A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
every week,
unless exhausted!
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Blog
  28th December, 2010
No normal AGameAWeek this Tuesday, but worry not, there's still some games to be played!

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Views 20, Upvotes 1
Daily Blog
Blog
  27th December, 2010
Hello all!

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Daily Blog
Blog
  26th December, 2010
Either it does, or it doesn't!

|update| It no longer does. PlayMyCode.com is no longer a "thing". I'm sad to see it go. |update|

Lemmie know!


Code done using PlayMyCode, a fantastically usable online game creation website, created by one of the Socoder forum members.
Bravo!!!
BRAVO!!!


Long story short : Site first (properly) visited today*, first true look at the language today*, first game created within about 3 or 4 hours.. Given my stumbling over the language, the lack of language docs, and the lack of proper error messages (it's still in beta!) that's really not bad at all!

Next up, get DD to see if he can sort out scaling, 'cos the game doesn't fit on my site's layout!!!

* I've been glancing at it's progress, but didn't have any proper playing time. Today's the first I've been able to sit down and play with the thing.
Views 24, Upvotes 0
Daily Blog
Blog
  25th December, 2010
Think of this as a christmas present.
You can download the Advent sourcecode here
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Views 11, Upvotes 0
Daily Blog
Blog
  25th December, 2010

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Daily Blog
Blog
  21st December, 2010
Hmm.. I forgot to post a "This Week", and a "Suggestion Box", this week, didn't I.
One little tweak to my weekly schedule, and the whole thing goes to pot!

Today's Tuesday, and I won't (again) be posting AGameAWeek, and I'll be forwarding any complaints straight to my spam bin! 21 games, some of which are much more playable than recent AGameAWeek games, all done within the past few weeks. I think that's more than enough to stop you whinging about a lack of AGameAWeek.
Still got about 4 more to go, although I'm still not sure if I'm going to attempt a Xmas Day game. I somehow wanted that one to be slightly bigger/better, but so far I'm not exactly on schedule to do that! (I only just finished today's game about 20 minutes ago!!)
No matter, I'll try to do something!

So, what's coming up?
Well, first up, another little break.
It's Xmas, and I think after all of this month's games, I'm absolutely in need of a break!
So no game next Tuesday (28th).


I'm also going to be totally lazy all next week, so that'll more than likely mean another no-game for the Tuesday after that (4th).

We'll be up and running on the 11th with a nice big remix of Spike Dislike, because that seems to have been a fairly popular one.
um..
.. yeah!
time for me to rest...
By coding those other 4 games!!
Views 0, Upvotes 0
Daily Blog
Blog
  16th December, 2010
What follows is a review from PlayThisThing.com
I screengrabbed it, because they're probably going to fix the "little" thing at the top, and I want to continue to take the piss out of them.

Here's me taking the piss out of them.


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Views 1, Upvotes 0
Reviewed
Blog
  12th December, 2010
Same as, Advent continues right through until Xmas!
Although, whether the advent collection will include a game for Xmas day or not hasn't yet been decided..
If I can manage to do enough, I will, but I won't be spending christmas morning coding anything, so..!

Meanwhile, over the past few days I've been building this.


There's currently 52 tracks in there, and.. well.. It's a start, anyway.
I have other stuff to go in, and extra features/tweaks to make.
A "Song by URL" feature would be nice, as would being able to throw things into little albums, but for now it is as it is.

I'll let you know when I update it!

Tuesday (and other days!) : More Advent
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Daily Blog
Blog
  9th December, 2010
Platdude Hungry!!Read More
Views 6, Upvotes 0
Daily Blog
Blog
  7th December, 2010
This week, I bought one of these...



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Views 13, Upvotes 2
Pain
Blog
  5th December, 2010
I've said it before, and I'll say it again.
I'm happy for any/all magazines to put any/all of my games in their magazines, or on their coverdisks.

If you do, TELL ME, and I'll do my best to purchase a copy of your magazine.
Heck, you might even be nice enough to SEND me a copy, for free!
But you probably won't, because it's actually really really really stupidly rare when you ever bother to even tell me.

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Views 4, Upvotes 0
Reviewed , Media
Blog
  4th December, 2010
As we continue on our short Advent based journey, I'm having a bit of fun making silly little non-games for a change.
It's been a while since I allowed myself to do such simplistic games, and I'm even finding myself coding them in the small hours of the night.
eg, since 10pm, when I got home from work tonight, I've done the following..

1. Watched an episode of Corner Gas whilst eating my tea/supper. (still watching repeats of that!! Doesn't get old!)
2. Made a game.
3. Watched tonight's Merlin.
4. Made another game.
5. Watched last night's Smallville.

It's now 2:16am, and I'm at a loss as to how I've actually managed to cram all of that in.

*shrugs*

Aw well, carry on!

This week : AGameADay continues!
Merry Christmas!
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Daily Blog
Blog
  1st December, 2010

A brand new game, EVERY DAY over Christmas!

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Views 18, Upvotes 1
Release
Game
  1st December, 2010
A crazy collection of super small minigames!!
Views 2558, Upvotes 12
Xmas , Minigames , Superfast
Blog
  30th November, 2010
Unfinished

Or, to put it another way, this game got to about 70% done, I got really stupidly bored with it, I lost interest, and I still bothered to get it to about 92%. At 92%, I gave up.

Here's a game at 92%.
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Views 15, Upvotes 1
Release
Game
  30th November, 2010
Wander around and shoot stuff!
Views 1697, Upvotes 9
Boring , Adventure , Rpg , Sequel
Blog
  28th November, 2010
Somewhere along the way, I got bored with RPG.
Was it the stupidly annoying menus I half-assed my way through?
Was it the annoying issues with the control scheme?
Was it the fact that it's a smegging RPG?

Who knows.
Nobody can be sure.

But I'm carrying on, and it'll be vaguely playable on Tuesday.
I still need to organise the baddies, and spread out the pickups and things like that, and then there's the endgame, and figuring out how to keep the game alive...
but it's mostly there.
And at least the weapon building stuff is in, even if it has a really really crappily bland menu system to do it!

Tuesday : Box's Romp
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Daily Blog
Blog
  27th November, 2010
The Last and Final Word is a series of interviews with indie videogame developers.
A lovely new set of interviews which should lead to some insights about your favourite indie developers.

PS. I'm Nuts!!
Hopefully some of the others will be nice and lengthy, too, otherwise it's just me prattling on for a while, and feeling quite old.
Views 7, Upvotes 0
Reviewed , Media
Site credits : All of the above : Jayenkai
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