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12th January 2017

Developments

To suggest I'm struggling to replicate the "No Audio" issue on Android, is a bit of an understatement.
Views 18, Upvotes 3  
Daily Blog
11th January 2017

Developments

Aaah, the bugs..
Views 476, Upvotes 6  
Daily Blog
10th January 2017

Developments

Finished off this week's game, last night. Hurray!
Views 14, Upvotes 4  
Daily Blog
8th January 2017

Developments

Yesterday, I scrapped a game!
Views 15, Upvotes 2  
Daily Blog
6th January 2017
( width="560" height="315" src="https://www.youtube.com/embed/F7n416NSgcM" frameborder="0" allowfullscreen>> Also available (URL "https://soundcloud.com/alodare/sonically-azure">on Soundcloud), or (URL "https://AGameAWeek.com/Music?Sonically=Azure">my Music Archive)
Views 61, Upvotes 13  
Musical
4th January 2017

Developments

It's all kicking off, now!
Views 12, Upvotes 2  
Daily Blog
3rd January 2017

Developments

Yesterday I started work on a quick Mulitplayer Controller Test game.
Views 27, Upvotes 5  
Daily Blog
31st December 2016
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/300382645&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">> One last musicAL leftover, before the year draws to a close.. ( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundclo...
Views 15, Upvotes 3  
Daily Blog
31st December 2016

Developments

Yesterday I delved deep into the Android Controller stuff, and finally figured a few things out.
Views 13, Upvotes 3  
Daily Blog
#250 - 28th December 2016
Views 31, Upvotes 8  
Poetry Corner
Xmas Day Blog
25th December 2016

Developments

No Coding! Merry Christmas, all AGameAWeek regulars, and also to those who aren't. Thanks for being here over this crazy year of oddness, and hopefully there's more oddities in the future. I think I wrote that, yesterday. *shrugs* Merry Christmas
Views 16, Upvotes 2  
Daily Blog
#246 - 24th December 2016
Views 31, Upvotes 9  
Poetry Corner
24th December 2016
(URL "https://AGameAWeek.com/wp-content/uploads/2016/12/Merry-Xmas-2016.png"><img src="https://AGameAWeek.com/wp-content/uploads/2016/12/Merry-Xmas-2016-1024x1024.png" alt="" width="750" height="750" class="alignnone size-large wp-image-6861" />
Views 22, Upvotes 3  
Daily Blog
21st December 2016

Developments

Spent practically all day, yesterday, working on Menus.
Views 20, Upvotes 4  
Daily Blog
#720 - 20th December 2016
Views 145, Upvotes 27  
Gardening
Lazy Day Blog
20th December 2016

Developments

Yesterday I sat and did nothing!!
Views 16, Upvotes 3  
Daily Blog
18th December 2016
Way way way back in time, I got an Amiga 600 for Xmas.Loading up DPaint for the first time, I wanted to test how much I could do with it's animation feature. DPaint IV had two animation modes. Full Frame or Compressed.  With compressed, as long as you stuck to minor changes, you could get a decent number of frames out of it.  In Full Frame mode, I could typically get 4 frames of animation!!  With the newfangled Mouse control, I scribbled a silly little 4 page cartoon.
Views 20, Upvotes 5  
Daily Blog
#240 - 18th December 2016
Views 34, Upvotes 11  
Poetry Corner
18th December 2016
As with all years, this year's had it's ups and downs. After last year's Gap-Year, it felt good to get back into the thick of things, and I started the year off with some rather odd ideas. As the year went on, the ideas fizzled out, and we got back into regular "Dodge the X, Collect the Y" territory, which is a bit of a shame. And then there was the EPIC disaster that is Gamma Collexion.
Views 33, Upvotes 3  
Daily Blog
Stall Blog
18th December 2016

Developments

A bit of a stumbling block, yesterday..
Views 21, Upvotes 4  
Daily Blog
16th December 2016
( width="560" height="315" src="https://www.youtube.com/embed/BSHZcBVrJro" frameborder="0" allowfullscreen>> Also available (URL "https://soundcloud.com/alodare/memories-of-yolk">on SoundCloud).
Views 65, Upvotes 16  
Musical
14th December 2016

Developments

More of the same, as I continue to build up the new version of the Framework.
Views 14, Upvotes 2  
Daily Blog
12th December 2016
It's been 4 years since I created my original Monkey Framework. Although it's true that it's had the odd nip and tuck over the years, it's certainly starting to show it's age. The complete and utter disaster of Gamma Collexion, (whereby the multiplayer code failed SPECTACULARLY) was the final straw.
Views 18, Upvotes 3  
Daily Blog
11th December 2016

Game

Leaping Frogs (URL "https://AGameAWeek.com/0387"><img src="https://AGameAWeek.com/Gamma/Gamma_L_thumb.png">
Views 13, Upvotes 3  
Daily Blog
Menus Blog
11th December 2016

Developments

Yesterday I made a start on the frontend of the new framework.
Views 9, Upvotes 3  
Daily Blog
10th December 2016

Developments

Geeze, I can't believe I forgot to transfer my Emulator Archive to the new Laptop.
Views 6, Upvotes 2  
Daily Blog
8th December 2016
Ice Hoppers (URL "https://AGameAWeek.com/0387"><img src="https://AGameAWeek.com/Gamma/Gamma_I_thumb.png">
Views 12, Upvotes 2  
Daily Blog
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