A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
every week,
unless exhausted!
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Blog
  10th January, 2019
The game's really starting to come together, now.

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Views 24, Upvotes 1
Daily Blog , 601
Blog
  9th January, 2019
I ended up putting the three floppy disks back into Futrino, last night.



As much as the game has a different sort of "world", the idea of collecting the three disks to complete a level is still simple enough to understand, and provides the difficulty of having to destroy all the barrels in order to find those disks.

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Views 27, Upvotes 1
Daily Blog , 601
Blog
  8th January, 2019
Weapons are now functioning much better.

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Views 19, Upvotes 1
Daily Blog , 601
Blog
  7th January, 2019
With a single "it follows you around" enemy type in place, I spent a good hour or so trying to find the right feel for the game.

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Views 13, Upvotes 1
Daily Blog , 601
Blog
  6th January, 2019
There's still no baddies in the game yet, but shooting barrels is at least functional.

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Views 43, Upvotes 1
Daily Blog , 601
Blog
  5th January, 2019
I really need to organise some of the recent additions. Foldapuz and the JNKsg Sprite Doohickey still don't have proper links, and I've been saying for AGES that I need a single "Tools" page to deal with all of those.

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Views 43, Upvotes 1
Daily Blog , Waffle
Blog
  4th January, 2019


I added these things to the Sprite Generator, yesterday.

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Views 33, Upvotes 1
Daily Blog , 601
Blog
  3rd January, 2019


Added Geometric Icons, which creates symbols and icons that might be useful in some kind of sci-fi environment, maybe for signage or GUI elements or things like that.

To be honest, they're not as vibrant and recognisable as I'd like. I could probably do a better job, if I spent more than about an hour trying to do it, and might return to them in the future.

Also added Gems, which should be fairly obvious!
Views 0, Upvotes 0
Jnksg Blog
Blog
  3rd January, 2019
I think my head's a bit sleepy, right now!

Must be all the Advent of Creativity that's done me in, or the three or four glasses of Baileys that I had over Xmas!

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Views 16, Upvotes 1
Daily Blog , 601
Blog
  2nd January, 2019
Hmm.. Yesterday didn't go very well at all..

The plan was as such.
1. Design Barrel sprite generator.
2. Put barrels into game, with boxes and crates and other such things.
3. Get the game vaguely playable.

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Views 32, Upvotes 1
Daily Blog , 601
Blog
  1st January, 2019


Added Barrels, and placed them within the Boxes and Crates generator, since they typically tend to have the same kind of function.

Not much more to say about these.
Barrels are Barrels!
Views 0, Upvotes 0
Jnksg Blog
Blog
  1st January, 2019
Spent yesterday fixing up a few issues with the latest Sprite Generator, before getting it all uploaded to the server.

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Views 32, Upvotes 1
Daily Blog , 601 , Jnksg
Blog
  31st December, 2018


Added Top Down Walls for dungeons and mazes and whatnot.

These walls are based on the walls I created about a decade ago, for Alien Deathmatch, and come in 4x4 sheets of tiles, with wall paths that should cover the majority of wall requiring purposes.

If you're in need of more specific tiles, you'll just need to improvise.

Hopefully they come in handy for future wall-based projects!
Views 0, Upvotes 0
Jnksg Blog
Blog
  31st December, 2018
Have a great night. May the end of the year be a little bit less bitter than the rest of the year's been, and lets hope that everything goes well in 2019.
.. It never does, but we can dream!

-=-=-

As the year draws to a close, I guess my "bonus time" must end, too.
It's time to focus on a more realistic AGameAWeek schedule, and start making some decent games once again.

Futrinos will be first, but I doubt I'll get it magically finished by tomorrow, the first Tuesday of the year. Expect it next Tuesday'ish.

From there I've a few games in mind, but if you've anything that you'd like to see, do let me know in the comments below.
Views 19, Upvotes 1
Daily Blog
Blog
  30th December, 2018
The new game needs boxes.
Where can I get boxes?!

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Views 15, Upvotes 1
Daily Blog , 601
Blog
  29th December, 2018


Added Boxes and Crates for all the boxiness.
Crates are always handy in videogames, and these crates come in all manner of shapes and sizes.
.. As long as the shape is square!
Views 0, Upvotes 0
Jnksg Blog
Blog
  29th December, 2018
I thought I was a dab-hand at iPhone "tweaks", but today's issue has be rather flummoxed.

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Views 27, Upvotes 1
Daily Blog
Blog
  28th December, 2018
The first project for the year will be a new version of Futrino.

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Views 40, Upvotes 1
Daily Blog , 601
Blog
  27th December, 2018
Over on Socoder, RSKGames posted a lovely "Top 10 AGameAWeek Games of 2018", so here it is lovingly reproduced with links and pics! (And with extreme apologies that it's taken me a week to get around to doing this!!)

-=-=-

10. Roland Eats a Stale Biscuit


First puzzle game of 2018. If it was not so insanely difficult it will be higher up in the list.

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Views 86, Upvotes 1
Daily Blog
Blog
  27th December, 2018
Hopefully I can get a bit more done, today!

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Views 4, Upvotes 0
Daily Blog
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(c) Jayenkai 2017 and onwards.
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