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18th April 2016
Time to dodge the falling (!) boulders!
Views 106, Upvotes 18  
Release
28th January 2016
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Socoder Newsletter

; Totally Weekly and Stuff

#249 - Friday 29th January, 2016
Subscribe to Socoder NewsletterViews 24, Upvotes 5  
Daily Blog
21st June 2015

Developments

I'm still fiddling about with the level generator for the new Boxsplosions game. Currently it's coming up with either of two level styles. Either the arena a HUGE and has one or two targets to hit, thus leading to a huge chasm where not much happens, or it's generating a teensy tiny level that's completely flooded with millions of little bloody targets, which completely kills any sort of gameplay mechanic. It's going to be hard to get it to balance that out, without ending up wit...
Views 76, Upvotes 8  
Daily Blog
18th June 2015

Developments

Yesterday's doings. Boxsploding I continued work on Boxsplosions, and got a nice new control scheme up and running for touchscreens. I might have to zoom out a little bit, though, as you can currently only see an area of about 8x8 tiles, whereas the whole arena is 128x128!! Today I'm going to be playing with the actual Splosions, and seeing if the gameplay matches the previous edition, or whether it all needs to be rethought and reimagined.. Hmm...
Views 30, Upvotes 7  
Daily Blog
15th June 2015

Developments

So, I suppose I'm making a new version of Boxsplodings, then.. I spent most of yesterday coming up with a nice Arena-Generator. It took a while to get the feel "just right", but it seems to be coming up with nice enough shapes. You can see some of the generated shapes in (URL "https://twitter.com/Jayenkai/status/610214745283653634">this Vine). So, assuming that's the levels, what of the splodings..? That'll be today's task. Trying to find something that doesn't end up being...
Views 19, Upvotes 5  
Daily Blog
1st January 2015
31 Tracks
Views 235, Upvotes 39  
27th December 2014
<a href="https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion</a> was AGameAWeek's 2014 Advent Calendar. You can <a href="https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here</a> for Windows, OUYA or playable in your browser using HTML5. All games are now unlocked, and will remain playable forever! woot!
Views 78, Upvotes 11  
Daily Blog
16th December 2014
(URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion) is AGameAWeek's 2014 Advent Calendar. You can (URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here) for Windows, OUYA or playable in your browser using HTML5. (URL "https://AGameAWeek.com/AlphaCollexion/400_Q.png"><img src="https://AGameAWeek.com/AlphaCollexion/400_Q_thumb.png">

