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22nd April 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;"> AGameAWeek Gold peeks back at games I've released on this day in history.
Sometimes they're great, Occasionally they're terrible, but usually they're odd.
There are some games that you can pick up, tweak a little thing, and end up with a much different sort of game.
Pacman->Blockman is a great example of this sort of mechanic-tweaking.
Other times, however, there's not really a whole lot you can do to a game.
There's no ro...
Views 99, Upvotes 29
Agameaweek Gold
Image Fail...
Blog
21st April 2013
Over the past few weeks, a terrible issue has appeared, and it's been quite noticeable.
It's caused my Stringy Things project to get stuck, as well as creating multiple issues in lots of other places.
The problem is as follows..
Not all devices are the same!!!
Views 40, Upvotes 10
Daily Blog
20th April 2013
<img src="https://socoder.net/AGAWGold_256.png" style="float:left;">
AGameAWeek Gold looks back on the history of my huge Jayenkai Archive.
Each day, we trawl through the archive to find games which have been previously released on this day in history.
Some days, there are no games.
Other days there are oddball crazy quickly cobbled together gameplay experiments.
And then, some days, there are real gold games.
The games that stay with you, and can be just as enjoyable many years later.
Views 133, Upvotes 28
Agameaweek Gold
Lessons in Piracy
Blog
19th April 2013
Wednesday night, SpikeDislike2 got its first update in the AppStore.
Thursday night, some twat had already plopped it onto a pirate site.
Views 43, Upvotes 15
Daily Blog
16th April 2013
Sad face.
I'm supposed to be adding a new word game, every week, but this week's <a href="https://AGameAWeek.com/2013/04/the-past-few-days/">IGN Sillyness</a> resulted in me spending literally hours replying to a whole bunch of emails, and trying to keep tabs on everything as it all went a wee bit crazy.
To be fair, I could've just spent ten minutes replying to those, but I do like to waffle in my email replies!!
As a result, I didn't actually get around to much coding, ...
Views 69, Upvotes 12
Daily Blog
The Past Few Days
Blog
15th April 2013
General rule in life : Don't Poke the Bear.
Other similar expressions include tidbits such as "That's just the way it is", and references to Burning Bridges..
Over the past few days, I've heard pretty much every single one of these, and a whole host more.
About a week ago, IGN posted a trailer for SpikeDislike2.
A few little things annoyed me about it, like the advert, and the watermark, but I initially let them pass.
After all, IGN Exposure, right!? Woot!
Then I noticed another littl...
Views 60, Upvotes 10
Daily Blog
15th April 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">AGameAWeek Gold takes a daily peek through the archive, to see if I've previously released a game on this day in history.
Some days there's greatness.
Other times there's oddities.
..and some times there's nothing at all!
.. Today's an oddity.
Views 93, Upvotes 23
Agameaweek Gold
Pirates!! Grrr...
Blog
10th April 2013
Evil pirates are everywhere.
You know what really irks me, though?
The way the pirates slap their name onto your game.
They don't dig into the innards and fiddle with things that would intrude on the player's experience, but they do slap their name on the download filename.
Eg, I could make a game called Mr Hippo's Happy Adventure, and the pirate download would end up as "[MrKipper] - Mr Hippo's Happy Adventure.ipa", thus giving MrKipper the fanfare, and taking it away from me.
Grrr!!
It's hard enou...
Views 53, Upvotes 13
Daily Blog
10th April 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">AGameAWeek Gold looks back on this day in history, and plucks out any and all games that I've previously released on this day.
It's a fun, adventurous, and seemingly random trip through the Jayenkai Archives.
Join us, as we test really old games to see if they still run on our modern systems!
Views 97, Upvotes 27
Agameaweek Gold
9th April 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">Occasionally, our flick through the Jayenkai Archives fails to pick up any games that I might've released on this day in history. As rapid as my game development is, I'm just not THAT quick!
But other times, it'll pick up more than one!
Today's one of those days..
Views 82, Upvotes 27
Agameaweek Gold
9th April 2013
This week sees the addition of the "Racks" game into the mix.
The object is simply to see what words you can make from your rack.
Choose from the same number of time/word options as with Strings, then see if you can beat your highscore.
A simple game, with simple mechanics.
Views 71, Upvotes 14
Release
7th April 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right">Sometimes, our occasional glance back at previous games, released on this day in history, reveals some absolutely abysmal game ideas.
Other times, however, it brings about a classic game which makes me wonder why I've not remade it any sooner.
Views 77, Upvotes 19
Agameaweek Gold
6th April 2013
For the next few days, until April 16th 2013, Sheep Goes Left will be half-price, over at the <a href="https://bit.ly/SheepGoesLeft">iOS AppStore</a>.
To celebrate this random decision, here's...
A Brief'ish History of Sheep Goes LeftAfter SpikeDislike was released, one of the AppStore reviewers complained that there's no way to save your progress, and that the infinitely continuing level was an issue because there are no checkpoints, and no ending. .. Well, yeah...Views 54, Upvotes 8
Daily Blog
4th April 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">AGameAWeek Gold delves into the history of the Jayenkai Archive, and plucks out any and all games that I've previously released on this date in history.
