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29th January 2011
This week there shall be no AGameAWeek.
Views 54, Upvotes 14  
Daily Blog
25th January 2011
Yesterday, Rob from RetroRemakes asked if he could do a spritesheet for Spike Dislike. After a lot of back and forth, I decided to write a how-to, so any future requests could go a little bit smoother! Here's some info on how to make 'em, alongside a bunch of all-important rules.
Views 277, Upvotes 38  
Spikedislike
25th January 2011
A nice slow paced shooter this week. Poor old CPC Basic couldn't really handle bullet-hell type games. Well, ok, maybe it could if you really really tried, and came up with a scrolling ascii grid of bullets, but for the most part it just wasn't happening. Instead, Cassette 50 creators had to rely on other ideas. Like trying to kill you with your own desire to kill!! <img src="https://AGameAWeek.com/complete/Inferno_20110125_Logo_thumb.png">
Views 156, Upvotes 23  
Release
20th January 2011
Since I'm going to be doing Cassette 50 for a while, we're not going to be needing the regular Suggestion Box for a while. As a kind of replacement for those, then, I'll be thinking ahead, and wondering about the "larger" projects. Obviously one of the new ones is going to be a new Platdude game.
Views 58, Upvotes 17  
Daily Blog
6th January 2011
I'm out of ideas. I ran out about midway through Advent, and I think finishing that off has sapped every last ounce of ideaness out of my poor little head. So, in order to continue to do AGameAWeek, I'm going to have to start doing things in a slightly different way. I thought about this for a while, yesterday, and it does seem slightly plausible, if a little dumb! <a href="https://AGameAWeek.com/wp-content/uploads/2011/01/Cassette_50_K7_Cascade_Games_1985_Standard_Jewel_Case_-_Front.jp...
Views 73, Upvotes 19  
Cascade 50
1st January 2011
The year is new, but the logo's old. Sod it. I love this logo! I should be doing a year-long roundup thing, but I've not had much time, what with the whole Advent and stuff. No matter, there's been some good, and plenty of bad, and that's what AGameAWeek's all about!

Top 10 of 2010

1. (URL "https://AGameAWeek.com/GameList.php?ShowJust=219">Platdude's Retro Advent Collection <img src="https://AGameAWeek.com/complete/Platdude__s_Retro_Advent_Collection_20101201B_thumb.png">
Views 65, Upvotes 14  
Daily Blog
27th December 2010
Hello all!
Views 43, Upvotes 12  
Daily Blog
16th December 2010
What follows is a review from PlayThisThing.com I screengrabbed it, because they're probably going to fix the "little" thing at the top, and I want to continue to take the piss out of them. Here's me taking the piss out of them.
Views 94, Upvotes 19  
Reviewed
9th December 2010
Platdude Hungry!!
Views 56, Upvotes 17  
Daily Blog
5th December 2010
I've said it before, and I'll say it again. I'm happy for any/all magazines to put any/all of my games in their magazines, or on their coverdisks. If you do, TELL ME, and I'll do my best to purchase a copy of your magazine. Heck, you might even be nice enough to SEND me a copy, for free! But you probably won't, because it's actually really really really stupidly rare when you ever bother to even tell me.
Views 155, Upvotes 41  
Reviewed , Media
28th November 2010
Somewhere along the way, I got bored with RPG. Was it the stupidly annoying menus I half-assed my way through? Was it the annoying issues with the control scheme? Was it the fact that it's a smegging RPG? Who knows. Nobody can be sure. But I'm carrying on, and it'll be vaguely playable on Tuesday. I still need to organise the baddies, and spread out the pickups and things like that, and then there's the endgame, and figuring out how to keep the game alive... but it's mostly t...
Views 47, Upvotes 11  
Daily Blog
25th November 2010
Thursday = Suggestion day, and usually a lookback on Tuesday's game. hmm...
Views 56, Upvotes 12  
Daily Blog
22nd November 2010
Or rather, Curse You, stupid USB drive that killed about 4 hours of my work at 3am on Monday morning.. Although, If that hadn't have happened, I'd probably still be way way behind. I had in mind, as I sat to code tonight, that I only (only!!) needed to add the weapons. But, as I sit here at midnight, that's not really it, is it... See, I have to build the weapon powerups, and tweak the weapon styles, and then integrate baddy health and all of that, too. "Only" adding the weapons is a much bigger ta...
Views 51, Upvotes 10  
Daily Blog
18th November 2010
If you've an idea for AGameAWeek, let it be known in the comments below!!! Meanwhile, thinking time...
Views 105, Upvotes 19  
Daily Blog
16th November 2010
"You just hold right, and jump a bit" <img src="https://AGameAWeek.com/complete/Super_Happy_Speedy_Gerbil_20101116_Logo_thumb.png">
Views 151, Upvotes 18  
Release
14th November 2010
This week's game will be slightly more minimal than originally planned. I originally was going to add baddies and pickups and progression and all of that. But then I started playing it. After about 10 minutes without a single blink, I figured it'd probably be a bit TOO much to add anything more. <a href="https://socoder.net/uploads/1/Super_Happy_Speedy_Gerbil_(Screenshot_14_Nov_2010_083303).png"><img src="https://socoder.net/uploads/1/Super_Happy_Speedy_Gerbil_(Screenshot_14_Nov_201...
