A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
every week,
unless exhausted!
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Blog
  15th September, 2018
I've spent the past few hours getting the majority of the Foldapuz website up and running.
Simple drop down menus, and a whole lot of Javascript, and the thing seems to be fairly functional.

If you're into your Pen 'n' Paper puzzles, you might enjoy it!

More games to come, once I've decided what they are.
Views 12, Upvotes 2
Daily Blog
Blog
  15th September, 2018
Today should really be about making some new levels with yesterday's new tiles.

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Views 20, Upvotes 3
Daily Blog , 575 , Jnkplat2018
Blog
  14th September, 2018


You wouldn't believe how much time I've spent, today, trying to get the Bat movement to work right!

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Views 31, Upvotes 4
575 , Jnkplat2018
Blog
  14th September, 2018
Lots of "More" planned for today.

More levels for JNKPlat.
More tiles for JNKPlat.
More puzzles for Foldapuz.

Lots and lots of more!

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Views 38, Upvotes 5
Gamedev , 575 , Jnkplat2018
Blog
  13th September, 2018
Oh dear..

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Views 26, Upvotes 3
575 , Jnkplat2018
Blog
  13th September, 2018


Another 4 levels of JNKPlat were made, yesterday. Nice and big proper levels that should take a few minutes to solve, assuming you manage them in the right order!

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Views 35, Upvotes 5
Daily Blog , 575 , Jnkplat2018
Blog
  12th September, 2018

...is the apparent name for the foldable booklet of puzzles.

Today I need to decide if I'm going to continue to work on FoldAPuz, or take the time to work on more JNKPlat levels.
Or, perhaps I should work on both of them!?!

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Views 46, Upvotes 3
Daily Blog , Foldapuz
Blog
  11th September, 2018

Click for Fullsize


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Views 66, Upvotes 3
Daily Blog , Foldapuz
Blog
  10th September, 2018
I *think* the "Lost Levels" error might've been to do with me trying to save too much data at once. The framework's save got mixed up with the level editor's save, and the data simply vanished into the ether.

I've added a "Saving" display, so that the user can't do anything whilst the save's happening. Hopefully that should solve the issue, but I'll be keeping a watchful eye on my levels!!

In the meantime, I'm ploughing ahead, and now have 16 tutorial'y levels.
I'll be adding another set of 4 tutorial'y levels, but after that the player will be left to stumble through the chaos themselves.
Views 25, Upvotes 3
575 , Jnkplat2018
Blog
  10th September, 2018
Somehow I've lost all the levels that I made, yesterday.
This is going to require some complicated hunting to figure out why!!
Dun-dun-durrrr..
Views 21, Upvotes 3
575 , Jnkplat2018
Blog
  10th September, 2018
As well as JNKPlat, I've the following few projects going on in the background.

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Views 11, Upvotes 2
Daily Blog
Blog
  9th September, 2018

View on YouTube

Just a quick video to show how easy it is to edit levels.
Oh, and all the audio's in, too!
Views 17, Upvotes 3
575 , Jnkplat2018
Blog
  9th September, 2018
There are currently 4 levels in the game.

Last night I started popping the audio into the game, and thankfully nothing's broken! (I was a little worried about memory!)

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Views 19, Upvotes 3
Daily Blog , 575 , Jnkplat2018
Blog
  8th September, 2018

View on YouTube

The level above was created using the 3DS edition of the game.
In fact, a whole 4 level pack was created, then swiftly backed up to the PC, in case anything breaks!!

4 Levels, and a successful first proper pack!

I will, of course, need to create a few simpler packs for the start of the game, but this is a nice and complex level, and should be roughly the size of most of the levels in the game.
Views 75, Upvotes 3
575 , Jnkplat2018
Blog
  8th September, 2018
The level select menu is almost up to a usable state.

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Views 15, Upvotes 2
Daily Blog , 575 , Jnkplat2018
Blog
  7th September, 2018
At some point, I need to start making some actual levels for the game.

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Views 25, Upvotes 4
Daily Blog , 575 , Jnkplat2018
Blog
  6th September, 2018


This has been one heck of a long journey!!

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Views 28, Upvotes 2
575 , Jnkplat2018
Blog
  6th September, 2018
Yesterday I continued to work on the Multi-Coloured Print exporting functionality on my PixelArt to STL tool.

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Views 24, Upvotes 3
Daily Blog
Blog
  5th September, 2018
1. Having to compress level data, to shave a few hundred kilobytes of data that can't quite fit into the memory of the 3DS without it crashing, but then it being perfectly happy to have about 7Mb of audio crammed in.

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Views 51, Upvotes 4
Daily Blog
Blog
  4th September, 2018


Those blocks need shifting.
Get back to work.

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Views 36, Upvotes 5
Release , 576
Site credits : This was all done by Jayenkai
(c) Jayenkai 2017 and onwards.
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