This Week...
Blog
5th September 2010
Um..
Still relaxing! We're currently inside Jay's Month Off, so there's no game this week. Meanwhile, I'm playing around with a few bits of tech. Views 9, Upvotes 3
Daily Blog
Y2:W51 - Kee Bo Ard
Blog
16th August 2010
Kept the random title.. It'll do!
Not sure if it works better as "Kee, Bo and Ard", or just "Kee Bo Ard", but either way, here we have it! Kee, Bo and Ard must all be guided through the maze. They have to collect all the pickups, and once they're all done, you can progress to the next level. <a href="https://AGameAWeek.com/complete/Kee_Bo_Ard_20100817B.png"><img src="https://AGameAWeek.com/complete/Kee_Bo_Ard_20100817B_thumb.png"></a> Hit Z/X to switch bet... Views 77, Upvotes 10
Release
20th July 2010
This week's game came out a whole lot better than I'd expected it to.
It's still not fantastic, but given that the game only just started to fall into place yesterday, it's not turned out so bad. <a href="https://AGameAWeek.com/complete/Chuffed_Tracks_20100720A.png"><img src="https://AGameAWeek.com/complete/Chuffed_Tracks_20100720A_thumb.png"></a> <a href="https://AGameAWeek.com/complete/Chuffed_Tracks_20100720B.png"><img src="https://AGameAWeek.com/com... Views 92, Upvotes 18
Release
#200!!!
Blog
13th July 2010
Is it really 200, already?! Blimey!
The quickly made retrospective "look at what you've done" post..I started writing games as a kid, went through school making silly games, and ended up with not-much-at-all to show for it. <img src="https://AGameAWeek.com/complete/JNKPlat_5_:_Resurrection_20020910A_thumb.png"> <img src="https://AGameAWeek.com/complete/JNKFruit2K2_20020807A_thumb.png"> Views 29, Upvotes 8
Daily Blog
30th June 2010
Am I still doing that 90 minute thing?!
*shrugs* Seems to have faded out a bit. Oh well, no matter.. Today I spent about 2 hours working on this. Views 31, Upvotes 3
Daily Blog
Y2:W40 - Boing Again
Blog
1st June 2010
This week's game didn't quite turn out as well as expected.
We'll call this week a fail, I think! Still, you could probably play it once, if you could be bothered, and then delete it in a slight rage that you played something that wasn't all that good! <a href="https://AGameAWeek.com/complete/Boing_Again_20100601A.png"><img src="https://AGameAWeek.com/complete/Boing_Again_20100601A_thumb.png"></a> Amiga's Boing Ball bounces around the platform le... Views 72, Upvotes 14
Release
14th May 2010
A couple of days ago I posted my first test compilation of a Mac game.
I asked for test-based feedback, and absolutely nobody responded, whatsoever. We're just going to have to go for the "Worked on mine, *shrugs*" approach for these!! Today, I'm rereleasing the game from Wednesday with a quick fix, and also releasing a bunch of other games that I've written in BlitzMax. We've also got JNKPlat and Gravity Bombs to come, but I want to tweak those a little before I rerelease them. Any... Views 32, Upvotes 8
Daily Blog
23rd March 2010
Awww
This week I've been ill, and between website tweaks, and lying in bed half-dead, I've not really had time to get anything done. This morning, I managed to wake up, and was bright and alert. I figured it was probably a good chance to get something done, so I grabbed the half-assed sprites, popped them into an engine, and got them running in a right facing direction. Adding random pipes, and the ability to jump over them, I'd made a 1980's... Views 55, Upvotes 4
Daily Blog
Mailbag!
Blog
18th March 2010
August 26th 2009
That's the last time I did a Mailbag post! Blinkin' eck! Over the past 6/7 months, I've occasionally dipped into the mailbag and plucked out little snippets, but I figured it was about time I did a proper one. Views 31, Upvotes 5
Daily Blog
16th March 2010
Views 3212, Upvotes 31
Mar10
,
Remake
16th February 2010
aka BadgeBox, because I kept changing it's name, but forgot to update the exe's title! d'oh!