Quriously Qubic

Concept Light up the arena, by h...
Views 59, Upvotes 8  
Daily Blog
21st July 2014
For a limited time only, a select few AGameAWeek games are 100% off, on iOS! (URL "https://AGameAWeek.com/wp-content/uploads/2014/07/20140721-121206-43926951.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/07/20140721-121206-43926951.jpg" alt="20140721-121206-43926951.jpg" class="alignnone size-full" /> Until July 23rd (2014!) four of my more recent iOS games are free, because.. Um.. *shrugs* (URL "https://itunes.apple.com/gb/app/bloc...
Views 48, Upvotes 8  
Daily Blog
7th April 2014
Do you have an iOS device? Are you sick to death of seeing nothing but clones of Flappy Birds and Threes*!? Want a little more variety on your iPhing?! (URL "https://AGameAWeek.com/wp-content/uploads/2014/04/Jayenkai-Bargain-Bucket_1600.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/04/Jayenkai-Bargain-Bucket_1600-1024x1024.png" alt="Jayenkai Bargain Bucket_1600" width="590" height="590" class="alignnone size-large wp-image-3675" /> ...
Views 36, Upvotes 9  
Daily Blog
16th December 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:left;"> AGameAWeek Gold looks back at some of the best, and worst, games that have been previously released on this day in history. Today's game from the archive is a lovely little arena battler, with lots of weapons and things to shoot!
Views 98, Upvotes 27  
Agameaweek Gold
OUYA! Blog
9th November 2013
OK, I'll admit it, I'm enjoying the OUYA. You can keep up with (URL "https://www.ouyalytics.com/developer/Jayenkai/">all my OUYA games here). There's currently 5 of them, and there's oodles more to come! (URL "https://AGameAWeek.com/wp-content/uploads/2013/11/icona.png"><img src="https://AGameAWeek.com/wp-content/uploads/2013/11/icona-150x150.png" alt="" title="icona" width="150" height="150" class="alignnone size-thumbnail wp-image-3272" /> (URL "...
Views 36, Upvotes 12  
Daily Blog
28th October 2013
The internet is a place for trolls and complainers (like me!) who like to gripe at every opportunity. For the most part, we tend to ignore these types, which generally means that comments sections have become largely ignored. Here at AGameAWeek, the opposite has happened. There are apparently no trolls daring enough to even attempt to play my games! I seem to have scared most of them away. As a result, there are no trollers or complainers here, and since those are the types that make up the 99% of the ...
Views 31, Upvotes 9  
Daily Blog
13th August 2013
An extremely rapidly cobbled together game, this week. If you've been following me on Twitter, you're probably expecting a nice swirly glowing awesome shooty thing. .. Tough, this isn't it!
Views 113, Upvotes 21  
Release
10th August 2013
I'll try not to make a habit of making iOS Pay-For apps the "Weekend Retreat" thing, but there's something to be said for having decent iOS games that charge you upfront, rather than slamming adverts into your gameplay, and IAPs all over the damn place.. So.. Yeah.. If a game's good, it's good!!
Views 35, Upvotes 11  
Daily Blog
30th July 2013
Although this week seems like a quick re-use of old sprites, I can assure you that they are in fact a completely different set of sprites!! Brand new Puzzobomb sprites, ready for an all new Puzzobomb game! But before I tackle the lengthy process of making a whole bucketload of levels, let's see what it's like without any levels at all...
Views 154, Upvotes 28  
Release
18th July 2013
I don't give up, very often, but on this occasion, it's unfortunately going to happen to my big Month-Long project. I seem to have narrowed the problem down to the following issue. ... Wasn't hard enough! It seems that, nowadays, I can only tackle a project if it's got enough of a challenge attached. Either a game has to be coded in a stupidly small amount of time, or the game needs to have lots of new things required, to keep my interest held. <img src="https://socoder.net/uploads/1/RRDS_M...
Views 49, Upvotes 12  
Daily Blog
25th June 2013
I wanted to have made a nice big super-sized sequel, this week, but I got sidetracked. For starters, I played a lot of Animal Crossing, so there's that!! But that wasn't all, as this week's game took an alarming amount of time to settle into a groove. (URL "https://AGameAWeek.com/wp-content/uploads/2013/06/ssa3.png"><img src="https://AGameAWeek.com/wp-content/uploads/2013/06/ssa3-300x225.png" alt="" title="ssa" width="300" height="225" class="alignnone size-medium wp-image-2981" />Views 185, Upvotes 29  
Release
28th May 2013
A remake, this week, of a popular old game, but one which appears to have lost it's powerups along the way. The game plays well enough, but it feels somewhat lacking. Perhaps a little community-driven inspiration might help bulk it back up again?
Views 153, Upvotes 18  
Release
30th April 2013
A half-assed experimental thing, this week. In all honesty, (URL "https://AGameAWeek.com/2013/04/this-week-45/">I did enjoy the idea of this game), but the execution wasn't what I wanted. This week it's a case of "Could this be better?!"
Views 142, Upvotes 21  
Release
3rd April 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">AGameAWeek Gold looks back at releases that happened on this day in history. Journey with us through the mists of time, to find out just how good, or bad, AGameAWeek has actually been through the years! We also occasionally find odd little glitches in the archive!!
Views 79, Upvotes 18  
Agameaweek Gold
30th March 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">AGameAWeek Gold looks back through the huge archive each day, to see if I've previously released anything on this day. There's not always a game to play, but occasionally we'll stumble upon long forgotten gems. Today's is especially nice!
Views 105, Upvotes 21  
Agameaweek Gold
17th March 2013
<img src="https://socoder.net/AGAWGold_256.png" style="float:right;">Before I'd decided on the "Blockman Gets" mechanic, I tried many a different thing with him. First, there was the Platform engine, where he had to run around and gather up the tiny blocklets. That worked nicely! After that I tried a "Pengo" approach, but he didn't seem happy pushing things around, so that never actually got uploaded anywhere. After that, I decided to go old-skool, and made a bog standard Pacman clone, but with a ...
Views 81, Upvotes 21  
Agameaweek Gold
16th March 2013
<img src="https://socoder.net/AGAWGold_256.png" style="float:right;">Whoops! A little late, today. Sorry about that, folks! Yesterday, SpikeDislike2 was FREE in the AppStore. I might've actually forgotten to post about that, here. um.. sorry!! If any of my regulars missed it, lemmie know. Anyway, with all the SD2 stuff, I've spent quite a lot of time this morning analyzing stats, and graphs, and reviews, and everything else. I was so busy, in fact, that I forgot about AGameAWeek Gold! Whoop...
Views 69, Upvotes 21  
Agameaweek Gold
6th March 2013
<img src="https://socoder.net/AGAWGold_256.png" style="float:left"> Aaah, March 6th. A day that will forever live in my memory. Want to know what happened to me, this time last year? You can read all about it (URL "https://AGameAWeek.com/2012/08/home-again-home-again-jiggity-jig/">right here!) March 6th was when it all began. Hmm.. Oddly enough, I did in fact manage to post a game, last March 6th! It was late Monday night/Tuesday morning, I'd had a spectacularly rough d...
Views 143, Upvotes 15  
Agameaweek Gold
26th February 2013
Happy Blockman Day! It's been 4 years since the last Blockman Gets game was released, so it's about time we had another! Blockman Gets Hungry strips out the boulders, takes out the power-pellets, and instead uses fruit for various functions. There's four different fruit to eat. See if you can figure them all out!!

Download

You can <a href="https://AGameAWeek.com/GameList.php?ShowJust=285">Download Blockman Gets Hungry he...
Views 152, Upvotes 23  
Release
102 results 0 1 (2) 3
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