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27th December 2018
Hopefully I can get a bit more done, today!
Views 32, Upvotes 7  
Daily Blog
26th December 2018
I've a few tweaks to make on the HTML5 framework. Hopefully I can get the multitouch to work right on iOS Safari.
Views 180, Upvotes 41  
Daily Blog , 2018 Framework
24th December 2018
I'll be taking the day off from the usual stuff, today. If I have time, I might see about posting RSKGames' "Top AGameAWeek Games 10 of 2018", later, but that'll be entirely dependent on how the day goes. In the meantime, I'll try to treat myself to a day away from computery things, and spend some much needed time with my family. My sister's come home for Xmas and it's not been a very good year for her, so.. .. Yeah, family time. Have a wonderful day, everybody.
Views 83, Upvotes 9  
Daily Blog
Palettes Blog
24th December 2018
Palettes are vaguely integrated into the engine. For the meantime, the palette simply forces any colour drawing to be selected from within a selection of predetermined colours. Due to the way JavaScript's canvas drawing works, the effect isn't 100%, with all manner of anti-aliasing getting in the way of things. A better option would be to draw the spritesheet, then do a second pass, forcing each individual pixel to be from the chosen palette. .. Another day, perhaps. Meanwhile, I'...
Views 458, Upvotes 19  
Jnksg Blog
24th December 2018
I think I definitely need to start integrating more mouse controls into my games!!
Views 131, Upvotes 21  
Daily Blog , 2018 Framework
23rd December 2018
I've still yet to get online scoreboards working, but for the meantime, this is the current version of the Emscripten based framework running Generic Snake Clone. You can Play it in your Browser here! Things should work fine in most browsers, but as with all things, Edge/Internet Explorer is a no-go!! It should also run on iOS/Android, although the game doesn't use any mouse/touch input, so will be completely unplayable. Sorry about that!! Seems I haven't added decent mouse controls to...
Views 35, Upvotes 6  
Daily Blog
Invasion! Blog
23rd December 2018
Added Invaders to go with the earlier Spaceships. They seem ok, but like the spaceships, start to look off when drawn too large. The invaders are drawn on tiny 2x2 spritesheets of their own, which should animate quite nicely if you like that sort of thing.
Views 483, Upvotes 32  
Jnksg Blog
Futoshiki Blog
23rd December 2018
Another new/classic game. Futoshiki is another sudoku-like puzzle. Each row and column contains all numbers 1 to 5. You must use the arrows to help guide the numbers. An arrow always points between a high number and a lower one. This is probably the fourth puzzle which makes use of the Wordoku premade 5x5 layouts! I might enhance this game to include 6, 7 or 8 sized layouts, but I'll need to make some larger layouts, first.
Views 130, Upvotes 38  
Foldapuz Blog
23rd December 2018
Yesterday was a horror show!!
Views 102, Upvotes 20  
Daily Blog , 2018 Framework
22nd December 2018
Added Geometric Shapes which can be great for simple design additions. With a large variety of options, you should be able to come up with some fairly decent shape options, which can then be used in logos, icons and other such design elements.
Views 490, Upvotes 21  
Jnksg Blog
22nd December 2018
Spent a good couple of hours on one tiny little task, yesterday!
Views 123, Upvotes 27  
Daily Blog , 2018 Framework
Wiggloids Blog
21st December 2018
Added Wiggloids, which seem a bit odd and occasionally a bit phalic-like! They're supposed to be much more interesting, but my generating knowhow ran out about halfway through! Maybe in the future I'll come back and rejig them to be a bit better.
Views 482, Upvotes 29  
Jnksg Blog
21st December 2018
With only a few days of Advent remaining, it's time to think ahead for future plans.
Views 37, Upvotes 5  
Daily Blog
Kakuro Blog
20th December 2018
I started off the day by removing the single pre-drawn fence on Rebordered. Without the border, the game's now a bit harder. The one little border was making the whole puzzle a lot simpler than it should've been. Next, I added Kakuro. Each of the triangles hold a number, containing the total sum of the next few cells, either to the right or below. Your job is to fill in the digits. I'm not 100% convinced these are solvable, as I've yet to properly tackle one myself, but I'm sure...
Views 203, Upvotes 44  
Foldapuz Blog
20th December 2018
25 games and counting. Yikes!
Views 86, Upvotes 18  
Daily Blog , Foldapuz
19th December 2018
Added Fluffy Clouds which are a bit less fluffy than I'd like, but do the job well enough. The generator features a couple of options to switch between solid and fluffy clouds, so should be fairly useful in a bunch of different scenarios.
Views 487, Upvotes 24  
Jnksg Blog
19th December 2018
Added Rebordered.. Should probably call it "fences" but the sillier name seemed to go well with the font I found. Thanks to Tom Murphy for the wonderful fonts. Reusing the puzzle layouts from Wordoku, your task is to draw borders around groups of the silly faces/objects/etc, in such a way that all 5 symbols exist within each area.
Views 151, Upvotes 31  
Foldapuz Blog
19th December 2018
The time of Advent is nearly over, and BOY am I glad!!
Views 88, Upvotes 11  
Daily Blog
18th December 2018
You can Download Lazy Man's 3DS Theme Generator here, but you'll need a couple more utilities on your system to make full use of it.

Editing Themes

To edit 3DS Homebrew Themes, you'll need a decent editor. I use the editor "Usagi" You can download that here For reference, the version I use is v1.0.12.1 - I'm not sure if there are other (better or worse) editors available, as I found this one and was comfortable using it.
Views 2877, Upvotes 93  
Dev Tools
18th December 2018
Today I need to fight with the 3DS Converter tool and try to make things as smooth as I possibly can.
Views 103, Upvotes 27  
Daily Blog , 3ds Themes
17th December 2018
I've created a theme bundler program which can help create brand new 3DS Themes. The program's kickstarted a conversion of the Daily Platdude Pixelart images, to be 3DS Theme compatible. This post will grow as the collection expands. If this feature proves extremely popular, I might see about integrating them into the actual pixelart posts, somehow, but that's a task for another day. Moon Creature - #0016
Views 45, Upvotes 9  
Daily Blog
17th December 2018
Hacking 3DS Hacking is fun!!
Views 191, Upvotes 22  
Daily Blog , 3ds Themes , Coding Tips
16th December 2018
Seems that, as I panic to generate content for the SoCoder Advent of Creativity, my goto thing to create is additional games for Foldapuz!
Views 98, Upvotes 13  
Daily Blog
15th December 2018
Added Slitherlink. It's a fairly standard puzzle game, but it's honestly not one I can manage to complete myself! Still, they generate well enough, and the solutions aren't always exact, so there's a bit of variety involved in the outcome. Draw one large looping line touching various points on the grid. The numbers show how many of the sides of each box are filled with part of the loop.
Views 159, Upvotes 39  
Foldapuz Blog
15th December 2018
I added yet another game to the Fold, last night. Multi Box
Views 122, Upvotes 20  
Daily Blog , Foldapuz
Multi Box Blog
14th December 2018
Added Multi Box, a grid of numbers and their products. Simply decide which numbers don't belong in the grid and cross them out. There should be 3 numbers in each row and column, along with their product. The number of puzzles in the engine is now reaching a point where each of the categories can have it's own set of puzzles on the default sheet. No longer does the default Maths sheet contain a few Word games, and Word sheets don't have random Logic puzzles in them. There's still the o...
Views 181, Upvotes 50  
Foldapuz Blog
14th December 2018
Which project? The one I started yesterday, obviously!!
Views 83, Upvotes 9  
Daily Blog
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