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Sheep Gets Close!
Blog
8th October 2017
DevelopmentsI've got a basic scoring method in the game. 3 stars instead of 3 sheep, but basically a case of "Beat the level on your first try for 3 stars, 2 stars if you lose a life, 1 for losing 2, and anything beyond that gets no stars." A tally is on the right hand side of the menu, and that's pretty much all the scoring there is.Views 119, Upvotes 14
Daily Blog
Daily Blog
Blog
5th October 2017
DevelopmentsThe menu's now working, and the absolute basics of the world functions are in place. The game now runs about as well as it did the last time I made it!! Today will be about designing more themes and adding new obstacles, as well as hopefully adding a choon or two.Views 82, Upvotes 5
Daily Blog
Radio One!!
Blog
30th September 2017
Radio One's 50 years old, and are celebrating with a weekend of Radio One Vintage.
Head to the App or the site, and you can listen in to classic radio shows and music selections from years gone by.
Radio One Vintage
DevelopmentsTime's whittled away from me, this week.Views 102, Upvotes 5
Daily Blog
27th September 2017
Geeze, that took a while.
A few quirks as MonkeyX gets old, but nothing as-yet unmanageable.
Views 246, Upvotes 20
Ios Dev
Music Player
Blog
17th September 2017
DevelopmentsSpent quite a bit of time, yesterday, tweaking elements of the Music Player.Views 70, Upvotes 17
Daily Blog
Fairly Repetitive!
Blog
10th September 2017
DevelopmentsContinued to work on New AGameAWeek, yesterday.Views 79, Upvotes 18
Daily Blog
Adding...
Blog
6th September 2017
DevelopmentsYesterday was spent working on "New Post" functionality for the new site.Views 65, Upvotes 10
Daily Blog
NooooOOoooOOooOOo!!
Blog
2nd September 2017
..!?!
(URL "https://josephmallozzi.wordpress.com/2017/09/01/september-1-2017-dark-matter-cancelled/">They cancelled Dark Matter)?!
WTF?!
Views 207, Upvotes 7
Daily Blog
Planning Ahead
Blog
1st September 2017
DevelopmentsI made a brief start on this week's game, but found my mind wandering over to a very different task.Views 178, Upvotes 9
Daily Blog
Dark Matter Finale
Blog
29th August 2017
Oops!
Should've headed to bed around about 11'ish. Was still slightly awake around midnight, but starting to drift off.
Then an Email.
"New Episode available for download"
Dark Matter's 12th and final Season 3 episode was available, and who was I to leave it until tomorrow!!
Views 166, Upvotes 8
Daily Blog
Thwackity Puttz iOS
Blog
23rd August 2017
(URL "https://AGameAWeek.com/wp-content/uploads/2017/08/Simulator-Screen-Shot-21-Aug-2017-13.45.36.png"><img src="https://AGameAWeek.com/wp-content/uploads/2017/08/Simulator-Screen-Shot-21-Aug-2017-13.45.36-1024x768.png" alt="" width="750" height="563" class="alignnone size-large wp-image-7903" />
![]() Views 53, Upvotes 5
Daily Blog
Please Wait...
Blog
22nd August 2017
Unclaimed Garden
DevelopmentsThwackity Puttz is uploaded to Apple, and is now "Waiting for Review"Views 47, Upvotes 5
Daily Blog
20th August 2017
<img src="https://socoder.net/uploads/1/IMG_7588.jpg">
Enter the code "VDVQS3QJ" into Smile Basic on the 3DS, and you should find a lovely little rendition of SpikeDislike.
Be sure to let me know if it works!
Views 19, Upvotes 3
Daily Blog
OK, Now What?
Blog
20th August 2017
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![]() DevelopmentsSmile Basic Release Dates Japan - November 19, 2014 US - October 15, 2015 Europe - August 17, 2017 Gee, thanks, guys..Views 403, Upvotes 6
Daily Blog
15th August 2017
Each week, as people submit comments to the various games, I'll try to keep tabs on them all and collect them into these Player Thoughts posts.
Luckily, RSKGames seems to be the only one doing it, so it's not that hard to keep track of!
Feel free to give your own feedback.
This week, RSKGames looks at (URL "https://AGameAWeek.com/2017/08/release-2017-33-rainbows-shooting-from-my-balls/">Rainbows Shooting From My Balls)..!!
RSKGamesGame Overview: Pong with a twist, many balls with trail...Views 225, Upvotes 40
Player Thoughts
No Coding, Today
Blog
15th August 2017
DevelopmentsToday will be spent playing Sonic Mania! Got through 1.5 zones last night, but was too tired to get very far after that.Views 76, Upvotes 5
Daily Blog
7th August 2017
Over the past 3 or 4 weeks, I've been slowly getting back into the swing of doing iOS games.
Two releases so far, (Quadoban and Letter Lattice) and today's AGameAWeek (Bugsplodings) has just, within the past hour or so, been uploaded for Apple Review.
I thought I should write a blog about why these three have been created, and also explain why I've not yet gone "FULL PROMO!!!" about the games.
(Warning : Long waffling post!)
Views 24, Upvotes 5
Daily Blog
11th July 2017
Rollyblob has been released, and not everyone's happy.
I thought I should make today's blog a bit of a "How it came to be what it is" tale.
Views 53, Upvotes 12
Daily Blog
Something..?
Blog
5th July 2017
DevelopmentsYesterday, I got the level generator mostly working for this week's game.Views 16, Upvotes 5
Daily Blog
What Am I Doing?!
Blog
1st July 2017
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![]() DevelopmentsThis week's game (assuming it even is this week!) still hasn't been decided on.Views 13, Upvotes 3
Daily Blog
Wednesday Workshop
Blog
28th June 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/330336953&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">
![]() DevelopmentsHeading back in time, once more, I found myself working on the Workshop, yesterday.Views 20, Upvotes 3
Daily Blog
Fore!
Blog
24th June 2017
DevelopmentsYesterday I got the ball-thwacking physics working to within a half decent standard.Views 16, Upvotes 2
Daily Blog
Next Project...
Blog
20th June 2017
(URL "https://AGameAWeek.com/wp-content/uploads/2017/06/525_001.png"><img src="https://AGameAWeek.com/wp-content/uploads/2017/06/525_001-1024x605.png" alt="" width="750" height="443" class="alignnone size-large wp-image-7599" />
![]() Views 23, Upvotes 3
Daily Blog
Closing In
Blog
18th June 2017
DevelopmentsI'm getting near to the goal, now. The game seems to have a good feel, and I spent about 20 minutes last night ensuring that every single one of the 81 (9x9 grid) levels would generate without any crazy array-out-of-bounds errors.Views 15, Upvotes 3
Daily Blog
Rest Day
Blog
14th June 2017
DevelopmentsTook most of yesterday off, from coding.Views 22, Upvotes 4
Daily Blog
Politics
Blog
9th June 2017
( width="560" height="315" src="https://www.youtube.com/embed/--R3b5fsZwo" frameborder="0" allowfullscreen>
![]() DevelopmentsLast night, I lay awake watching the glorious joyful results of people having voted the right way.Views 16, Upvotes 4
Daily Blog
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