Views 89, Upvotes 12  
Daily Blog
12th November 2010
Ooops, THAT's what I'm supposed to do on Thursdays! No matter, a day late, not to worry! Here's this week's suggestion box. Fill the comments with your ideas/suggestions for future AGameAWeek stuffs.
Views 78, Upvotes 17  
Daily Blog
9th November 2010
Right now, we'll call this version 0.5. The tool is at a working version, and most of the bugs are ironed out. I'll update it as the weeks go by, and hopefully we'll have something Most Excellent by the end. <img src="https://AGameAWeek.com/complete/Jay__s_Retro_Sprite_Tool_20101109B_thumb.png"> Sliders, menus, buttons, etc. Fiddle about, you might figure it out! There's a bunch of presets on the left. Click one, and a sprite appears bottom right. If you click "New" the spr...
Views 170, Upvotes 27  
Release
7th November 2010
As I've already mentioned, the MiniRPG's on hold whilst I build the sprite maker doohickey. The doohickey's coming along nicely, and make quite a large leap today, but I'm still fiddling about trying to get it to feel "Just Right" The thing is, although my old sprite maker seemed to come up with nice blobs, the new one appears to be much more random. Either they're preset shapes, or they're crazily splodged messes. <a href="https://socoder.net/uploads/1/Jays_Retro_Sprite_Tool_...
Views 42, Upvotes 13  
Daily Blog
WiLMa?! Blog
25th October 2010
This isn't important.. I just sent off a nice lengthy reply to PixelProspector.com's Authentic Kaizen, all about plans for the future of the site, the possibility of me wrapping my head around Flash, thoughts about new new new new newer NeonPlat, and some kind of unpondered random top down maze thing. None of that's really important, just yet. It's all forward planning, and it all requires bits of learning all over the place. Less importantly, halfway through the email, I used the term "WiLMa" when ...
Views 38, Upvotes 10  
Daily Blog
21st October 2010
Have any thoughts? I'm a bit blank, this week. But then I was blank last week, too, and that didn't turn out TOO badly. (did it?!)
Views 40, Upvotes 11  
Daily Blog
19th October 2010
Stringy Things is out, for iPhone and iPod. Slightly annoying that this didn't happen earlier.. That would've let me do a great big "First AGAW of the year, Second iPod release" thing, earlier. No matter. It's up, now! <a href="https://itunes.apple.com/us/app/id397961479">Grab it from the AppStore</a> Hurray! Stringy Things!! And I'll be building it up as I go, so. .. If AGAW suddenly becomes a bit Wordgame biased.. .. um... that's purely co-incidental!
Views 35, Upvotes 12  
Daily Blog
18th October 2010
<img src="https://AGameAWeek.com/complete/Ted_Bob__s_Pet_Hammer__20101018_Logo_thumb.png"> An ever so slightly shorter edition of this week's intended game, which almost didn't happen!! Nice and playable, although it's probably much more playable on Hard than on the other two levels! This week sees the return of silly-name favourite Ted Bob, as he grabs an Amy Rose style hammer, and attacks oncoming crates. <a href="https://AGameAWeek.com/complete/Ted_Bob__s_Pet_Hammer__20101018...
Views 216, Upvotes 22  
Release
15th October 2010
(URL "https://blog.nielsen.com/nielsenwire/online_mobile/u-s-teen-mobile-report-calling-yesterday-texting-today-using-apps-tomorrow/">Today's Big News Story) is that kids are texting an average of 3000 times a day! Good gravy, that's HUGE!!!! ... Except, of course, it isn't. When I was a teen, I was on ICQ, AIM and MSN, ALL DAY! If you racked up the number of back+forth messages I used to achieve on that, all day, every day, I'm pretty damned sure it'd be a buttload more than 3000 a day. Except...
Views 34, Upvotes 11  
Daily Blog
15th October 2010
Arseholes. God damned feckin' arseholes. ---- A few weeks ago, my sister lost her job. She's currently in the midst of trying to get a new one, and so is hopping around site to site, grabbing Application forms, sending off CVs and all the other "Trying to get a job" types of things.
Views 59, Upvotes 10  
Daily Blog
14th October 2010
"Haniff" emailed me about 4 or 5 weeks ago, just as I was starting my lazyitis month, and asked if I could do a nice big video, showing how I create a game. I wasn't going to rush a game, there and then, so I figured I'd record my first AGameAWeek once I got around to starting things up again.. Turns out I haven't recorded my first AGameAWeek, because this game's shit! Still, here's a game. <a href="https://socoder.net/uploads/1/SomeGame.zip">Linkage</a> (Win only, but ...
Views 54, Upvotes 11  
Daily Blog
3460 results 0 1 2 3 ... 118 (119) 120 ... 126 127 128 Prev Next
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