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17th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a> --- No fair, I missed yesterday Blame Apple. They sent me my iPhing Dev License, and I spent the day playing about with that, and installing everything again... Nothing productive, just a wasted day. Today is marginally better..
Views 206, Upvotes 19  
Release
16th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a> --- This was 95% done last night, with only a minor tweak this morning.. But it was far too late, and I couldn't be bothered faffing around with the three OS's, trying to compile everything for everyone, so... well.. Here it is now!
Views 190, Upvotes 18  
Release
15th June 2010
You could say that this week's been a bit of a cheat. An update isn't REALLY a whole new game. But then, I also made <a href="https://AGameAWeek.com/?p=656">ScoreRack</a>, this week, too.. So it all evens out! Good stuff!
Views 96, Upvotes 12  
Daily Blog
12th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a> --- I'm off to watch the season finale of Stargate Universe! Meanwhile, here's my first 45 minutes. Not sure what I'm going to do in my other 45 minutes, but the first half turned out ok! .. although it took up all of my 45 minutes!!! And it really wasn't meant to take...
Views 95, Upvotes 11  
Daily Blog
11th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a> --- Well, that didn't go to plan, but it's not entirely awful, either. In fact, it's turned out so nicely that I've even added it to the Archive. AGameAWeek just took a turn for the weird! Today's quickly made game was made in about 4 hours, and is a nice Scrabble...
Views 202, Upvotes 22  
Release
11th June 2010
It's that time of year again, where everyone goes absolutely nutso over some stupid game of football. In the coming weeks, 95% of the world's population will be watching up to 64 games of stupid football. That's over 96 hours worth! ...I'd rather be doing something much more productive. So, I've decided to setup Jay's World Cup Challenge. (URL "https://socoder.net/bloodyfootball_1500.png"><img src="https://socoder.net/bloodyfootball_480.png"> Every...
Views 39, Upvotes 14  
Daily Blog
9th June 2010
I'd planned to make a NeonPlat post, this morning.. But then, I've also planned to do WarioWare on Wednesdays.. .. and then there's the Music thing, which I've also decided to do on Wednesdays. ... Derp! So, looks like we're going to start having a Megapost every Wednesday, from here on. Aftermath, Music and More!
Views 72, Upvotes 11  
Daily Blog
4th June 2010
I'm still not sure what I'm calling this release, but NeoNeonPlat has been stuck in my head for a couple of days. Seems to fit. Other suggestions are welcome. Meanwhile, multiplayer (one system) is working great, and I'm starting to formulate how the scoring will all work out. There are three different baddies, the white platforms are back, and I'm starting to build up a nice progressing difficulty system. It's coming along nicely!!!
Views 80, Upvotes 11  
Daily Blog
3rd June 2010
I'd planned to do my regular iPhing development learning thing today, but. Meh, bad head, can't think, not in the mood.. Never mind.. Instead, I'm playing about with NeonPlat2. <a href="https://socoder.net/uploads/1/NeonPlat2_IngameAlready.png"><img src="https://socoder.net/uploads/1/NeonPlat2_IngameAlready_thumb.png"></a> Blimey, where did that come from!?! I've been doodling sprites for the past couple of days, and today, just like the last time that I did N...
Views 60, Upvotes 13  
Daily Blog
2nd June 2010
"What ever happened to midis that we used to have in games, and all the little tunes we used to hear whilst we were playing Doom. Whenever we played we would forget about the quality, because we were too busy shooting Demons in the face with ammo..." .. Then I couldn't think of any more lyrics. Never mind, the tune was created, and sat on my hard drive for about a year or two. Obviously titled FM because it sounds like a classic FM midi file! Later on, I decided to use it on my JNKx15 ...
Views 46, Upvotes 16  
Daily Blog
28th May 2010
When I was a kid, I used to love playing quiz games. Blockbusters, Wheel of Fortune, Jeopardy, loads of great 8/16-bit quiz games. They all had one thing in common.. They let you actually TRY to answer them. Nowadays, it seems that every damn quiz, even Wheel of Fortune and Jeopardy, has become a stupid sodding Multiple Choice quiz, where you don't have to think, and type.. Instead resorting to a "Buzz - Pick one" style of gameplay that really ruins the whole game for me.. Bloody things. So, Might...
