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13th July 2009
Aww. Didn't work. This week's Wednesday Workshop (#209) asked us to create a game with some kind of Gravity. If you've been following AGameAWeek for a while, you'll remember Puzzobomb. A nice puzzle game with Gravity. I also did MunkyBlocks as a kind of follow up. Well, this week I decided to try it again, but with rotational gravity, rather than plain gravity. As such, the block will fall in the direction they're placed. They ha...
Views 162, Upvotes 13  
Release
13th July 2009
Views 1656, Upvotes 50  
Incomplete , Puzzle
7th July 2009
Not much this week, or at least, not as good as Microbes anyway! I decided to redo Raining Bombs, from a few weeks ago. The last one was for my Cookie phone, (which has since become a Viewty phone) and this one's for Windows. It looks more dramatic than it is! Two turrets that shoot each other over and over again. If you blast your enemy beneath the bottom of the screen, you win a point, and then it all starts all over again. No intro, no music, not even a "BANG!", more a subtle silent...
Views 142, Upvotes 18  
Release
7th July 2009
Views 2093, Upvotes 71  
Tanks , Remake , Multiplayer
Microbes Blog
29th June 2009
A simple game, this week, but one that's already evolved quite a bit. As I mentioned the other day, I actually got this game done earlier on in the week, and it was quite a bit of fun even then. Since then, I've updated it a couple more times, and now it's even better than it was! woot!! The game is based on an Amiga game I once played many, many years ago. A simple design. You swirl around the outside of the arena, moving the mouse left and right. You fire with the Left Mouse But...
Views 517, Upvotes 38  
Release
Microbes Game
29th June 2009
Views 2238, Upvotes 85  
Remake , Shoot-em-up
25th June 2009
Yesterday turned out rather well. I actually coded a complete game, from start to finish, logo, audio, everything, yesterday. It's pretty good, and will be our AGameAWeek come Tuesday. (Because, if I posted it today, there'd be nothing to post on Tuesday!!) Look forward to more shootyshooty stuff!
Views 111, Upvotes 11  
Daily Blog
23rd June 2009
Well, not all suck. Let's take a quick run through my week, shall we? Tuesday Posted last week's game, got prepared to work on PatentWars some more. Created a few nice looking player counters, got them moving around the board, all is well. <img src="https://socoder.net/uploads/1/counters.png"> Wednesday That little red counter looks really really neat. Attempted to mould it, somehow, into a Socoder logo. It worked! <img src="https://socoder.net/uploads/...
Views 111, Upvotes 10  
Daily Blog
17th June 2009
Last Wednesday I started a new project, it's since gotten out of hand and I need some ideas to help bring it all to a close. Let's start from the top. Over at the MyLGCookie forums, someone asked if there was a nice touchscreen Monopoly. As usual, Jay jumps in and says "Yeah, that'll be nice and easy" ... It's not! See, rather than getting my ass sued off, I decided to make it "But a bit different", and the idea I came up with was to use Patents. Instead of houses and hotels, you ...
Views 113, Upvotes 10  
Daily Blog
15th June 2009
At the start of this week, I completed a nice quick game of Atoms for my phone, so here's that.. It's a classic Amiga PD game from many many years ago. Tap to place an atom, place too many to explode them, capture all the tiles you can. Simple gameplay, but lots of fun! You can Download Atoms here For the rest of this week, I've been working on a mock board-game. Confined to the rules of board, it's been fun creating a game that could conceivably exist in the real world. Unf...
Views 81, Upvotes 16  
Release
Atoms Game
15th June 2009
Views 2561, Upvotes 59  
Remake , Strategy
8th June 2009
I've about 20-odd projects on the go, this week, so you'll have to excuse the lack of blog entries, and even a decent AGameAWeek game. Most of this week was spent trying to roll a dice! (die, whatever) I figured that, with 4 frames per roll, I'd need around about 200+ frames of animation. I tried to work out all the animations, and it drove me crazy! Then I rested, and eventually worked out a way to do it, without bothering to animate it, which was a lot simpler to do. .. Then the game i...
Views 88, Upvotes 9  
Release
Blockman Game
8th June 2009
Views 3177, Upvotes 67  
Flicky , Platformer , Blockman Platform
8th June 2009
Views 2084, Upvotes 47  
Tanks , Remake , Multiplayer
1st June 2009
OMG! It's a Trial Edition!! WTF!? Demo! ARGH!!! Actually, I've not finished yet. But rather than skip out a week of AGameAWeek, I've decided to release a quick Trial edition. In this version, you must guide Platdude through 11 classic JNKPlatDS08 levels. They're all in there, and they all work approximately as they did before There are, of course, odd timing issues, as I've not quite got everything exact. It's not TOO obvious ...
