Lojigz
Game
30th April 2008
Views 1440, Upvotes 65
Multiple Games
,
Logic
,
Puzzle
,
Jigsaw
,
Minigames
9th April 2008
Views 1698, Upvotes 22
Platform
Puzzobomb
Blog
3rd April 2008
Puzzobomb, a mix of Puzznic and Bombs.. (For Jericho!)
(URL "https://AGameAWeek.com/windev/puzzobomb_01.png"><img src="https://AGameAWeek.com/windev/puzzobomb_01_thumb.png"> Starting with the (URL "https://AGameAWeek.com/?p=54">Wednesday Workshop base) from the other day, I decided that yes, I would build it up a bit. So, I opened up the Amstrad CPC game "Puzznix" which, since I was a kid, I'd always assumed to be "the orig... Views 327, Upvotes 13
Release
30th March 2008
I don't normally post individual Workshop entries. They're not usually good enough to make it to single-post-worthy status!
This week's workshop is a Jericho-based "Explosive" challenge, and so I made a small puzzle game with Bombs. It's quite an interesting puzzle game. Take the basic rules of the classic Puzznix game, add bombs, and score it all on a Golf-style scorechart. The game looks quite nice, nicking the "chunky" block style from Blockman, and there's so... Views 111, Upvotes 15
Release
Centipong Jr
Blog
13th March 2008
Last month I got my Samsung U600 phone.
On Sunday I decided to get Java installed, and give it a go. Today, I'm releasing Centipong Jr. ?? Views 137, Upvotes 16
Daily Blog
9th March 2008
For starters, let me just point out that Alien Deathmatch has still been slowly updating over the past couple of weeks. It's strange that a single game has taken up so much of my time. I guess that once you find the right type of game, you're more motivated than usual.
Still, more weeks playing with 1 game = less time to get some actual new games coded. As such, there's not really been a whole lot to report over the past week or so. No new games, no new ideas, nothing. I had initia... Views 81, Upvotes 21
Daily Blog
Alien Deathmatch
Blog
22nd February 2008
Last year I drew some graphics!
A set of sprites and background tiles for a DS game based on the classic Alien Breed on the Amiga. The plan fell apart soon after. <img src="https://AGameAWeek.com/windev/adlogo.png"> Views 278, Upvotes 26
Release
Alien Deathmatch
Game
22nd February 2008
Views 2103, Upvotes 53
Shoot-em-up
,
Maze
,
Swirly
,
Alien Deathmatch
30th January 2008
Not as many fun little games, this time around, but weeks 61 through 90 brought about a few changes.
For starters, Coders Workshop closed down in week 64, which meant the whole Wed.Workshop thing was without a home. Consequently, I spent most of this period building up the whole Socoder website.. from scratch.. in notepad.. <img src="https://socoder.net/workshop/dlds/065/cw.gif"> <img src="https://socoder.net/workshop/dlds/084/rolly.gif"> It took a while! So, I missed a ... Views 61, Upvotes 9
Release
Arcade Slots
Blog
28th January 2008
Imagine if all your favourite Arcade games were in fact Slot Machine games.
Arcade Slots reproduces a handful of games in this style. With games ranging from Frogger to Hogan's Alley, there's plenty to keep your playing. <a href="https://AGameAWeek.com/dsdev/arcadeslots.zip">Download Arcade Slots</a>. <table border="0" valign="top"> <tr><td valign="top"><a href="https://AGameAWeek.com/dsdev/as_pac.png"><img src="https://AGameAWeek.com/d... Views 83, Upvotes 9
Daily Blog
Game List
Blog
28th January 2008
<center>
Windows<br>(URL "https://www.agameaweek.com/?p=70"><img src="https://jnk.homedns.org/hs2_thumb.png" height="90" width="120" /> H~S<br>Horizontal Shooter)<br> (URL "https://AGameAWeek.com/?p=65"><img src="https://socoder.net/workshop/dlds/165/cowbell_hero.gif" height="90" width="120" /> Views 67, Upvotes 11
Daily Blog
Blockman
Blog
25th January 2008
If Centipong was a simplistic looking game with added 3D, Blockman would be the exact opposite. With levels so colourful they'd poke your eyes out, Blockman comes hopping along to rescue all the Blocklets.
