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11th March 2013
AppStore is a wonderful place. For the first time, I've actually made some money out of my games!! Well done, Apple, on creating a wonderful ecosystem for indie devs. ... But there are niggling issues.. The number one issue is that I can't reply when I really REALLY want to. What follows is a reply..
Views 41, Upvotes 9  
Daily Blog
9th March 2013
<img src="https://socoder.net/AGAWGold_256.png" style="float:right"> Aaah, March 2010. The month of MAR10! I decided to dedicate the entire month to Mario, and spent the whole month remaking classic AGameAWeek games, but with Mario costumes on all the characters! I remember it like it was yesterday. Except it wasn't yesterday. ... It was three entire smegging years ago!! ARGH!!!!
Views 96, Upvotes 18  
Agameaweek Gold
6th March 2013
<img src="https://socoder.net/AGAWGold_256.png" style="float:left"> Aaah, March 6th. A day that will forever live in my memory. Want to know what happened to me, this time last year? You can read all about it (URL "https://AGameAWeek.com/2012/08/home-again-home-again-jiggity-jig/">right here!) March 6th was when it all began. Hmm.. Oddly enough, I did in fact manage to post a game, last March 6th! It was late Monday night/Tuesday morning, I'd had a spectacularly rough d...
Views 143, Upvotes 15  
Agameaweek Gold
5th March 2013
Views 4438, Upvotes 125  
Jump , Hop , Bounce , Spiiiiiiiiiiiiiiike!
4th March 2013
I was a little disappointed to find there was no AGameAWeek Gold waiting for me, this morning. I wondered... How often will it actually appear? Have I actually produced enough games to keep it going EVERY DAY? I wrote a little script to find out. There are graphs inside
Views 40, Upvotes 10  
Daily Blog
3rd March 2013
<img src="https://socoder.net/AGAWGold_256.png" style="float:left"> I've been considering doing this for a while, but never bothered to come up with any sort of Database Scanner to find old posts. I'm lazy like that! Luckily, a new iOS App has come along to save me the trouble. The wonderful "TimeHop" is available (for free), and allows you to upload your Twitter Archive, as well as include your Facebook timeline.. What it then does is scan the archives for things that have happened on this day,...
Views 103, Upvotes 22  
Agameaweek Gold
24th February 2013
We're about a week away from the intended March 5th Release Date, (assuming I can get everything sorted soon!) so I figured it's probably about time that I post about my plans for SpikeDislike2. Obviously, if SpikeDislike2 is going to be on sale in the AppStore, players are going to need an incentive to buy it, but if I'm also going to release a Windows/Android/Browser edition, for free, what extras would the iOS folk be paying for? Well, here's where the plan comes in. On Release Day...
Views 66, Upvotes 7  
Daily Blog
22nd February 2013
For the past couple of years, my birthday has been "SpikeDislike Freebie Day". This year, that's not going to happen The final version of SpikeDislike2 is REALLY close, but not quite close enough. SpikeDislike will be made free for a few days when SpikeDislike2 is released, in a couple of weeks time. Meanwhile, though, my first iOS Monkey game has managed to blunder it's way through Apple's review team, and is all nice and active on the AppStore, j...
Views 32, Upvotes 9  
Daily Blog
WTF? Blog
15th February 2013
I don't know.. I was playing around in PaintShopPro, and stumbled upon a nice little silly effect for backgrounds. This image has no purpose whatsoever, but it quite nice, so.. um.. yeah, that!! Enjoy! (URL "https://AGameAWeek.com/wp-content/uploads/2013/02/wtf.png"><img src="https://AGameAWeek.com/wp-content/uploads/2013/02/wtf-1024x1024.png" alt="" title="wtf" width="590" height="590" class="alignnone size-large wp-image-2571" /> Click for 2048x2047..!?)
Views 26, Upvotes 8  
Daily Blog
8th February 2013
Hello all. If you're a regular reader, prepare to be marginally disappointed. Today's release is NOT for you Today I'm releasing a private beta edition of SpikeDislike2 (currently for Windows or Android) to people who would like to blog about it, and help publicise it's existence. <a href="https://AGameAWeek.com/wp-content/uploads/2013/02/deargodno2.png"><img src="https://AGameAWeek.com/wp-content/uploads/2013/02/deargodno2.png" alt=""...
