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27th November 2009
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Socoder Newsletter
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Views 26, Upvotes 9  
Daily Blog
17th November 2009
Views 2223, Upvotes 31  
Shoot-em-up , Swirly
12th November 2009
<a href="https://AGameAWeek.com/JNKx15.zip">Download JNKx15 Right Here</a>
A nice neat 36Mb download, with 15 lovely little games included.
Download, Unzip, Play away!


Views 567, Upvotes 19  
Daily Blog
1st October 2009
Friday 25th of September 2009 12:15:21 AM
Name : Thunderskull 4024
Idea : Sokoban-like game with hex-based grid.
OK, first off, not really sure what all the loving of Hexagons is about, but the word Hex is in the suggestion bag about 20-odd times!
Views 35, Upvotes 4  
Daily Blog
22nd September 2009
Having done the DS and Windows editions of JNKSokoban and since the shooty game wasn't really happening, I figured, what the hey, might as well do a phone Sokoban, too.
(hmm.. I never did release the DS one, did I!?)
So, here's the phone one..
<a href="https://AGameAWeek.com/complete/JNK-Sokoban_20090922B.png"><img src="https://AGameAWeek.com/complete/JNK-Sokoban_20090922B_thumb.png"></a>

Views 67, Upvotes 10  
Release
22nd September 2009
Trying to add puzzle elements into a shoot-em-up never seems to work out as well as the idea in your head.
I should know that by now!
And yet, this week, that's what I tried to do.
<a href="https://AGameAWeek.com/complete/Webdings_Fighter_20090922A.png"><img src="https://AGameAWeek.com/complete/Webdings_Fighter_20090922A_thumb.png"></a>

Views 35, Upvotes 11  
Release
22nd September 2009
Views 2616, Upvotes 40  
Shoot-em-up , Experimental
26th August 2009
It's that unexpected time, where I randomly choose to rummage through the bundles of silly game ideas, and pluck out the best/worst!
Let's throw out the spam, and get started.
..
FFS, there's a lot of spam!
Views 32, Upvotes 7  
Daily Blog
7th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

The Home Str...

Views 62, Upvotes 10  
Daily Blog
6th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

10 weeks, 3 ...

Views 61, Upvotes 21  
Daily Blog
5th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

Back to work...

Views 65, Upvotes 8  
Daily Blog
3rd August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

AGame...

Views 83, Upvotes 8  
Daily Blog
28th July 2009
First things first, here's this week's AGameAWeek game.
I've done a few dozen "Get the Greens" before, so I figured I'd keep this one short.
Simply put, get the greens, and avoid the holes.
No enemy this time, just you and the floor, so if you're nice and gentle you could probably get quite far through and score a decent score.
Views 78, Upvotes 13  
Release
7th July 2009
Not much this week, or at least, not as good as Microbes anyway!
I decided to redo Raining Bombs, from a few weeks ago.
The last one was for my Cookie phone, (which has since become a Viewty phone) and this one's for Windows.

Views 130, Upvotes 14  
Release
Microbes Game
29th June 2009
Views 2200, Upvotes 81  
Remake , Shoot-em-up
26th June 2009
Yesterday turned out rather well.
I actually coded a complete game, from start to finish, logo, audio, everything, yesterday.
It's pretty good, and will be our AGameAWeek come Tuesday. (Because, if I posted it today, there'd be nothing to post on Tuesday!!)
Look forward to more shootyshooty stuff!

Views 79, Upvotes 6  
Daily Blog
21st April 2009
Yeay! It's Horizontal Shooter Redux!!
In this first release, there's a few pointers. Read inside for those.
Otherwise, nice and quick, here's a picture.

Views 34, Upvotes 5  
Release
21st April 2009
Views 3398, Upvotes 52  
Shoot-em-up , Swirly , Horizontal Shooter
17th April 2009
H~S~R's coming along, nice and slowly.
As I add each new little thing, I spend about an hour playing with the lovely swooshy swirlyness of it.
Mmmm..
The whole Texture-Buffer-Blurry thing has really added some niceness to the game.
Views 51, Upvotes 10  
Daily Blog
16th April 2009
It's been 30 weeks since I last tackled Horizontal Shooter.
The last time, I used BlitzMax.
It was wonderful, and gave me all manner of nice swirly effects for those lovely background lines.
Mmm..
Views 39, Upvotes 12  
Daily Blog
24th March 2009
Views 2035, Upvotes 32  
Shoot-em-up , Broken
2nd March 2009
Yesterday was spent getting Sokoban to work in BlitzBasic for Windows. It ended up reasonably well, but there's a few things that should be tweaked, including one persons complaint that bundling all 600+ levels into a single pack kinda kills the fun of it.. A dull trek through a long list of simple levels before you even touch on the slightly more difficult levels, does not a fun game make.
So, I'll split them back up into their seperate packs, and give folk a nice selectable menu system.
Views 119, Upvotes 34  
Platdude Retro Collection 2
24th February 2009
A nice and simple game, this week.
<img src="https://agameaweek.com/completeB/2009/Storm_of_Idigidragon_20090224A.png">
Since I'm trying to decide what style Platdude Retro Collection 2 should have, I decided to try out a style in Blitz first, and see how it looks.
You might notice it's still a little Atari 2600.
Views 59, Upvotes 13  
Release
24th February 2009
Views 1855, Upvotes 58  
Idigidragon , Retro , Shoot-em-up
6th February 2009
I've taken onboard a few of AuthenticKaizen's suggestions, and there's now a slightly better edition of Disasteroids available.
<a href="https://agameaweek.com/?Game=33">Same download link, right here</a>
The game's pretty much the same as it was on Tuesday, except with a few added powerups to play around with.
There's also (I forgot to mention this anywhere, but it's in there!!) a "Chill" mode. Hit Tab to start the game, and you play without those litt...
Views 151, Upvotes 8  
Daily Blog
3rd February 2009
This week's Wednesday Workshop <a href="https://socoder.net/index.php?topic=1414">#186</a> was to create a nice Asteroids game.
As I started creating it, I was planning a nice Horizontal Shooter-esque game, with powerups and all kinds of crazyness.
But I ran out of steam midway.
A shame..
Views 45, Upvotes 8  
Release
3rd February 2009
Views 1566, Upvotes 60  
Shoot-em-up , Remake
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