And since the Jayenkai Archive goes way back to 2002, they're not just from AGameAWeek. Some of these games go right back to days before AGameAWeek was even a plausible consideration!
Views 80, Upvotes 22
Agameaweek Gold
3rd April 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">AGameAWeek Gold looks back at releases that happened on this day in history.
Journey with us through the mists of time, to find out just how good, or bad, AGameAWeek has actually been through the years!
We also occasionally find odd little glitches in the archive!!
Views 79, Upvotes 18
Agameaweek Gold
2nd April 2013
Last night I spotted something odd.
On the ign.com/wireless frontpage is a little Top Ten list of "Top iPhone Games Out Now"
And for some very strange reason, number 5 is currently Spike Dislike 2.
Views 50, Upvotes 9
Daily Blog
2nd April 2013
Get used to seeing this, as you're going to see a lot of it.
The other day I asked for opinions on what April might bring.
Three people chipped up.
One was over at Curly's World of Freeware, where Tormuse suggested I should go with the Word Games.
Second, @moshboy suggested I should go with an unplanned stream of oddities.
Oooh, a Tie!!
Third was the deciding vote.
And worryingly it didn't even come from the internet.
Instead, My Mum suggested I should carry on doing Stringy Things....
Views 204, Upvotes 30
Release
1st April 2013
Am I the butt of IGNs April Fools gag?
Stick some random oddball ugly-ass game into their top ten list to freak everyone out?
... Because that's only what they've gone and done!
(URL "https://socoder.net/uploads/1/image-01-04-13-13-26-29.jpg"><img src="https://socoder.net/uploads/1/image-01-04-13-13-26-29_thumb.jpg">
![]() Views 39, Upvotes 8
Daily Blog
April Plans..
Blog
31st March 2013
I haven't got any!
.. that's a lie..
I have about 3 big plans in mind, and I'm not sure which to go with.
Views 37, Upvotes 10
Daily Blog
31st March 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">Sometimes I'll have an idea early on in the week. I'll take my time, and build up a wonderful game, spending the full week making it nice and presentable.
Other times, it'll be a rush job, and I'll instead make the entire game over the space of a weekend.
.. or less!
Views 62, Upvotes 14
Agameaweek Gold
30th March 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">AGameAWeek Gold looks back through the huge archive each day, to see if I've previously released anything on this day. There's not always a game to play, but occasionally we'll stumble upon long forgotten gems.
Today's is especially nice!
Views 105, Upvotes 21
Agameaweek Gold
29th March 2013
Many many many many many people have asked me how on earth I manage to cram game making into the space of a single week.
Ironically, most of those people seem to have forgotten that they, themselves, have previously taken part in Ludum Dare "Make a game in only 48 hours" style competitions.
Hmm..!
Anyway, today's rambling waffling blog is about the steps I take to ensure I can achieve AGameAWeek.
Views 61, Upvotes 29
Daily Blog
28th March 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">AGameAWeek Gold. An occasional trip down memory lane, to take a look at games that I've previously released on this day in history.
Much like every other element of AGameAWeek, these can sometimes be great games that you'll play for hours, or bags of garbage that you throw away after ten seconds of looking at it at going "Umm.. no thanks!"
Today's game from the past is an example of the latter.. With Zombies!!!!
Views 66, Upvotes 17
Agameaweek Gold
27th March 2013
Let me talk you through what's happened since yesterday.
First off, I signed up as a Google Play developer.
I logged in, I joined up, I paid my Dev Fee, and all was going well.
I started adding a "SpikeDislike2-Lite" app to the GooglePlay store.
I filled in the details, and got everything nicely added using just my iPad.
I then slept...
Views 32, Upvotes 8
Daily Blog
26th March 2013
A good old fashioned old-skool platforming game, harking back to the good old days of Manic Miner and that sort of thing.
This week is VERY Manic Miner esque.
Collect the items to open the door, dodge the baddies, jump around, die a lot, get to the exit, sorted!!
<a href="https://AGameAWeek.com/wp-content/uploads/2013/03/ssa1.png"><img src="https://AGameAWeek.com/wp-content/uploads/2013/03/ssa1-300x225.png" alt="" title="ssa" width="300" height="225" class="alignnone size-medium wp-image-2728"...
Views 199, Upvotes 36
Release
24th March 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;"> Sometimes, stripping things back to their simplest mechanics makes for a strangely more interesting game.
Other times, however, it just makes an otherwise vaguely interesting game a little more dull.
This is a great example of the latter.
Views 110, Upvotes 21
Agameaweek Gold
Alternatively....
Blog
20th March 2013
Last week, one of my quickly cobbled together test tunes for JMTrackr was the old Manic Miner ingame music. If you download JMtrackr, you'll find it in the Retro folder.
I created it quickly, made a little mp3 of it in random mode, and plopped it up on Socoder.
People seemed to fall in love with the idea of me making a Manic Miner clone, and over the course of the past few days, that's escalated somewhat..
People really seem to want me to make a Manic Miner type thing.
Views 74, Upvotes 13
Daily Blog
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