incomplete
19th September 2011
Another day, and still lots of back-n-forth on NeonPlat decisions.
There's a lot of gameplay emerging, and it'll be fun trying to pull it all off.
Even without a working editor, and still having everything be pseudo random, things are playable, enemy are spawning, and NeonPlat keeps enjoying himself!

Views 27, Upvotes 3  
Daily Blog
19th September 2011
Much as I expected, the initial burst of NeonPlat Adventure building, has now dropped to a stupidly slow rate.
I'm currently flicking through all the possibilities for standard baddies, and super-evil-mega-boss baddies.
Will the boss baddies be entirely seperate entities?
Or will they, like previous NeonPlat games, be the same baddies, but megasized!?
Views 24, Upvotes 5  
Daily Blog
14th September 2011
For the past few weeks, I've gotten myself into a schedule on Wednesdays.
Worklog posting on Socoder,
iDev on the Mac,
and now NNI Game of the Week, too.
Views 21, Upvotes 5  
Daily Blog
13th September 2011
Today's plan
Make a Font
Add a Baddy
How much of the plan did I manage to actually bother to do?!?

Views 13, Upvotes 4  
Daily Blog
12th September 2011
<img src="https://AGameAWeek.com/wp-content/uploads/2011/09/platneonplat.png" alt="" title="platneonplat" width="128" height="64" class="alignnone size-full wp-image-1847" />
Platdude vs NeonPlat

Views 21, Upvotes 5  
Daily Blog
9th September 2011
It's September.
My boss is about to go on his hols, and I'm more or less at a nice "Not too much" level of codey work.

Views 16, Upvotes 5  
Daily Blog
5th September 2011
Sorry folks, kinda ran out of oomph again, there!
Now, Where were we?

Views 12, Upvotes 2  
Daily Blog
ROAWR!!!! Blog
2nd September 2011
Something's been annoying me, lately.
I've known what it is, but no matter how I wrangle the numbers in my head, it just doesn't seem to work out.
So, apologies to all, but I'm going to have that well earned rest, whether my schedule accepts it or not..

Views 28, Upvotes 6  
Daily Blog
31st August 2011
I had planned a post, earlier.
I was thinking the text through whilst walking to work..
I'm now home from work, and have sat down to write it.
.. I need to learn to jot things down, because I can't remember what it was..

Views 21, Upvotes 5  
Daily Blog
Juggling! Blog
22nd August 2011
How many things are on Jay's Todo-list now?
um...
17,000!

Views 17, Upvotes 3  
Daily Blog
hmmm... Blog
19th August 2011
Not really sure when this started, probably the day I decided to stop doing AGameADay, but I now appear to be daily-blogging twice a day.
eek!

Views 32, Upvotes 4  
Daily Blog
1st August 2011
Totally drained, today. Just about managed to post a few random DaisyChain based posts/emails, and that's about it.
Out of all of 'em, I'm hoping the <a href="https://forums.tigsource.com/index.php?topic=20869.0">TIGSource</a> one prods interest a little, but..
.. I dunno..
Almost a day later, only 25 views, and 0 replies.. .. It's not looking good.
Views 32, Upvotes 9  
Ios Dev
4th June 2011
I might skip another AGAW, this week, sorry!
I have a half-game play-thing half done, but I've just started another one of those spur-of-the-moment things that might take over my entire weekend.
.. again..
<a href="https://AGameAWeek.com/wp-content/uploads/2011/06/logo.png"><img src="https://AGameAWeek.com/wp-content/uploads/2011/06/logo.png" alt="" title="logo" width="320" height="160" class="alignnone size-full wp-image-1414" /></a>

Views 52, Upvotes 4  
Daily Blog
20th January 2011
Since I'm going to be doing Cassette 50 for a while, we're not going to be needing the regular Suggestion Box for a while.
As a kind of replacement for those, then, I'll be thinking ahead, and wondering about the "larger" projects.
Obviously one of the new ones is going to be a new Platdude game.
Views 27, Upvotes 8  
Daily Blog
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