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Y7 - D242 - Moving On Blog
30th August 2015

Developments


More complicated work playing with the level generator, yesterday. I still have LOADS to do, and progress has been somewhat slow, but I'm taking my time and trying to account for lots of different things at the same time.

There are some elements that need to be missed out, this time around. Ladders and "drop down" things simply won't work on a touchscreen, unless I start making the onscreen dpad do up and down, which honestly, I'd rather not do. One single axis is plenty for movement. As soon as you add a second axis, you find the placement becomes much more of an issue, so I'm trying my best to avoid up and down.

Left, right, jump and throw. That's plenty!

So, keeping that in mind, ignoring certain tile types, and trying to keep things lively, all at the same time.. I think I've got my work cut out for me!.. Even Mario has "Down to enter a pipe!"

Still, I'm carrying on, and I'm starting to consider what sorts of tilesets I'll be needing this time around, too. I'm going to try to make the different "themes" stand out a bit more, this time around, but whether that ends up being the case will depend on my artistic talents..
... Uhoh!!

-=-=-

Daily Doodle : Time for New Clubs



Platdude desperately needs to replace his Golf Clubs. They're starting to look a little gnatty.
Not really sure why, though. What on earth has he been doing with them!?

Mailbag : Empty


If you'd like to stuff my mailbag, (please do!) you can do so right here, at https://bit.ly/AGAW_Mail. Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually.

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