Views 69, Upvotes 13  
Daily Blog
1st February 2013
I've yet to figure out how to solve TamToucan's X/Y Tilt issue, but a couple of gripes have already been tweaked. <a href="https://agameaweek.com/?Game=282">C3ntipong Test Edition for Android - Version 2!</a> The paddle, for starters, is now set much further up the screen. This may result in a slightly harder game, but at least your finger won't be in the way! (or at least, it shouldn't be, unless you have a really really tiny phone, or gigantic finger!) I've dug deep i...
Views 88, Upvotes 10  
Daily Blog
29th January 2013
The last time I posted this game, back in late 2010, it was available on Windows, Linux, MacOSX and even on iOS! This time around, I'm using a completely different programming language, and I'm not entirely settled into things yet, so we're launching on only 3 platforms, instead. <a href="https://AGameAWeek.com/wp-content/uploads/2013/01/cardagain_r21.png"><img src="https://AGameAWeek.com/wp-content/uploads/2013/01/cardagain_r21-300x225.png" alt="" title="cardagain_r2" width="300" h...
Views 166, Upvotes 20  
Release
28th January 2013
I left my Cardagain soaking, overnight, and it's gotten bigger! How much bigger? Well, yesterday it was about 3.5Mb. Today it's a whopping 10.4Mb!! Yikes!!! <a href="https://AGameAWeek.com/wp-content/uploads/2013/01/cardagain_r2.png"><img src="https://AGameAWeek.com/wp-content/uploads/2013/01/cardagain_r2.png" alt="" title="cardagain_r2" width="641" height="481" class="alignnone size-full wp-image-2508" /></a> What's done that? Graphics! Lots and lots of graphics. If...
Views 89, Upvotes 13  
2013 Framework
25th January 2013
So, here we go again. We're up to Year 5, and hopefully we'll get a full year out of it, this year (nnngh). With Monkey, we get a chance to go back over our previous games, and remake them for a new audience, with iOS, Android and Browser based versions. I expect this will prove to be an exciting year. Given that we can play at showing off, what games do you think would work best, and adapt well to the new touchy/mouse based gameplay options? Or, what games could prove to be an obscure tricky challen...
Views 45, Upvotes 11  
Daily Blog
20th January 2013
Deary me, this took some doing!! <a href="https://AGameAWeek.com/wp-content/uploads/2013/01/highscores.png"><img src="https://AGameAWeek.com/wp-content/uploads/2013/01/highscores-1024x565.png" alt="" title="highscores" width="590" height="325" class="alignnone size-large wp-image-2482" /></a> Today's additions might not look like much, but bloody hell was it tricky to add! Here's the complicated stuff. For starters, Monkey gives you a whopping ONE variable to save. One.. ...
Views 127, Upvotes 17  
2013 Framework
13th January 2013
OK, let's get some stress testing going, shall we? This test took ABSOLUTELY AGES to get working, because my Mac and iPod suddenly decided they were no longer friends, and XCode was playing up like a moron. AN HOUR!! For two little bloody tests. rediculous! However, what we have here is code that I wrote on a PC, tested on a PC under HTML conditions, then ran on an iPod having compiled it under reasonably fast conditions. (*aside from the bitchyness of the device!)
Views 126, Upvotes 18  
2013 Framework
8th January 2013
About a month ago, Twitterer @McFunkyPants declared that it might be a fun target for him to attempt one game a month, over 2013. Other devs took interest, and within a couple of days, his whole OneGameAMonth idea had taken hold of the indie community. @McFunkyPants has since created a handy community website at (URL "https://onegameamonth.com"> where devs can sign up, and earn XP points as they build their monthly warez. The community now holds more than 2000 members, and is growing! Cracking stuff...
Views 45, Upvotes 7  
Daily Blog
5th January 2013
You didn't get to see a lot of the BlitzMax template, last year, but if you'd like to try your hand at rapid game-dev, you might like to have a peek at it's contents. If you're a BlitzMax owner, this might be useful to you... maybe.. but you'll have to wrap your head around my coding style, first! <a href="https://socoder.net/uploads/1/Template-2012.zip">Template - 2012 - Download Here</a> Soon, hopefully, there'll be a Template - Monkey - 2013, but that's ann...
