CoDeMaLL!
Blog
3rd July 2007
Sometimes you forget about games!
I worked on this game for a while, back in early 2003. The idea was to nick the whole Pokemon idea, and create a bizarre Coding based adventure game. So, I nicked the graphics, too! <img src="shots/exp-code.png"> Views 125, Upvotes 21
Abandoned
Strips 2
Blog
28th June 2007
While I was playing Ultima Online a lot, I decided to do a silly Ultima based comic. It seemed like a good idea at the time, but it took ages to cut out and manage each of the panels of a comic, in order to make the pages look good.
As I always say, "A simple idea can always be made easier if you use Blitz to do all the boring work for you." It's a long saying, but it fits. Hyper Llama Man lasted for 6 pages.. Not a long time, but at least I managed to pull myself away from Ultima! T... Views 121, Upvotes 26
Tools
Super Dig Dug
Blog
19th June 2007
When I started doing Wed.Workshop, a few people complained that a week was too short a time, so in September 2005 I did the first and only Monthly Workshop. The Super September Challenge asked people to recreate a classic 8-bit game in a 16-bit style, and add some silly extras that people kept adding to games around that time.
My entry was to be Super Dig Dug. It started off well enough, but then the sound started going all screwy, and I couldn't be bothered fixing it. So it was left to rot... Views 152, Upvotes 25
Abandoned
19th June 2007
I've started to go through all my stuff, and I decided that, rather than just list everything, I'd try to create some kind of descriptive history of all my games, be they completed fun stuffs, or just failed experiments.? You might even start to see some new stuff appear here that you've never seen before!? ? In the meantime I've built up the JNKPlat section, as well as the More Games page.
I'm not sure if I'll bother doing the Wed.Workshop page.? Or perhaps I'll just list a few of my favourites. ?... Views 122, Upvotes 26
Daily Blog
Space Monkeys
Blog
18th June 2007
Over the year, I've started a whole big bunch of games. Occasionally I finish a few! Here's some of the ones that involve Monkeys!
A mini competition was announced over at BlitzCoder. Create a game using no more than 150 lines of code. I created a silly game featuring a spinning set of monkeys, flying through a multicoloured tunnel. You had to shoot the monkeys. This became Space Monkeys 1 <a href="https://AGameAWeek.com/shots/sm1.jpg"><img src="https://AGameAWeek.com/shots/... Views 149, Upvotes 38
About
Workshop
Blog
18th June 2007
I get bored. I get bored a lot. Especially when working on large projects. It's nice to occasionally have some weird random thing to do.
That's why I set up the Wednesday Workshop. A weekly challenge. Make a game based upon a given theme, or task. Everyone who enters gets put through for a vote. But it's not really about the winning. It's about having something to do when you're bored. And .. I get bored a lot! Click <a href="https://socoder.net/index.php?a=13&... Views 180, Upvotes 31
About
,
Workshop
New Beginnings
Blog
18th June 2007
OK, lets see how well we go with this.
Taking a slight page from Prospero, I decided to setup a Wordpress page. I'm (hopefully!) going to be using this site to keep track of all my old Games and Musical pieces, so they'll all be easily accessible. It'll probably not work, but it's at least worth a try, right? Views 103, Upvotes 12
Daily Blog
JNKPlat
Blog
18th June 2007
Platdude. A 16 pixel, 3 color character. Deftly defying the world of 3D models and amazing realism, in favour of good old fashioned gameplay.
Over the years, Platdude has been in plenty of games.. Here's an approximate history of Platdude, along with Downloads where appropriate. (Or skip to the bottom for the latest stuff!) Views 377, Upvotes 26
About
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Platdude
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