Views 224, Upvotes 14  
Release
1st June 2009
Views 2287, Upvotes 56  
Incomplete , Puzzle , Platdude
30th May 2009
Things are coming together quite nicely. The game's managing to build up in it's nice 2D environment, and so far none of the 3D stuff's killing the PC. I should probably point out that certain levels will obviously become a bit TOO complex for older systems, but for the most part even my Celeron's managing to cope. Roughly! It goes crazy if you build a whole level of ladders, but other than that, it's fine This is it in 3D. Thi...
Views 135, Upvotes 12  
Daily Blog
29th May 2009
Just a quicky, this week, as I know the spam is spam! But there were still a couple of oddities that stuck out. My Amazing Weight Loss Story writes... Thanks for writing, I truly liked reading your most recent post. I think you should post more often, you obviously have talent for blogging! Aww, shucks, thanks! We'll call this one "ComplimentBot" The trick is, if you weasel your way into accidentally getting approved, you can then reuse that username over and over, and no...
Views 60, Upvotes 8  
Daily Blog
27th May 2009
I made a start on this game a few days ago, and things seem to be progressing at a decent enough rate. The basic gameplay engine is in there, now. The test level (200x50 blocks) loads, platdude can run around, grab onto bars, jump around and use ladders. He can also work plungers and have the blocks open and shut accordingly. So, that's all nice! You might notice that the graphics are looking remarkably similar to JNKPlatDS08. That's because they ARE those graphics! The engine loads t...
Views 59, Upvotes 12  
Daily Blog
26th May 2009
Another nice subtle title for Google to pick up, along with the odd sprinkles of text within. Last time we posted LG Cookie KP500 Java J2ME Free Games to Download *cough* we had the following 3 games. #1. Hangman #2. Slots #3. TensionSheet This week, there's 3 more Free Games for LG Cookie to be played with. #4. Ball Push #5. Tic Tac Toe #6. Matrix Blaster They're basically.. #4 : Ball Push Get the ball into the hole. Tap close = fast, tap further = slower. #5 : Tic Tac Toe ...
Views 518, Upvotes 15  
Release
Ball Push Game
26th May 2009
Views 2074, Upvotes 46  
Balls , Tap , Aim
26th May 2009
Views 2246, Upvotes 38  
Tap , Aim , Movie
26th May 2009
Views 2096, Upvotes 46  
Basic , Multiplayer
25th May 2009
I'm a calm person. I will happily settle with what I've got, and be glad that I have it. I don't own a copy of Flash, I can't afford it, and I'm not going to steal it. So I carry on making games in Blitz, and whatever else I can get my hands on. So, with my £100 Phone, from LG, (The KP500 'Cookie') I started to write games using the freely available MidletPascal. It's a wonderful piece of software, and it does many great things.
Views 83, Upvotes 17  
Vitriol
25th May 2009
Like Electronic Arts, my game titles are becoming ever more complex, with themes and years being added on, in an ever expanding way. No matter, it's still only 12 characters long, so that's ok Yesterday I made a decision that might break up AGameAWeek for a few weeks. I don't seem to have nearly enough time, recently, so I'll pad things out a bit, and work on a lengthy project. (Although, if it helps, I worked on a bunch of MidletPascal Java t...
Views 76, Upvotes 13  
Daily Blog
20th May 2009
Today I start a new feature, mostly due to 2 odd posts in my spambin. 1. Invispnib writes.. Should they even be there? Please comment on this video clip. I don't think Robert Cooper or Brad Wright would ever let these two ever have any serious part on Stargate Universe. Well maybe the brunette??? The link in question Now, usually, I'd set that to spam, and kill the bugger. But it is, indeed, a stargate related video. Which is odd, because I'm not sure I've mentioned my love of ...
Views 56, Upvotes 29  
Daily Blog
19th May 2009
I'm not really sure if this is good, to be honest, but here it is anyway.. Counters Strike BlitzBasic Sourcecode included. Game written in under 3 hours. Timescale written at the top of the Blitz Sourcecode (you can open it in notepad!)
Views 100, Upvotes 17  
Release
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