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Blog
  26th December, 2018
I've a few tweaks to make on the HTML5 framework. Hopefully I can get the multitouch to work right on iOS Safari.

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Views 58, Upvotes 1
Daily Blog , 2018 Framework
Blog
  24th December, 2018
I'll be taking the day off from the usual stuff, today.
If I have time, I might see about posting RSKGames' "Top AGameAWeek Games 10 of 2018", later, but that'll be entirely dependent on how the day goes.
In the meantime, I'll try to treat myself to a day away from computery things, and spend some much needed time with my family. My sister's come home for Xmas and it's not been a very good year for her, so..

.. Yeah, family time.

Have a wonderful day, everybody.
Views 61, Upvotes 2
Daily Blog
Blog
  24th December, 2018
Palettes are vaguely integrated into the engine.
For the meantime, the palette simply forces any colour drawing to be selected from within a selection of predetermined colours.

Due to the way JavaScript's canvas drawing works, the effect isn't 100%, with all manner of anti-aliasing getting in the way of things.
A better option would be to draw the spritesheet, then do a second pass, forcing each individual pixel to be from the chosen palette.

.. Another day, perhaps.



Meanwhile, I've also added Festive Lights, because it's Xmas!
Views 0, Upvotes 0
Jnksg Blog
Blog
  24th December, 2018
I think I definitely need to start integrating more mouse controls into my games!!

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Views 31, Upvotes 1
Daily Blog , 2018 Framework
Blog
  23rd December, 2018
I've still yet to get online scoreboards working, but for the meantime, this is the current version of the Emscripten based framework running Generic Snake Clone.

You can Play it in your Browser here!

Things should work fine in most browsers, but as with all things, Edge/Internet Explorer is a no-go!!

It should also run on iOS/Android, although the game doesn't use any mouse/touch input, so will be completely unplayable. Sorry about that!!
Seems I haven't added decent mouse controls to my games for AGES!!

Let me know how it goes.
Views 6, Upvotes 1
Daily Blog
Blog
  23rd December, 2018


Added Invaders to go with the earlier Spaceships. They seem ok, but like the spaceships, start to look off when drawn too large.

The invaders are drawn on tiny 2x2 spritesheets of their own, which should animate quite nicely if you like that sort of thing.
Views 0, Upvotes 0
Jnksg Blog
Blog
  23rd December, 2018
Another new/classic game.
Futoshiki is another sudoku-like puzzle. Each row and column contains all numbers 1 to 5. You must use the arrows to help guide the numbers.
An arrow always points between a high number and a lower one.
This is probably the fourth puzzle which makes use of the Wordoku premade 5x5 layouts!

I might enhance this game to include 6, 7 or 8 sized layouts, but I'll need to make some larger layouts, first.
Views 0, Upvotes 0
Foldapuz Blog
Blog
  23rd December, 2018
Yesterday was a horror show!!

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Views 16, Upvotes 2
Daily Blog , 2018 Framework
Blog
  22nd December, 2018


Added Geometric Shapes which can be great for simple design additions.

With a large variety of options, you should be able to come up with some fairly decent shape options, which can then be used in logos, icons and other such design elements.
Views 0, Upvotes 0
Jnksg Blog
Blog
  22nd December, 2018
Spent a good couple of hours on one tiny little task, yesterday!

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Views 27, Upvotes 1
Daily Blog , 2018 Framework
Blog
  21st December, 2018


Added Wiggloids, which seem a bit odd and occasionally a bit phalic-like!

They're supposed to be much more interesting, but my generating knowhow ran out about halfway through!
Maybe in the future I'll come back and rejig them to be a bit better.
Views 0, Upvotes 0
Jnksg Blog
Blog
  21st December, 2018
With only a few days of Advent remaining, it's time to think ahead for future plans.

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Views 16, Upvotes 1
Daily Blog
Blog
  20th December, 2018
I started off the day by removing the single pre-drawn fence on Rebordered. Without the border, the game's now a bit harder. The one little border was making the whole puzzle a lot simpler than it should've been.

Next, I added Kakuro. Each of the triangles hold a number, containing the total sum of the next few cells, either to the right or below.
Your job is to fill in the digits.

I'm not 100% convinced these are solvable, as I've yet to properly tackle one myself, but I'm sure I'll find out eventually. The puzzles are all over the internet, so I guess there must be some kind of logic to these, right!?

If you attempt any of the Kakuro puzzles, do be sure to let me know if they work!
Views 1, Upvotes 0
Foldapuz Blog
Blog
  20th December, 2018
25 games and counting. Yikes!

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Views 15, Upvotes 1
Daily Blog , Foldapuz
Blog
  19th December, 2018


Added Fluffy Clouds which are a bit less fluffy than I'd like, but do the job well enough.
The generator features a couple of options to switch between solid and fluffy clouds, so should be fairly useful in a bunch of different scenarios.
Views 0, Upvotes 0
Jnksg Blog
Blog
  19th December, 2018
Added Rebordered.. Should probably call it "fences" but the sillier name seemed to go well with the font I found.

Thanks to Tom Murphy for the wonderful fonts.

Reusing the puzzle layouts from Wordoku, your task is to draw borders around groups of the silly faces/objects/etc, in such a way that all 5 symbols exist within each area.
Views 0, Upvotes 0
Foldapuz Blog
Blog
  19th December, 2018
The time of Advent is nearly over, and BOY am I glad!!

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Views 67, Upvotes 2
Daily Blog
Blog
  18th December, 2018
You can Download Lazy Man's 3DS Theme Generator here, but you'll need a couple more utilities on your system to make full use of it.


Editing Themes


To edit 3DS Homebrew Themes, you'll need a decent editor. I use the editor "Usagi"
You can download that here
For reference, the version I use is v1.0.12.1 - I'm not sure if there are other (better or worse) editors available, as I found this one and was comfortable using it.

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Views 73, Upvotes 1
Dev Tools
Blog
  18th December, 2018
Today I need to fight with the 3DS Converter tool and try to make things as smooth as I possibly can.

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Views 15, Upvotes 1
Daily Blog , 3ds Themes
Blog
  17th December, 2018
I've created a theme bundler program which can help create brand new 3DS Themes.
The program's kickstarted a conversion of the Daily Platdude Pixelart images, to be 3DS Theme compatible.
This post will grow as the collection expands.

If this feature proves extremely popular, I might see about integrating them into the actual pixelart posts, somehow, but that's a task for another day.


Moon Creature - #0016

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Views 17, Upvotes 1
Daily Blog
Site credits : All of the above : Jayenkai
(c) Jayenkai 2017 and onwards.
AGameAWeek - Games by Jayenkai