Views 33, Upvotes 7  
Daily Blog
16th December 2012
I suppose I should explain things. Right now I'm still learning to cope with my health! It's not easy, and it's taken me a heck of a long time. I'm still not up to 100%, but I'm definitely getting close to it. I'm quite glad that my mind is intact, given what I've been through, but at the minute my mind seems to be quite happy to sit about and be lazy. Although I've managed to create a couple of little playthings, I'm not yet ready to go the whole hog, and whittle ou...
Views 94, Upvotes 21  
Health
23rd November 2012
I've been asked to chip in on this whole Kickstarter issue. If you follow me on Twitter (@Jayenkai) you'll have noticed my dislike of people spamming my twitter feed with constant requests for cash. It's annoying when you get into the busy periods, have your own cash issues to worry about, but still get bombarded by tens of hundreds of requests a day for things that don't yet exist. As a cash strapped indie dev, I'm in exactly the same situation as most of these guys, with the simple ...
Views 94, Upvotes 10  
Daily Blog
3rd November 2012
So, my new iPod Touch Retina Wide/Long has finally turned up, and I instantly realized something I previously hadn't thought about. My lovely JNKPlat Homescreen no longer fits the longer/wider resolution on the new device. Bugger!! Armed with only a Laptop and Paintshop Pro 7, I set about remaking the lovely picture, to fit the new resolution. If you're a crazy JNKPlat super-fan, you can grab both the old-Retina and the new-Retina-Wide editions right here. Enjoy, or ignore, either/or! (URL "https...
Views 87, Upvotes 7  
Daily Blog
23rd September 2012
Nice to see that you're feeling better and back to normal! Cheers, mate. Odnetnin46 Cheers indeed. Although, I wouldn't quite count me as back to normal, just yet.
Views 138, Upvotes 21  
Health
9th September 2012
A month later and the situation is generally about the same. You'd think that, a month later, the sickness might've worn off, but it hasn't. Each and every morning I'm waking up and being sick. Well, I say each and every morning, but I've actually managed to have three good days over the past couple of weeks, where I've not been sick at all. This is a good sign. It's a sign that, somewhere, things are going in the right direction. Still, I'm not back on my feet just y...
Views 136, Upvotes 15  
Health
13th August 2012
If you've been following AGameAWeek for the past few years, you'll have noticed the occasional blip, where I've mentioned having a repeating neck cramp, with accompanying migraines. These have gotten steadily worse, up until early March 2012, when I was curled over the toilet bowl, throwing up a worryingly black goo of sorts. Enough was enough! An ambulance was called, and after my blood pressure failed to register (too high!?) I was whizzed off to Bolton general where they continued to test...
Views 728, Upvotes 54  
Health , Jiggity
11th April 2012
Aaaah! I finally got home on Thursday night, and BOY what a relief that was! Home, My own bed, Relaxed, Relieved! Luvly. Except when I sat at my PC, at which point, my difference in eyesight became a bit of a nightmare, as I realised I could no longer see my computer screen! Noooooo!!!!! A few days later, a feint, a trip to a docs, and MORE pills being dished out, I'm now oddly able to use the downstairs PC to a certain degree of visibility. It's still a bit blurry, and I really do need...
Views 118, Upvotes 25  
Pain , Health
2nd April 2012
Week Five. I'm still stuck here. But with any luck, the next few days should be my last in here. There's an odd bubble forming at the back of my neck, which appears to be getting larger each day.? Hopefully this is meant to dissipate, and leave me feeling all healthy again.? Currently its doing the exact opposite. Ugh.. And so I continue to sit here, half asleep knocked out from the Codine, just kinda doing naff all. I've definitely added a bunch of game ideas to my AGameAWeek todo...
Views 72, Upvotes 21  
Pain , Health
A Cist Blog
20th March 2012
The basic result is in. I have a cist, (of what particular sort I've yet to be told / can remember) somewhere between my brain and my spine, which has been causing "pressure". Apparently the drain that I had last week is enough to have curbed any possible damage, and frequent scans/drains oughta keep it under control. They're apparently quite happy to leave the thing in there, since its no longer a threat.? I hope they're right! ...? still not certain about yesterday, though.? ? Tha...
Views 75, Upvotes 21  
Pain , Health
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