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Don't Cry Pixelart
#597 - 19th August 2016
Views 116, Upvotes 31  
Catchphrase , Spilt Milk
#591 - 13th August 2016
Views 110, Upvotes 18  
Spots , Running
Snake!! Blog
13th August 2016

Developments


Yesterday I made a Snake engine..

Views 12, Upvotes 1  
Daily Blog
Catch The Ball Pixelart
#581 - 3rd August 2016
Views 211, Upvotes 21  
Sports , Football
3rd August 2016

Developments


Yesterday I made a proper start on this year's advent Collexion.

Views 11, Upvotes 1  
Daily Blog
#522 - 5th June 2016
Views 103, Upvotes 19  
Jnkplat , Game
5th June 2016

Developments


The Fishy game is getting a little closer.

Views 9, Upvotes 1  
Daily Blog
Got You Now Pixelart
#517 - 31st May 2016
Views 34, Upvotes 6  
31st May 2016

Developments


I don't normally do that sort of thing!!

Views 12, Upvotes 2  
Daily Blog
24th March 2016

Developments


Not much coding, and a whole lot of sleeping!

Views 17, Upvotes 2  
Daily Blog
12th March 2016

Developments


Spent most of yesterday catching up on sleep!! ZZZzzzz..

Views 14, Upvotes 2  
Daily Blog
16th February 2016

Developments


Horizontal Shooter's reborn in the form of (URL "https://AGameAWeek.com/0359">Deconstructed Horizons!)

Views 28, Upvotes 1  
Daily Blog
25th December 2015
Beta Collexion was my Advent Calendar of Games for 2015. 26 wonderfully playable little games, all wrapped in a lovely giftwrapped bundle.
The games are now unlocked, and can be played at any time.
Beta Collexion can be found <a href="https://AGameAWeek.com/GameList.php?ShowJust=352">here, in the Jayenkai Archive.</a>
You can <a href="https://AGameAWeek.com/complete/Beta_Collexion_20151123.zip">Download it for Windows</a>, Play it in your <a href="https://gamejo...
Views 17, Upvotes 4  
Daily Blog
12th December 2015
Beta Collexion is my Advent Calendar of Games for 2015. 26 wonderfully playable little games, all wrapped in a lovely giftwrapped bundle.
Beta Collexion can be found (URL "https://AGameAWeek.com/GameList.php?ShowJust=352">here, in the Jayenkai Archive.)
You can (URL "https://AGameAWeek.com/complete/Beta_Collexion_20151123.zip">Download it for Windows), Play it in your (URL "https://gamejolt.com/games/beta-collexion/109096">browser via GameJolt), Play it on (URL "https://www.ouya.tv/gam...
Views 7, Upvotes 2  
Daily Blog
10th October 2015

Developments


(URL "https://AGameAWeek.com/wp-content/uploads/2015/10/WP_20151009_12_56_27_Pro.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2015/10/WP_20151009_12_56_27_Pro-576x1024.jpg" alt="WP_20151009_12_56_27_Pro" width="576" height="1024" class="alignnone size-large wp-image-5093" />
We got a new front door, yesterday, and also had a couple of visitors to the house, too.
Which, of course, means I didn't get any of ...
Views 9, Upvotes 2  
Daily Blog
4th October 2015

Developments


Did I miss a day?!
Yeah, I basically didn't want to make a "Still full of flu!" post, so.. I didn't!
Anyhoo, back to coding, and Karl's Tiny Adventure (which is next on the fixup list) has a bit of a bug in it, when played on the GameStick.
Views 8, Upvotes 2  
Daily Blog
18th August 2015

Developments


Yesterday's task was to get basically collectables, items, that kind of thing to work properly.
I haven't yet added the whole lot, but thought that one useful "collectable" might be a checkpoint.
( width="560" height="315" src="https://www.youtube.com/embed/TOm4G0M6BSI" frameborder="0" allowfullscreen>>
Views 18, Upvotes 3  
Daily Blog
31st July 2015

Developments


The next edition of SpikeDislike3 will come with 5 brand new themes, each with a unique playstyle.
In much the same way that SpikeDislike2 had it's Barry the Bee and Sheep Goes Right themes, this one will include a batch of themes that all mess about with the controls, and do things a little differently.
The first attempt is, of course, the classic "Chase the Train" mode, which you might remember from the (URL "https://www.youtube.com/watch?v=JcbquXypuwc">Mastertr...
Views 8, Upvotes 3  
Daily Blog
Catch Him Pixelart
#184 - 3rd July 2015
Views 61, Upvotes 15  
Platizen , Burglar
3rd July 2015

Developments


My Socoder site has been mostly inaccessible for about 18 or so hours, now.
I'm trying to sort it out, but there seems to be something wrong with the file system on the server. It's acting very strangely.
I've asked GoDaddy to do a server-restore, but if things are still.. .. weird.. I'll have to ask for a complete overhaul of my server. Very strange behaviour.
Due to all of that madness, I've had little/no time to code anything. I spent what little time I...
Views 12, Upvotes 3  
Daily Blog
1st July 2015

Developments


For all that I've done over the years, I rarely get noticed. I'm ok with that, but other people see "Made LOADS of games, never got noticed" as some kind of terrible failure.
Instead, I see it as just a fun little hobby, and I continue to do what I do because I still get enjoyment from it, after all these many many (many!) years.
Recently, somebody stumbled onto my site. I'm not sure how, whether it be via my GameJolt archive, or something to do with SpikeDislike3,...
Views 33, Upvotes 2  
Daily Blog
Catching Crabs Pixelart
#161 - 10th June 2015
Views 59, Upvotes 15  
Vehicle , Wildlife
10th June 2015

Developments


Well it's about sodding time!!!
After just over a week and a half, Invisible Munky 2's finally gotten through Apple Review, and is now available on the AppStore.
Unfortunately, for some bizarre reason that I've not yet tracked down, the "Promo Codes" button appears to be completely missing from iTunesConnect.
For this game, I was hoping to dish out a few promo codes to folk with different devices, to ensure the game runs as it oughta on those iPhings. Due to m...
Views 14, Upvotes 3  
Daily Blog
4th May 2015

Developments


I spent a lot of yesterday faffing about with the "Start" screen of SpikeDislike3.
At first I intended to have a giant spike be in the center of the screen, and in fact that's what happened for quite a while, but .. I'm not sure why, but I decided to switch to circles instead.
Reusing my generic stripy circle from my basic menu meant I didn't have to redraw anything, and the new "Start" screen looks rather neat. .. or at least, for something I've done, it does!
Views 23, Upvotes 4  
Daily Blog
#99 - 9th April 2015
Views 105, Upvotes 21  
Tv , Catchphrase
23rd March 2015
I say "slow", but of course, I mean "Slow in the realm of AGameAWeek!"
I've been working on Invisible Munky 2 for nearly THREE WEEKS, now! Blimey, that went fast!
I'm currently working on building levels, and trying to keep the momentum of the game flowing in a decent manner. I'm also trying to add a decent mix of music, but it's all kinda samey. I might have to head in a completely different melodical direction, or something. *shrugs* Not sure!
Anyway, the game currently contains 9 leve...
Views 16, Upvotes 2  
Daily Blog
Gone Fishin Pixelart
#52 - 21st February 2015
Views 107, Upvotes 17  
Wildlife
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