A nice simple maze game, with health points and power points. Collect the gems to up your health and power, and collect Badges to increase your abilities. If you manage to collect the four outer "Cornerstone Badges" you'll open up an exit in the level, which completes the game. Views 53, Upvotes 5
Release
Box's Adventure
Game
16th February 2010
Views 2417, Upvotes 28
Adventure
,
Quest
,
Whoops
,
Misnamed Exe
15th February 2010
The current name of this game is "Box's Adventure", but that might change.
Or I might be lazy and not change it! <a href="https://socoder.net/uploads/1/Boxs_Adventure_(Screenshot_15_Feb_2010_131242).png"><img src="https://socoder.net/uploads/1/Boxs_Adventure_(Screenshot_15_Feb_2010_131242)_thumb.png"></a> In this shot, you can see the following. Views 29, Upvotes 4
Daily Blog
8th February 2010
MadTinkerer's Net is now ingame.
Simple method of adding it, there's a small blob in the middle of the screen, lining up with the mouse's X position. The player holds Right mousebutton, and the small blob grows into a little basket/net. The player collects 3 red pods and gains "Love" magnet mode. Views 89, Upvotes 4
Daily Blog
8th December 2009
Nothing magical, this week, more a game that was started but didn't really go anywhere.
If I had enough time this week, I'd have scrapped it and started something else, but it's been a bit of a tight week, time wise.. So.. Well, here it is! <a href="https://AGameAWeek.com/complete/Traffic_Cones_20091208A.png"><img src="https://AGameAWeek.com/complete/Traffic_Cones_20091208A_thumb.png"></a> Race around the 12 beautifully detailed (in traffic cones) race tracks... Views 48, Upvotes 10
Release
27th November 2009
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Socoder Newsletter -=-=-=-=-=-=-=-=-=-=-=-=- Views 26, Upvotes 9
Daily Blog
16th October 2009
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Socoder Newsletter -=-=-=-=-=-=-=-=-=-=-=-=- Views 22, Upvotes 2
Daily Blog
Tower of Druaga...
Blog
13th October 2009
Thursday 8th of October 2009 01:46:19 PM
Name : Nam Idea : May I suggest a "Tower of Druaga" mode for Arcade Slots? It's been a long while since I played inside the Arcade Slots source. Views 29, Upvotes 4
Daily Blog
13th October 2009
The last time we tried Munky Blocks we had 1 munky and many blocks. Munky had to collect the blocks, piece them together to form coloured areas, and blammo, they vanished.
This time, we only have one block. Munky needs to pick up that block, and place it on top of the red button, to open up the red exit, and then he can leave. A simple enough concept, but one that took so long to build I didn't really have time to build a decent set of levels. Views 69, Upvotes 10
Release
5th October 2009
I think that's everything!!
hmmm.. I added the last (earliest!) stuff into the archive today, and I think I've pretty much done all the PC stuff, now. (URL "https://AGameAWeek.com/GameList.php?ShowJust=159"><img src="https://AGameAWeek.com/complete/JNKFruit2K3_20030818B_thumb.png"> Views 21, Upvotes 7
Daily Blog
Kasino Green... ?
Blog
16th September 2009
Tuesday 15th of September 2009 03:07:08 PM
Name : redmoth Idea : invent a new gambling/casino game A few years ago (2004!!) I created Kasino Green. It was supposed to sit alongside StringyThings (a nice collection of Word games), and be a similarly nice collection of Casino games. Views 34, Upvotes 4
Daily Blog
No Game.. Probably..
Blog
13th September 2009
I'm sat here at 11pm on Sunday night, trying to think of a game for Tuesday.
It's not happening.. I've spent all week long adding games to the archive. That's to say, I've spent all week playing all my old games, and having a whale of a time.. I guess that has a disadvantage, being that I haven't coded jack all, all week. Views 81, Upvotes 33
Daily Blog
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