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29th December 2018
I thought I was a dab-hand at iPhone "tweaks", but today's issue has be rather flummoxed.
Views 227, Upvotes 10  
Daily Blog
#981 - 26th December 2018
Views 27, Upvotes 6  
#953 - 28th November 2018
Views 29, Upvotes 7  
22nd October 2018
A whole lot of minor, but important tweaks, yesterday. Including finally fixing that jump!!
Views 562, Upvotes 6  
Daily Blog
Technology Pixelart
#1386 - 17th October 2018
Views 84, Upvotes 22  
Vcr
25th September 2018
About time I added one of these. It was always my intention to add one to the "Enter Your Name" screen, but.. Lazy Jay!! I never got 'round to actually adding the thing. Today, I've done that. And, boy, was it complicated!
Views 69, Upvotes 6  
Daily Blog
#870 - 7th September 2018
Views 43, Upvotes 8  
#850 - 18th August 2018
Views 29, Upvotes 7  
26th July 2018
Not a huge amount of progress on the Snake game, since yesterday, or at least nothing major. Today I need to start thinking about adding audio into the game. Blips and Bleeps would appear to be the most logical way to go, so I'll be using bsfxr as I usually tend to do.
Views 87, Upvotes 22  
Daily Blog , 573
8th July 2018
Each week, a massive influx of comments are sent from all players all over the world! ... Let's see what RSKGames thought about this week's game. You can Download Pogo the Fridge here.

@RSKGames

Overview: ''Pogo the Fridge'' is the Jumping platformer cousin of ''Squashly Boop''. This is a much harder game than the ''Squashly Boop''.
Views 224, Upvotes 54  
Player Thoughts
25th June 2018
Link up for a happy robot!
Views 194, Upvotes 8  
Daily Blog
29th May 2018
Spent most of today trying to find the right feel for the controls. I'm still not 100% happy with them. Although they feel ok with the tapping of keyboard keys, they feel totally wrong when trying to play with a DPad, which is odd, because I tend to think of those two things as being very much the same thing. Anyhoo, other than that, the game seems to be coming along nicely, although I've yet to add anything new into the mix. I'm currently trying to think of interesting ways to add a bit m...
Views 98, Upvotes 18  
564
21st March 2018
It doesn't help that my keyboard occasionally does double-taps, so about 5 or 6 deleted versions had me typing things like moodel, or cllick.. You can actually see a couple of double spaces in this version, but I figured they're passable! Bah, humbug.
Views 35, Upvotes 8  
Daily Blog
11th January 2018
The big file transfer continues, and last night it managed to copy my massive Mod Archive across. Over 180,000 files overnight! Wowie!!
Views 114, Upvotes 30  
Daily Blog , 2018 Framework
#607 - 19th December 2017
Views 37, Upvotes 9  
16th December 2017
The new control system is coming together nicely, but the redefine functions are a bit messy, right now.
Views 82, Upvotes 19  
Daily Blog , 2018 Framework
12th December 2017
It's taken quite a while to get up to this point, but I now have the engine half-doing a "Which button is pressed" function. I can push a keyboard button, or tap a button on a connected controller, and the engine says "This button!" There's a slight issue, whereby if a button is held, it takes control. For example, if you're playing on the keyboard, but your gamepad's lying on the floor, and the thumbstick is prodded to the side, then no matter what button you try to hit, it always says...
Views 87, Upvotes 19  
2018 Framework
10th December 2017
The controller config screen has done that thing, where I started with a minor issue, but the more I thought about it, the more and more complicated it got!!
Views 120, Upvotes 24  
Daily Blog , 2018 Framework
3rd December 2017
Time for another test. If you're bored, are running Windows, have a controller or two at hand, and want to help out, please give this test a run. Download the Test Here (Windows only, right now. Linux is.. ... Being Linux!)
Views 148, Upvotes 31  
2018 Framework
Beep! Blog
28th November 2017
*beep* I added the generic menu beeps, last night.
Views 104, Upvotes 23  
Daily Blog , 2018 Framework
23rd November 2017
The iOS edition of the new framework now crashes upon loading.
Views 122, Upvotes 24  
2018 Framework
4th October 2017
<iframe width="100%" height="300" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/345241176&amp;color=%23ff5500&amp;auto_play=false&amp;hide_related=false&amp;show_comments=true&amp;show_user=true&amp;show_reposts=false&amp;visual=true"></iframe> After waking up to a moderately awakened state, I opened Control Center on the iPad and tapped the Record button!
Views 84, Upvotes 6  
Daily Blog
#529 - 3rd October 2017
Views 63, Upvotes 8  
28th August 2017
The town of Cardington is under attack. Find pairs of monsters, to save all your fellow townsfolk.
Views 426, Upvotes 25  
Release
23rd August 2017
(URL "https://AGameAWeek.com/wp-content/uploads/2017/08/Simulator-Screen-Shot-21-Aug-2017-13.45.36.png"><img src="https://AGameAWeek.com/wp-content/uploads/2017/08/Simulator-Screen-Shot-21-Aug-2017-13.45.36-1024x768.png" alt="" width="750" height="563" class="alignnone size-large wp-image-7903" /> Thwackity Puttz is now available (URL "https://itunes.apple.com/app/thwackity-puttz/id1273729273">on iOS devices, from the AppStore)
Views 53, Upvotes 5  
Daily Blog
22nd August 2017
Unclaimed Garden

Developments

Thwackity Puttz is uploaded to Apple, and is now "Waiting for Review"
Views 47, Upvotes 5  
Daily Blog
Thwack! Blog
11th August 2017
( width="640" height="360" src="https://www.youtube.com/embed/iCuyx80L6Yw?rel=0" frameborder="0" allowfullscreen>> Also available (URL "https://soundcloud.com/alodare/pulpish-fairground">on SoundCloud)

Developments

I'm still not sure whether I should be putting Thwackity Puttz onto iOS or not..? I just know it'll end up being buried under the other 150,000 golf games on there. And yet..
Views 25, Upvotes 4  
Daily Blog
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