<a href="https://AGameAWeek.com/windev/blockman_01.png"><img src="https://AGameAWeek.com/windev/blockman_01_thumb.png"></a><a href="https://AGameAWeek.com/windev/blockman_02.png"><img src="https://AGameAWeek.com/windev/blockman_02_thumb.png"></a> It'... Views 291, Upvotes 24
Experimental
Centipong - Bigger
Blog
11th January 2008
Over the past few days, I've been building up Centipong bit by bit, and it's now become a much nicer game to play.
There's levels to beat, pickups to collect, and more centipede pods than you can shake a paddle at! If you enjoyed the previous version, give the new version a try. You'll love it! <a href="https://agameaweek.com/?Game=72">Download it here</a> : Slowly getting bigger! Just over 2Mb Views 159, Upvotes 11
Daily Blog
Centipong
Blog
8th January 2008
What happens when you take 2 classic Atari 2600 games, and stick them together?
Centipong mixes Centipede and Pong to create a really weird almost-psychedelic game. Smash the ball at the Centipede repeatedly. Views 247, Upvotes 24
Release
Something random.
Blog
31st December 2007
The DrunkenCoders Christmas Compo finishes tonight.
I bothered to enter the new JNKPlat Xmas Special (You can download that (URL "https://AGameAWeek.com/dsdev/jnkplatv0_2.zip">here)) but it's nothing too special.. So, this morning, at around 8am, I decided to get my arse in gear and actually make something nice and snowy for the compo. Around 5 hours later, give or take, and (URL "https://AGameAWeek.com/dsdev/snowman.zip">Snowman Attack) is the result. (URL "https://AGameAWeek.... Views 109, Upvotes 34
Daily Blog
25th December 2007
A second DS Homebrew test, entered and subsequently lost a DS Coders competition on the grounds that it was (!!!) TOO HARD?! The feckin' wimps..
Views 820, Upvotes 20
Jnkplat
,
Xmas
Bombliss! Phew!
Blog
17th December 2007
<em>Note : This is much more Game-Specific than my regular posts!</em>
Bombliss is one of my favourite alternate Tetris games. It has all the playability of the original Tetris, and it also has bombs, and chain reactions and things, too. Last night, I opened up the Tetris sourcecode for the Retro Collection, and started hacking away for it's Xtra Mode. (renamed so it looked more obvious on the menu) For reference, to start a Xtra Mode game, either hit X to start the game instea... Views 97, Upvotes 13
Daily Blog
Back to work...
Blog
16th December 2007
The whole Gabby Gets a Turkey (logo on last week's post) game is being scrapped due to bizarre scale issues!? A white cat in white snow is a nice idea, except when you realise that a 16x16 pixel head is going to need a huge non-existant body behind it!? The whole thing just felt really odd, and I decided to just scrap it instead.
I know that the Drunken Coders people hate entries that are "X game + Xmassy theme added on later", and I came up with the Gabby game so's it definitely didn't feel like a ... Views 67, Upvotes 7
Daily Blog
12th December 2007
Those expecting another Saturday filled with happy retro memories have a long wait.
I took the week off! Mostly because coding 18 games within 3 weeks takes quite a lot out of you, but also 'cos my DS finally gave up trying to hold onto the tiny shred of hinge it had remaining. (ie, it did that whole "R-trigger side snap" thing that DSLite's tend to do!) During this week, though, I've been thinking about Galaga. On the one hand, it'd be nice to make a tiny retro version of the Amiga... Views 67, Upvotes 11
Daily Blog
8th December 2007
Another week, another pile of retro-mania!
You get the idea by now, 6 extra games and the odd bugfix. I had to redo a lot of Tetris, this week, since I'd ballsed up quite a bit of it last week! But it's all working rather well now, so you can happily settle down to a nice long game on Extreme modem and it'll now actually get faster as you head up the levels! And the T shape's in it this week, too! The Joust game's as good as it should be, without being much more. ... Views 70, Upvotes 8
Daily Blog
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