Search
Sections
System
Sort
Date
434 results 0 1 2 3 ... 14 (15) 16 Prev Next
8th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up.
If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better
The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up.
Anyhoo, this is a n...
Views 88, Upvotes 5  
Daily Blog
6th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up.
If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better
The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up.
Anyhoo, this is a n...
Views 31, Upvotes 3  
Daily Blog
21st August 2010
Tuesday, Fred the Parachuting Flea.
Needs a few "I didn't get that!!!?" kinda tweaks, but it otherwise working nicely.. If I drop dead tomorrow, at least the game's ready for release
Views 23, Upvotes 6  
Daily Blog
20th July 2010
This week's game came out a whole lot better than I'd expected it to.
It's still not fantastic, but given that the game only just started to fall into place yesterday, it's not turned out so bad.
<a href="https://AGameAWeek.com/complete/Chuffed_Tracks_20100720A.png"><img src="https://AGameAWeek.com/complete/Chuffed_Tracks_20100720A_thumb.png"></a> <a href="https://AGameAWeek.com/complete/Chuffed_Tracks_20100720B.png"><img src="https://AGameAWeek.com/com...
Views 92, Upvotes 18  
Release
20th June 2010
On Friday I had a really rather productive day, and managed to build up my iPhing knowledge quite a fair bit.
I didn't have enough time to do a 90-minute thing, though, and am quite disappointed by that.
Saturday came and went, with most of the kitchen getting it's new ceiling up, and no 90-minutes being spent, again!
Dangit.
Views 18, Upvotes 4  
Daily Blog
9th June 2010
I'd planned to make a NeonPlat post, this morning..
But then, I've also planned to do WarioWare on Wednesdays..
.. and then there's the Music thing, which I've also decided to do on Wednesdays.
...
Views 24, Upvotes 4  
Daily Blog
4th May 2010
I've a couple of new games ready, but what day should I be aiming for?
Monday's Ninty's day, Tuesday's AGameAWeek day so I'm already busy with that.. Maybe Wednesday for my Wario games?
*shrugs*
Views 10, Upvotes 4  
Daily Blog
2nd May 2010
2beegames.com has, since May 1st, become IndiePub, but haven't bothered to claim indiepub.com domain, or indiepub.co.uk, or .net, or.. well.. whatever.

For the past month or two, they've been banging on and on about their all-new coming soon site, and how amazing and new it'll be. They were originally going for a nice bright yellow theme, with all nice sparkly-ness, and instead seem to have settled on kind of dull desaturated brown/orange theme, along with a complete identity change.
S...
Views 19, Upvotes 3  
Daily Blog
4th March 2010
Oh dear, I'm WAY behind, this week.
I spent most of yesterday doing odd little bits of behind-the-scene Socoder stuff, so I'm a wee bit behind.
Then, today, something that should've been a 10 minute job ended up taking AGES to do!
I hate things like that!
Views 32, Upvotes 5  
Daily Blog
15th February 2010
Eeek..
It's scary to even consider this, but there's no free-forming games for a while.
We're in a zone now, and I can't stop it even if I tried!
Tomorrow's game is about ready, although I'm still missing 4 little parts that I might wimp out on!
Views 37, Upvotes 4  
Daily Blog
10th January 2010
<a href="https://socoder.net/uploads/1/argh.png"><img src="https://socoder.net/uploads/1/argh_thumb.png" style="float:right"></a>
Because there may or may not have been resulting copyright issues, I've left this post on the backburner until the magazine went off the shop shelves. Usually I'd happily scan in a bit of a page if my games are mentioned, but this time it's a whole entire page, and that's a completely different kettle of fish. (Although, to be fair, I'...
Views 187, Upvotes 18  
Reviewed , Media
20th October 2009
This week, due to popular demand, Blockman's Getting More.
As you may have read, I attempted a new art style (fweeDee!!) last week, which really didn't work out at all.
So, this week I'm aiming for the Pseudo popped-out-a-bit art style, and all seems happy in the world of Blockman.
<img src="https://socoder.net/uploads/1/blockmangetsmoreb.png">

Views 27, Upvotes 4  
Daily Blog
6th October 2009
Same game, different system.
I started working on the Munky Portal thing this week, but it didn't really happen.
A shame.
No matter, because it gave me just enough time to remake Blockman Gets and pop it onto the DS.
Views 452, Upvotes 20  
Release
6th September 2009
RPG
Here's what's done.
1. Characters
2. Main character
Views 12, Upvotes 4  
Daily Blog
9th August 2009
With the nice big experimental writeup complete, I figured we'd get a boost in visitors.
Want to see the results?!!
See inside!!
Views 29, Upvotes 12  
Daily Blog
6th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

10 weeks, 3 ...

Views 59, Upvotes 20  
Daily Blog
4th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

Alien...

Views 39, Upvotes 6  
Daily Blog
3rd August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

AGame...

Views 81, Upvotes 7  
Daily Blog
26th July 2009
I started a game, today.
It was going to be a nice maze thing, but..
Well, I attempted to do it in 3D, and as you're probably well aware, I can't really do things in 3D!
It all went pair shaped!
Views 30, Upvotes 5  
Daily Blog
9th June 2009
I've about 20-odd projects on the go, this week, so you'll have to excuse the lack of blog entries, and even a decent AGameAWeek game.
Most of this week was spent trying to roll a dice! (die, whatever)
I figured that, with 4 frames per roll, I'd need around about 200+ frames of animation.
I tried to work out all the animations, and it drove me crazy!
Views 76, Upvotes 5  
Release
Ball Push Game
26th May 2009
Views 2041, Upvotes 38  
Balls , Tap , Aim
26th May 2009
Views 2176, Upvotes 32  
Tap , Aim , Movie
18th May 2009
I haven't started it yet!
Uhoh!
This week's Wednesday Workshop (#201) asks us to create a game within a 3 hour limit.
Looks like I'm aiming for that, then!
Views 30, Upvotes 5  
Daily Blog
17th April 2009
H~S~R's coming along, nice and slowly.
As I add each new little thing, I spend about an hour playing with the lovely swooshy swirlyness of it.
Mmmm..
The whole Texture-Buffer-Blurry thing has really added some niceness to the game.
Views 49, Upvotes 9  
Daily Blog
14th April 2009
So, Red Dwarf.
I know there's a lot of complainers out there, but I loved it.
OK, it wasn't old Dwarf, and it really missed the laugh-track.
But that was good!
Views 20, Upvotes 5  
Daily Blog
Pipe Rats Blog
7th April 2009
A bizarre mismash of random thoughts this week, alongside an eventual plan of action, and only a day to impliment it!!
woot!

Views 129, Upvotes 11  
Release
23rd September 2008
Due to all manner of obscure things happening this week (A HD Crash being one of them..) this week's effort isn't anywhere near as good as last week's!!
Still, a game's a game, even without a titlescreen, music, sound, an ending, scores, or anything else like that..
..
*cough*
Views 76, Upvotes 10  
Release
434 results 0 1 2 3 ... 14 (15) 16 Prev Next
Site credits : Jayenkai made this.
(c) Jayenkai 2023 and onwards, RSS feed

AGameAWeek - Games by Jayenkai