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Cutting Corners Pixelart
#420 - 24th February 2016
Views 103, Upvotes 30  
Diy
Pondering Blog
24th February 2016

Developments

Hmm.. What to do next?
Views 20, Upvotes 3  
Daily Blog
Shrinkage Blog
20th February 2016

Developments

Bigger isn't always better.
Views 22, Upvotes 8  
Daily Blog
Thumbing a Lift Pixelart
#414 - 18th February 2016
Views 209, Upvotes 37  
Star Trek , Space , Movie , Tv
18th February 2016

Developments

Ever since they updated the server to the new version, there's been oodles of bugs and quirks around the GameJolt site. It's getting so bad that I've now started to receive customer support requests via twitter and email! Not a good sign! If you're seeing the following when trying to play HTML5 based games on GameJolt, it isn't my fault!! (URL "https://AGameAWeek.com/wp-content/uploads/2016/02/IMG_2531.png" rel="attachment wp-att-5678"><img src="https://AGameAWeek.com/...
Views 46, Upvotes 7  
Daily Blog
11th February 2016
<hr>

Socoder Newsletter

; Panic Fixing!

#251 - Friday 12th February, 2016
Subscribe to Socoder NewsletterViews 39, Upvotes 7  
Daily Blog
Kaboom Pixelart
#399 - 3rd February 2016
Views 88, Upvotes 23  
Diy
PlatWork Blog
3rd February 2016

Developments

A bit more work on JNKPlat, as I attempt to load old stuff..
Views 30, Upvotes 9  
Daily Blog
28th January 2016
<hr>

Socoder Newsletter

; Totally Weekly and Stuff

#249 - Friday 29th January, 2016 Subscribe to Socoder NewsletterViews 24, Upvotes 5  
Daily Blog
13th January 2016

Developments

Took ages making the first few proper levels of this week's game.
Views 39, Upvotes 4  
Daily Blog
11th January 2016
This week, I've been working on the game Penguin Parade. This is a semi sequel to the game that appeared in Alpha Collexion, but in reality is more of a Lemmings clone. Over the course of this week, I've built a sturdy engine, made a few "skills", and got a decent control method to work on gamepads.  I've animated a penguin, and got a few GUI elements in place, and .. In general.. I've made a nice solid little game. (URL "https://AGameAWeek.com/wp-content/uploads/2016/01/img_2251.jpeg">&l...
Views 37, Upvotes 6  
Daily Blog
11th January 2016

Developments

Don't Panic!!
Views 13, Upvotes 5  
Daily Blog
#375 - 10th January 2016
Views 132, Upvotes 29  
Science
10th January 2016

Developments

One day left, and loads to go!!
Views 30, Upvotes 5  
Daily Blog
7th January 2016

Developments

The Plan : Have an early night, wake up bright and early, code loads of cool stuff.
Views 16, Upvotes 4  
Daily Blog
Wake Up Juice Pixelart
#372 - 7th January 2016
Views 120, Upvotes 27  
Coffee
#347 - 13th December 2015
Views 164, Upvotes 37  
Wildlife , Western
13th December 2015

Daily Blog

Rebuilding the Music Archive.
Views 64, Upvotes 19  
Musical
25th November 2015

Daily Blog

42 games, Recompiled, Reuploaded... *sigh*
Views 13, Upvotes 4  
Daily Blog
23rd October 2015

Developments

Yesterday was spent neatening up Game #1 in the new Advent Collection. Alarmingly, this has taken a fair number of days, as I'm trying to decide how best to organise all the data. The actual "game" still isn't even finished, yet, and needs collisions and scores and.. well.. pretty much everything, really.. Hmm.. (URL "https://AGameAWeek.com/wp-content/uploads/2015/10/414_002.png"><img src="https://AGameAWeek.com/wp-content/uploads/2015/10/414_002-1024x597.png" alt="414_0...
Views 16, Upvotes 5  
Daily Blog
24th September 2015

Developments

Yesterday, I finally (*finally!!*) got around to adding a life display to NeonPlat Adventures 2! (URL "https://AGameAWeek.com/wp-content/uploads/2015/09/NPA2_017.png"><img src="https://AGameAWeek.com/wp-content/uploads/2015/09/NPA2_017-1024x597.png" alt="NPA2_017" width="604" height="352" class="alignnone size-large wp-image-5060" /> There they are at the top, between the score and the "coin" count. Two little NeonPlats doing ...
Views 20, Upvotes 6  
Daily Blog
19th September 2015

Developments

After finally getting my Forge/NewYA stuff working, I figured I should let TeamOUYA take a look at what I've got so far. The feedback was roughly "Needs an Exit button". Because the Forge doesn't have the big obvious "OUYA BUTTON" that the OUYA controller has, it's much harder to assume the player has a single button to exit the game. As such, I spent a fair amount of time, yesterday, adding a Quit button into my frameworks. I now need to replace old menus with new menus, incorp...
Views 18, Upvotes 4  
Daily Blog
30th August 2015

Developments

More complicated work playing with the level generator, yesterday. I still have LOADS to do, and progress has been somewhat slow, but I'm taking my time and trying to account for lots of different things at the same time. There are some elements that need to be missed out, this time around. Ladders and "drop down" things simply won't work on a touchscreen, unless I start making the onscreen dpad do up and down, which honestly, I'd rather not do. One single axis is plenty for mo...
Views 18, Upvotes 6  
Daily Blog
20th August 2015

Developments

Tackling multicoloured craziness in HTML5 is NOT an easy task.. Desktop (and/or Android, OUYA, iOS, etc) version (URL "https://AGameAWeek.com/wp-content/uploads/2015/08/NPA2_004.png"><img src="https://AGameAWeek.com/wp-content/uploads/2015/08/NPA2_004-1024x542.png" alt="NPA2_004" width="604" height="320" class="alignnone size-large wp-image-4963" /> And by comparison, the HTML5 version (URL "https://AGameAWeek.com/wp-content/...
Views 16, Upvotes 7  
Daily Blog
9th August 2015

Developments

I didn't do a bloomin' thing, yesterday! I say that.. I'm pretty sure I did SOMETHING, I just can't remember what it was! It can't have been all that important, then... Hmm.. : *shrugs* It seems an entire day has passed me by. I watched a movie, (What We Did On Our Holiday) and listened to a lot of JPop for no real reason. I also watched episode 9 of Dark Matter, which had all manner of interesting things happen. But as for myself. Nope. Nothing to declare I'm afraid. ...
Views 13, Upvotes 5  
Daily Blog
1st August 2015

Developments

Last night, as I lay in bed, a silence suddenly enveloped the room. It was unlike anything I'd heard in the past couple of weeks. Total, complete and utter silence. I sat up in bed, and looked around the room. Was it a power cut? No.. Then why so little sound? What was missing!? Seems that the new Western Digital NAS drive had finally (after about 2 weeks) finished cataloguing all the files I'd thrown onto it, and was happy with it's collection of thumbnails, enough to s...
Views 21, Upvotes 4  
Daily Blog
29th July 2015

Upgrades

Annoyingly, not the upgrade I was looking for. Yesterday, for some bizarre and unexplainable reason, PaintShop Pro 7 suddenly broke. I'm not sure why it did, and I spent a good hour or so trying to figure it out, including a complete delete and reinstall, only to find the same issue. It's weird, and I'd never seen it ask for a "User Directory" before, but no matter what directory I told it to try, it failed, failed and failed again. I bought PSP7 in a Game store, way way way way b...
Views 37, Upvotes 8  
Daily Blog
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