Views 51, Upvotes 12  
Daily Blog
27th May 2010
Busy/Lazy, one or the other, or perhaps a bit of both. I have at least posted a little "Eat the Objects" game, but it's not much. Sorry! Maybe next week. Meanwhile, today's Thursday, so it's back to learning iPhing dev. I'll let you know how that turns out later on, and maybe post tutorial #2.
Views 67, Upvotes 14  
Daily Blog
23rd May 2010
Aaaah, lovely weather! As Dan Bull sang this week, it's wonderful weather for gaming, and even better if the game is Scrabble! And that's about all I've done. Alongside animating this weeks main character and drawing my default ground tiles, I've not really done a whole lot. The game is due on Tuesday. Wish me luck!!
Views 50, Upvotes 12  
Daily Blog
20th May 2010
So far, we've had the following.. ... Day 1. (Last Wednesday) Do What?! Wha.!.! Euww.. Visual stuff.. Eeek! Argh!! Day 2. (Thursday) Pissed about with other stuff on my Mac, in a vain attempt to ignore the fact that I had to learn stuff. Days 3-7. (Fri-Sat-Sun-Mon-Tue) Back to AGameAWeek, recompiling all the Blitz stuff, uploading those, fixing up JNKPlat and Gravity Bombs. --- It seems that, no matter how much I want to, I don't actually have all that much iPhing time. A...
Views 75, Upvotes 17  
Ios Dev
16th May 2010
With all the Mac stuff, I've not had a chance to do a new game. NOOoooooo!!!!!! I suppose I could rush something in the next 24 hours, but I'm much rather be playing with those extra trimming, and getting things a little nicer. First off, Gravity Bombs. Not touched it yet, but it definitely needs at least one tweak. .. the Mac's "Superior" (bah) Magic Mouse has a lot going for it, but it also has an inability to right click whilst holding down the left mouse button. Which is pretty much a require...
Views 54, Upvotes 13  
Daily Blog
14th May 2010
A couple of days ago I posted my first test compilation of a Mac game. I asked for test-based feedback, and absolutely nobody responded, whatsoever. We're just going to have to go for the "Worked on mine, *shrugs*" approach for these!! Today, I'm rereleasing the game from Wednesday with a quick fix, and also releasing a bunch of other games that I've written in BlitzMax. We've also got JNKPlat and Gravity Bombs to come, but I want to tweak those a little before I rerelease them. Anyway, here's ...
Views 87, Upvotes 18  
Daily Blog
11th May 2010
Cracking game, this week! What started out as an unknown game, quickly became fantastically playable. A remake of the little WarioWare UFO Spike thing that I made last week, only with more spike things than is probably sane! In the end, the game's turned out quite a lot like a Geometry Wars clone. I wasn't expecting that, but there it is! Two fire buttons, Z for left fire, X for right fire. I wonder how long it'll take for people to realise that, without me having written it anywher...
Views 97, Upvotes 12  
Release
7th May 2010
I've been considering doing this game over the past few weeks. When I started doing JNKPlat2010, I wondered how neat it would be to lock away a new NeonPlat in the game. (Around about the time I added the Arc around Platdude whenever he uses the Jetpack!) Today, I got this through the suggestions box. Friday 7th of May 2010 04:28:21 AM Name : DJgamer98 Idea : NeonPlat 2 Nicely put! Thing is, NeonPlat worked a lot like Centipong. It's nice, and it's great, bu...
Views 40, Upvotes 11  
Daily Blog
5th May 2010
Gettin' a wee bit messy, this week, isn't it.. hmm.. Lots going on, and commenting all over the place. Might need to do something about that.. Anyhoo... WarioWare DIY Thanks for the Wario-adds so far, and I'm glad to see there's some interesting games coming out of it. ExciteMike's getting some nice little games going, and I've been playing around with Shadow's little boss thing. Not really sure what was going on with that Platdude tune, though, Jiro!! Games will stay up unti...
