A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
every week,
unless exhausted!
About Games Music Pixelart Poetry Home Patreon Scores JNKPlat Levels
3323 results
(0) 1 2 3 4 ... 162 163 164 165 166 Next
Blog
  19th January, 2019


Still not 100% sure on the gameplay of this, but it's definitely looking more gamey with those planets added into the mix!
Views 10, Upvotes 1
603
Blog
  19th January, 2019
I'm fairly sure I know what kind of game this is going to be, but trying to find just the right balance between "crazy visual effect" and "fun game to play" will be the challenge over the next few days.

Read More
Views 3, Upvotes 1
Daily Blog , 603
Blog
  18th January, 2019


Added Planets.
Lots and lots of planets, handy for all manner of things.
The "Form" slider will also allow you to generate textures, rather than planet sprite image, which can come in handy for making spinning textured ingame planets.
Be aware, however, that "Repeating Texture" mode is somewhat slow due to all the circles it has to draw!!
Views 12, Upvotes 1
Jnksg Blog
Blog
  18th January, 2019
I *think* something might be interesting...!

Read More
Views 7, Upvotes 1
603
Blog
  18th January, 2019
The Puzzobomb ProcGen isn't going very well. The levels are working, but they're not very hard at all.
No matter what I try, I can't seem to find a good way to make some proper puzzles.

Hmm..

Read More
Views 11, Upvotes 1
Daily Blog , 602 , 603
Blog
  17th January, 2019
Since I created Foldapuz, I've been posting all the updates to a single updates.html file, and.. As much as that's been functional, it's also been growing and growing and growing.

JNKsg (The unnamed Sprite Generator thing) has been created in much the same way, with a similarly expanding updates.html file charting the progress of the site.

Today I decided that's probably not the best way to do it, and so I've taken the contents of both of these update pages and (with a lot of database hacking to falsify their dates!) have archived them into this very blog.
From here on, any interesting additions to either sites will appear at the top of this site, much like any other regular update, but with the addition of specific tags, can easily be accessed directly from either the Foldapuz site or the JNKsg one.

You can find the Foldapuz Blog posts here, and the JNKsg Blog posts here.

Sorted, and with the added ability to comment on the updates, which wasn't possible with the previous basic .html file. Hurray!
Views 17, Upvotes 1
Foldapuz Blog , Jnksg Blog
Blog
  17th January, 2019
Yesterday I started work on a Puzzobomb Level Generator.



Read More
Views 23, Upvotes 1
Daily Blog , 602
Blog
  16th January, 2019
So, what game's next?
With all the Foldapuz development, my head's currently full of little puzzle game ideas that don't quite work (literally) on paper, so I expect the next game to end up being something to do with one of those ideas.

Read More
Views 21, Upvotes 1
Daily Blog
Blog
  15th January, 2019
A slight tweak to the Maths Maze generator, as it was making some puzzles far far too easy.

I've now added a "20 or above" limit to the goal, which should help increase the difficulty level a little, as the previous day's puzzles all seemed to be a little too simplistic.
I might yet tweak it a bit further to avoid repetition, but for now it's good enough.
Views 0, Upvotes 0
Foldapuz Blog
Blog
  14th January, 2019
Today's the day I have to go for my medical, and talk about how bitterly depressing it is being stuck in the house all day, every day.

Everything's been posted early, all daily chores are done, and I'm now going to get a few hours sleep before having to head all the way into the center of Manchester.

Read More
Views 69, Upvotes 1
Daily Blog , Health
Blog
  14th January, 2019
Added Maths Maze. A simple roam around a maze, totalling up scores to reach the target.
Although these puzzles have multiple solutions, the "proper" method should only require four moves.

Aside : It's been a few weeks since a new Puzzle game popped into my head, but lying awake at 3am seems to help!
Views 0, Upvotes 0
Foldapuz Blog
Blog
  14th January, 2019
At around 1am, I was starting to drift off to sleep, when suddenly..
"POUNCE!" A late night idea popped into mind.

Read More
Views 65, Upvotes 1
Daily Blog , Foldapuz
Blog
  13th January, 2019


Shoot the Barrels. Save the World.

Read More
Views 9, Upvotes 1
Release , 601
Blog
  13th January, 2019
Most of the game is now functional, and I'm fairly happy with how it's turning out.

Today will be about Balancing the game, to make it so that I can get further than Level One in Hard Mode!!

Read More
Views 9, Upvotes 1
Daily Blog , 601
Blog
  12th January, 2019
I got a fair amount done, yesterday, and am now nearing the stage that the game's ready.

Read More
Views 35, Upvotes 2
Daily Blog , 601
Blog
  11th January, 2019
Couldn't seem to get much done at all, yesterday.

Read More
Views 56, Upvotes 1
Daily Blog
Blog
  10th January, 2019
The game's really starting to come together, now.

Read More
Views 23, Upvotes 1
Daily Blog , 601
Blog
  9th January, 2019
I ended up putting the three floppy disks back into Futrino, last night.



As much as the game has a different sort of "world", the idea of collecting the three disks to complete a level is still simple enough to understand, and provides the difficulty of having to destroy all the barrels in order to find those disks.

Read More
Views 25, Upvotes 1
Daily Blog , 601
Blog
  8th January, 2019
Weapons are now functioning much better.

Read More
Views 17, Upvotes 1
Daily Blog , 601
Blog
  7th January, 2019
With a single "it follows you around" enemy type in place, I spent a good hour or so trying to find the right feel for the game.

Read More
Views 12, Upvotes 1
Daily Blog , 601
Site credits : If you can see it, Jayenkai did it.
(c) Jayenkai 2017 and onwards.
AGameAWeek - Games by Jayenkai