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9th December 2010
Platdude Hungry!!
Views 26, Upvotes 5  
Daily Blog
3rd August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

AGame...

Views 83, Upvotes 8  
Daily Blog
28th July 2009
First things first, here's this week's AGameAWeek game.
I've done a few dozen "Get the Greens" before, so I figured I'd keep this one short.
Simply put, get the greens, and avoid the holes.
No enemy this time, just you and the floor, so if you're nice and gentle you could probably get quite far through and score a decent score.
Views 78, Upvotes 13  
Release
25th May 2009
Like Electronic Arts, my game titles are becoming ever more complex, with themes and years being added on, in an ever expanding way.
No matter, it's still only 12 characters long, so that's ok
Yesterday I made a decision that might break up AGameAWeek for a few weeks.
I don't seem to have nearly enough time, recently, so I'll pad things out a bit, and work on a lengthy project.
(Although, if it helps, I worked on a bunch of M...
Views 42, Upvotes 9  
Daily Blog
9th February 2009
Doing your homework on the back of the bus..
A crazy week of illness, busyness, and a party, have meant that this week's game had to be done..
..
um.. today!
Views 35, Upvotes 10  
Release
12th December 2007
Those expecting another Saturday filled with happy retro memories have a long wait.
I took the week off!
Mostly because coding 18 games within 3 weeks takes quite a lot out of you, but also 'cos my DS finally gave up trying to hold onto the tiny shred of hinge it had remaining. (ie, it did that whole "R-trigger side snap" thing that DSLite's tend to do!)
During this week, though, I've been thinking about Galaga.
On the one hand, it'd be nice to make a tiny retro version of the Amiga...
Views 71, Upvotes 12  
Daily Blog
24th November 2007
<a href="https://AGameAWeek.com/dsdev/colbox_800.png"><img src="https://AGameAWeek.com/dsdev/colbox_400.png"/></a>
Platdude's Retro Collection was first released in November 2007. Each new release will contain a handful of new games.
How many will there be in the end? Who can say!
The latest release, <a href="https://AGameAWeek.com/dsdev/col018.zip">Download Here</a>, contains 18 games from the list below.
Note : If you'd like to play, but don...
Views 101, Upvotes 25  
Daily Blog
Greenie! Blog
22nd October 2007
Most of my remakes seem to fall into a single category, in that they all tend to feature my character Greenie.
To be honest, I'm not sure why I started doing this. It was never something I planned, it just kind of happened that way!
Still, here's a whole page dedicated to that stupid bumbling idiot!

Green's 8-bit Tiny Collection

BlitzCoder, 2005. The 8-bit compo asked us to create games in a 8-bit style. No more than 20 sprites, all of which were 2 colors, and 8x8 p...
Views 139, Upvotes 21  
About , Greenie
26th August 2007
I decided to start a Dev diary here, for all my DS Developing. I figured people would eventually stumble across it, and start reading away at all the fun coding. Either that, or they'll completely ignore these bits, and just download the Experimental stuff like they usually do.
Either way, this is going to be a part dev-diary, part progress report, and part release schedule for all things DS.
I currently have 4 DS Projects on the go. They are Stringy Things, JNKPlat, An Alien Breed type clone,...
Views 81, Upvotes 19  
Daily Blog
90 results 0 1 2 (3)
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