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13th August 2018
Although August 13th isn't a significant date in my health matters, it is the date that I wrote this rather lengthy blog post, back in 2012.
It's now become a bit of a tradition for me to post an annual update on this date.
Other Jiggity Posts
The posts are given the title "Jiggity", because my original post was titled "Home Again, Home Again, Jiggity Jig"!
*shrugs*
It's a handy keyword when searching for these health posts.
The TumourA tumour/cyst/blob was wedged in my he...Views 710, Upvotes 51
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Introductory Bundle
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12th August 2018
The best way to learn about the odd world of AGameAWeek is to try a few of the games out.
Luckily, I've bundled together a set of 11 games into a neat package for Windows system.
You can download the "Gold - 10 Years" bundle here, for Windows
Views 359, Upvotes 19
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12th August 2018
The centipedes have returned. Bring out your balls.
Views 629, Upvotes 54
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Today, maybe?
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12th August 2018
I might end up delaying the game until tomorrow.
After a weekend full of yucky flu conditions, the coding's been a little slower in pace.
Views 77, Upvotes 17
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Coming soon!
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11th August 2018
Should be ready a some point tomorrow, but there's been an awful lot of bug fixing, tonight!!
Views 70, Upvotes 17
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Closing In...
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11th August 2018
The New Unnamed Centipong game is feeling much better, now, with the addition of all the important audio as well as properly functioning levels.
Views 62, Upvotes 19
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More Tweaking
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10th August 2018
Minor tweaks to the still untitled New Centipong, but nothing too interesting to bother to mention.
Mostly yesterday was a sidetracked day..
Views 512, Upvotes 42
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Better Progress
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9th August 2018
Yesterday, New Unnamed Centipong started to fall into place.
I'm not sure exactly what it was that did it. Maybe the addition of levels, or properly formulating the life system, but something suddenly clicked and things started to feel a lot more gamey.
Views 91, Upvotes 27
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Slow Progress
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8th August 2018
Centipong isn't coming together very well.
Views 114, Upvotes 60
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Hmm..
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7th August 2018
Over on the NintendoLife site, I just wrote the following comment about the latest Switch Picross title.
Views 78, Upvotes 17
Bytes
Pain!!!
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7th August 2018
Over the past week or so, a growing pain in my wrist has been causing me to slow down my coding, and I think I finally worked out what it is that's doing it.
Views 47, Upvotes 10
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Future Bundles
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6th August 2018
Saturday came and went, and I was supposed to spend Sunday getting back to coding Centipong again, but that didn't happen.
Instead, I spent some more time looking into the possibility of bundling Future AGameAWeek games together into a single .exe
Views 126, Upvotes 31
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2018 Framework
Back to Normal
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5th August 2018
I took the day off from coding, yesterday. Ten years is more than enough.
I opted instead to just sit around and watch as Twitter went crazy with "AGameAWeek 10" Tweets.
Views 53, Upvotes 13
Daily Blog
4th August 2018
282 games, and still going.
What might be next?
Who knows.
Stick around to find out!
Views 120, Upvotes 4
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10 Years Later
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3rd August 2018
You can Download the "Gold - 10" collection from itch.io. It has 11 games in it, one for each of the 10 years I've been doing this..!?!
Views 262, Upvotes 11
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Skipped Week
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3rd August 2018
In order to do a new Centipong justice, I need to add nice level transitions, mushroom popping, and other nice stuff. It could probably do with a number of ALChoons, too, to keep it lively.
As such, and given what day it is, tomorrow, I've decided to hold off on the game until next week, so I have ample time to do the game justice.
Hopefully you don't mind.
Views 85, Upvotes 26
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Bouncy
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2nd August 2018
Struggling to find a good speed for the game, at the minute.
For me, I'm so used to Centipong that I can play it at a fairly fast speed, but I know newcomers won't be so happy about that.
I think, then, that the usual Easy/Normal/Hard might instead be Calm/Collected/Chaos, or something like that...
But, yeah, basics seem to be working well enough, and it's nice and fast on 3DS, too.
Views 71, Upvotes 21
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2nd August 2018
This week, RSKGames is one of very few players who've bothered to take a look at a bland and tasteless Generic Snake clone.
You can Download Generic Snake Game here
@RSKGamesAll the trailers, screenshots and the hype from the devlogs for the generic snake game might have confused the regular readers of the blog what is all the fuss about. I guess the hype was about the story in the generic snake game.Views 166, Upvotes 34
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Colourful!
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2nd August 2018
The centipods are certainly more colourful, this time around.
Views 82, Upvotes 15
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All in One?
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1st August 2018
For the past 24 hours, I've been wondering if I could somehow compile bunches of games into bundle.exe's
Views 105, Upvotes 25
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CentiPong, then?
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31st July 2018
I spent most of yesterday contemplating various CentiPong based things, and one of the most difficult decisions is how to organise the visuals on the 3DS side of things.
Views 87, Upvotes 22
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OK, Now What?>
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30th July 2018
I've no plans for this week.
If anyone has any suggestions, let them be known! You can either comment below, stick it in the Mailbag (on the right of the menu bar), or twitter, or email, or whatever other methods you might like to try.
I might try to do a Centipong, but I've never really decided how best to expand it.
Hmm...
Views 55, Upvotes 4
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29th July 2018
Oh boy! Snake!!
Views 496, Upvotes 35
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29th July 2018
Generic Snake Clone is almost complete.
A couple of tweaks, some screenshots, a bit of double-checking of a few things, then final compiles and I'll probably start doing the uploads..
It should be ready later today, but if not, assume I gave up when I had to try compiling the Mac version!!
Views 123, Upvotes 25
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28th July 2018
I played through practically the entirety of WarioWare Gold on 3DS, yesterday.
It wasn't as good as I'd hoped for.
Views 49, Upvotes 11
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Snake - 40%
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26th July 2018
Not a huge amount of progress on the Snake game, since yesterday, or at least nothing major.
Today I need to start thinking about adding audio into the game. Blips and Bleeps would appear to be the most logical way to go, so I'll be using bsfxr as I usually tend to do.
Views 87, Upvotes 22
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