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10th August 2022
I stayed up until after midnight to watch the season finale of Star Trek : Strange New Worlds last night.
Views 77, Upvotes 23  
Daily Blog , Waffle
9th August 2022
So, I ordered the keyboard for the Switch, and it was due between 12 and 2pm.
Views 41, Upvotes 4  
Daily Blog , Procrastinating
2nd August 2022
OK, the calendar now at the very least works!
Views 33, Upvotes 6  
Daily Blog , Progress
31st July 2022
Squeezing in the numbers, yesterday. Yikes!
Views 131, Upvotes 25  
Daily Blog , Planning
Musical Key Pixelart
#2748 - 23rd July 2022
Views 73, Upvotes 21  
Pyramid
6th July 2022
The Gameboy Greenie Game is kinda the same as RetroRaider, and I don't want it to be.
Views 81, Upvotes 20  
Daily Blog , Juggling
3rd July 2022
OpenAI's Playground is a wonderful thing.
Views 98, Upvotes 28  
Daily Blog , Openai
14th June 2022
Aaah, a night off. I didn't do anything, but also I didn't worry about having to do anything. Gud gud gud!
Views 33, Upvotes 9  
Daily Blog
7th June 2022
Spent last night watching the Apple event, then waiting hours for the new MacOS Ventura beta to install. Niiiice!
Views 79, Upvotes 27  
Daily Blog , Apple
29th May 2022
I think I've fallen out of love with this week's SmileBASIC game, but am pushing on until either I give up completely, or I post the game as a rubbish one.
Views 73, Upvotes 20  
Daily Blog , Panic
Buggy iOS Blog
28th May 2022
It's not often I find a real quirk in iOS, but it happened last night.
Views 85, Upvotes 23  
Daily Blog , Playing
14th May 2022
Pakz emailed me last night to tell me of a Bug he'd found in JSE.
Views 81, Upvotes 25  
Daily Blog , Jse
#2202 - 13th May 2022
Views 27, Upvotes 7  
12th May 2022
The GameJolt and itch.io tests are a success. A game coded in JSE "can" be uploaded to those.. So now to figure out how to export a project..
Views 71, Upvotes 20  
Daily Blog , Jse
2nd May 2022
I think I've done Blockman Gets on the Amiga, already.
Views 82, Upvotes 16  
Daily Blog
27th April 2022
One of the annoying issues I'm having with the Amiga is a lack of SUPERSIZED Compact Flash space.
Views 93, Upvotes 23  
Daily Blog , Amiga
23rd April 2022
I *might* end up posting Flappadiddle (Amiga edition) at some point today. A little more stress testing, double check I haven't forgotten anything, and things of that sort, but otherwise I think it's more or less ready.
Views 69, Upvotes 21  
Daily Blog , Old Stuff
A Day Off Blog
18th April 2022
Took yesterday off, and did absolutely 0% coding! Hurray!!
Views 83, Upvotes 16  
Daily Blog , Lazy Jay
17th April 2022
Spent hours yesterday trying to wrangle the level generator for Flappadiddle on the Amiga.
Views 86, Upvotes 19  
Daily Blog , Amiga
5th April 2022
Can you kick it? Yes you can! Can you kick it towards the moving goalpost? Not so much! You can Play Kick Kick Mushroom over in the Browsercade.
Views 118, Upvotes 27  
Browsercade , Release
4th April 2022
Opted to call my sprite editor "SpriTed", to go along with the Blitz editor which is called "Ted".. I'm imaginative, like that..
Views 96, Upvotes 22  
Daily Blog , Amiga , Sprites
28th March 2022
*shrugs*
Views 133, Upvotes 27  
Daily Blog , Amiga
25th March 2022
OK, I've figured out the Sprite thing on the Amiga, and got everything running nice and smoothly. The weird floor-height glitch is still happening, but it's much less noticeable now that everything else is in motion alongside it. (Unless someone points it out, you probably wouldn't notice it. .. Probably best I didn't point it out!)
Views 100, Upvotes 25  
Amiga
Lazy Day Blog
21st March 2022
Didn't really achieve much of anything, yesterday.
Views 108, Upvotes 28  
Daily Blog , Chaos , Game Idea
20th March 2022
Good grief, that's a hefty manual for Blitz2.0 (Amiga)
Views 146, Upvotes 41  
Daily Blog , Amiga , Browsercade
Juggling Blog
16th March 2022
Uhoh!!
Views 117, Upvotes 21  
Daily Blog , Busy , Amiga
9th March 2022
I discovered a secret last night..
Views 87, Upvotes 13  
Daily Blog , Amiga
1019 results 0 1 2 3 ... 7 (8) 9 ... 35 36 37 Prev Next
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