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85 results 0 (1) 2 3
2nd July 2020
Today should be a day for finishing off the week's SmileBASIC game, but.. It's barely started!

Views 103, Upvotes 22  
Daily Blog , Petit Computer , Smilebasic , Nintendo , Switch , Petit Switch , Petitcom4 , Release
29th June 2020
RSKGames has been posting a bunch of comments for some of the older (if you can call games from January and February "Old") Browsercade games.
Let's have a peek!

Views 252, Upvotes 44  
Player Thoughts , Feedback , Browsercade
6th May 2020
Sorry to get you excited, there, but the little dungeon puzzle thing has already been scrapped.

Views 78, Upvotes 17  
Daily Blog , Petit Computer , Smilebasic , Nintendo , Switch , Petit Switch , Petitcom4 , Release
5th May 2020
I started work on a Dungeon Puzzler, last night, on SmileBASIC/Petit Switch.

Views 62, Upvotes 12  
Daily Blog , Planning
20th January 2020
Views 138, Upvotes 23  
Maze , Dungeon
20th January 2020
Suggested by Michael Fernie (feel free to make suggestions!) this week's game sees our unnamed hero searching for the key to the dungeon door.
Carrying only a flaming torch, can you defeat the enemies and reach the exit?
You can Play Take This Torch in the Browsercade, on your Browser, on Desktop, Mobile or Tablet.

Views 129, Upvotes 18  
Browsercade , Release
#1369 - 18th January 2020
Views 18, Upvotes 1  
29th December 2019
A decade is over, and what have I done?
373 games, created a new blogging script for here, rewritten the Socoder forum, started a few new sites and more!
Oh, and a brain tumour!
It's been a wild and crazy decade, and over the next few days I'll be looking back at the best (and worst) games from the decade.
Views 975, Upvotes 7  
Looking Back , 2010s
28th December 2019
A decade is over, and what have I done?
373 games, created a new blogging script for here, rewritten the Socoder forum, started a few new sites and more!
Oh, and a brain tumour!
It's been a wild and crazy decade, and over the next few days I'll be looking back at the best (and worst) games from the decade.
Views 148, Upvotes 8  
Looking Back , 2010s
Finding the Key Pixelart
#1797 - 2nd December 2019
Views 60, Upvotes 11  
Dungeon
29th May 2019
Don't worry, I didn't completely abandon the Shoebox!!

Views 74, Upvotes 11  
Shoebox , The Quest
Walls Blog
31st December 2018
Added Top Down Walls for dungeons and mazes and whatnot.
These walls are based on the walls I created about a decade ago, for Alien Deathmatch, and come in 4x4 sheets of tiles, with wall paths that should cover the majority of wall requiring purposes.
If you're in need of more specific tiles, you'll just need to improvise.
Hopefully they come in handy for future wall-based projects!
Views 83, Upvotes 9  
Jnksg Blog
Escape Pixelart
#1422 - 22nd November 2018
Views 48, Upvotes 11  
Dungeon , Basic
Getting Taller Pixelart
#1360 - 21st September 2018
Views 78, Upvotes 20  
Doctor
#1251 - 4th June 2018
Views 85, Upvotes 23  
Game , Jnkplat
16th May 2018
I haven't got much planned for this week's game, yet.
I was first waiting to see if a Buffer Drawn Tilemap might be workable, but it seems that it's going to be a missing feature on 3DS.

Views 46, Upvotes 9  
Daily Blog , 562
#1131 - 4th February 2018
Views 129, Upvotes 25  
Dark
25th October 2017
Each week, Player's pass their thoughts on the crazy random games I make, and I go over their comments, commenting on their comments.
It's a Comment-o-Rama!
If you want to join in. Comment!!

RSKGames

Overview: Endless dungeon exploration with huge amount of monsters to kill. All the monsters have escaped from the ''The Dangerous World of Castles''(TDWOC) to inhabit the dungeons.

Views 174, Upvotes 20  
Player Thoughts
23rd October 2017
Views 1204, Upvotes 57  
Shoot-em-up , Castles
23rd October 2017
The monsters return in this crazy dungeon romper.

Views 213, Upvotes 31  
Daily Blog
Focus Day Blog
22nd October 2017

Developments

I decided not to work on the Framework, yesterday, and instead focus on the more immediate issues.

Views 73, Upvotes 5  
Daily Blog
21st October 2017

Developments


Things are looking great for this week's game.
The balance is now just-right, and I'm getting more or less similar scores on each play-through, which is usually my sign that I've done a decent job at making the thing play at the same level each time.

Views 114, Upvotes 15  
Daily Blog , 2018 Framework
19th October 2017
I imagine future Daily Blog posts might end up reading roughly the same way, for a while..
"Today, I coded more of my new Framework..."
and that's about it!

Views 23, Upvotes 5  
Daily Blog
18th October 2017
I really need to finish off this week's game!

Views 19, Upvotes 3  
Daily Blog
15th October 2017
Enemies are currently letter x's whilst bullets are letter o's.
The game is nice and fast, and as RSKGames suggested in a comment, it does indeed have a "World of Castles" vibe going on.
The regular AGameAWeek deadline is pretty much imminent, so I think I'm going to let it whoosh past, and instead give the game the attention is deserves.
Chests and Treasures and Hearts and Potions and a whole bunch of evil do-ers roaming around the dungeon.
That's probably the best w...
Views 24, Upvotes 4  
Daily Blog
15th October 2017

Developments

With the basic dungeon generator up and running, I spent most of yesterday adding in enemies.
At the moment, the game is FAR too difficult, and definitely needs some kind of balancing.


Views 127, Upvotes 8  
Daily Blog
85 results 0 (1) 2 3
Site credits : Jayenkai, one crazy fool who has far too much time on his hands.
(c) Jayenkai 2023 and onwards, RSS feed

AGameAWeek - Games by Jayenkai