Views 47, Upvotes 14  
Daily Blog
2nd May 2010
2beegames.com has, since May 1st, become IndiePub, but haven't bothered to claim indiepub.com domain, or indiepub.co.uk, or .net, or.. well.. whatever. For the past month or two, they've been banging on and on about their all-new coming soon site, and how amazing and new it'll be. They were originally going for a nice bright yellow theme, with all nice sparkly-ness, and instead seem to have settled on kind of dull desaturated brown/orange theme, along with a complete identity change. Still, their m...
Views 48, Upvotes 11  
Daily Blog
27th April 2010
This is the 2nd release, unless you got the Editor Pre-release, in which case, this is actually the third!! Oooh! 100 levels, with #100 having a nice big star on the titlescreen! There's a couple of new tiles to play around with, but I've had no time to actually build any levels with them, due to silly bad-head days. Bad head days suck! No matter, here's the newer version. <a href="https://AGameAWeek.com/GameList.php?ShowJust=195">You can grab the Win and Lin versions here.<...
Views 50, Upvotes 13  
Daily Blog
8th April 2010
<a href="https://socoder.net/uploads/1/JNKPlat_2010_edition_(Screenshot_08_Apr_2010_121224).png"><img src="https://socoder.net/uploads/1/JNKPlat_2010_edition_(Screenshot_08_Apr_2010_121224)_thumb.png"></a> It's amazing that, a week and a bit later, there are still loads of old things that must be put into the game. I completely forgot about those little mines, and the TNT Plunger based mines, too! Then getting them all working on Travellators, too. Plenty of work.
Views 58, Upvotes 10  
Daily Blog
6th April 2010
No release yet, it's nearly ready, but still so far away! Not to worry, it's Platdude's month, so let's carry on. By the end of this month there'll be a PC version, and a Linux version, too. That's hopefully apparent by now. What I've not mentioned, yet, is my hopes to recreate this game onto other platforms. So let's talk about that, now.
Views 61, Upvotes 11  
Daily Blog
The Blog
2nd April 2010
I've spent ages working on the whole Music Engine thing, and so far it's not sounded 100% great. Today's work got it up to about 75%, or thereabouts. As Background music, it does it's job. As anything more, it's a little lacking. So I think I'll just say "That'll do!" and carry on. JNKPlat 2010 + random'ish music, coming soon! I'd post a new High-Def screenshot, but you can't really screenshot music, and I've not really done any new graphics since ye...
Views 93, Upvotes 11  
Daily Blog
1st April 2010
I haven't really been updating this like I oughta be, so here's the "So Far" Day one (Tuesday 30th March 2010) Make it Big Decided to go with the "upped size" style, so set about redrawing all the old background tiles at a higher resolution. I considered making 50-odd brick tiles, and give them all a slight texture, but figured that'd kill your memory, so instead created an overlay texture that would be added to the screen once the game's done it's frame drawing....
Views 106, Upvotes 14  
Daily Blog
29th March 2010
A classic Blockman game, in the style he was meant to be in! Sure, he looks great doing his whole "Pacman maze, but hungry" thing, but this is the style he made his name in, so it seems only fitting that this would be where he finds his Mario Costume. And not just once. He can find it over and over again! <a href="https://AGameAWeek.com/complete/Blockman_in_a_Mario_Costume_20100330A.png"><img src="https://AGameAWeek.com/complete/Blockman_in_a_Mario_Costume_20100330A_thumb.png"></a>
Views 141, Upvotes 19  
Release
25th March 2010
First up, this week's game will be Blockman in a Mario Costume. Greenie looked great in his costume, but he's a lost cause, and I'm moving on. Blockman will return to his original Flicky style gameplay, with the Mario Costume acting as a power up to give him an amazing new ability! Combo scores aplenty! After that, we're done with Mar10, so I can start playing with fresh, original, and fantastically new ideas.. Speaking of which, Tetripong is apparently needed on the DS, so that'll probably be my fi...
Views 57, Upvotes 13  
Daily Blog
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Site credits : Jayenkai, one crazy fool who has far too much time on his hands.
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