A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
every week,
unless exhausted!
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Blog
  31st August, 2011
I had planned a post, earlier.
I was thinking the text through whilst walking to work..
I'm now home from work, and have sat down to write it.

.. I need to learn to jot things down, because I can't remember what it was..
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Views 5, Upvotes 0
Daily Blog
Blog
  30th August, 2011
Another donation received today.
That's the third donation this month.

Quite frankly I'm gobsmacked by the generosity of people at a time when, to be fair, AGameAWeek's actually been a bit shit!
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Views 6, Upvotes 1
Daily Blog
Blog
  29th August, 2011
Ugh..

Bank Holidays.
Days when everyone around you is complaining that it's a "Boring Bank Holiday" again, and you have to play Mr Entertainer, whilst in actual fact you've just spent a whole weekend being ill, and now have a huge pile of work to do which you REALLY wouldn't mind actually getting around to doing..

Thanks everyone.

FFS.
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Views 5, Upvotes 0
Daily Blog
Blog
  28th August, 2011
Thursday, started to feel a bit queasy. I know this one!!
I know how to cope.
Relax a bit, deal with it, make it through to the other side!

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Views 3, Upvotes 1
Pain
Blog
  26th August, 2011
Instead of my regular blog, today I'll retweet all the random whinging I posted to Twitter today!
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Views 0, Upvotes 0
Daily Blog
Blog
  25th August, 2011
It's a great week for disliking spikes!!
There's plenty of free spikes, all over the place!
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Views 1, Upvotes 0
Daily Blog
Blog
  24th August, 2011
This morning, I took Voxel's advice, and overdosed myself on Jelly Tots and Milkshake..

If I didn't finish a game, I was in for a whole heap of trouble..

Did I make it through the day?!

Did I finish a game?!!

Find out below!!
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Views 3, Upvotes 0
Ios Dev
Blog
  23rd August, 2011
Jay Classic
Code-code-code-code-code

AGameADay Jay
Wake up.
Code a whole game really really quick.
Bobble about for the rest of the day doing bits and pieces of allsorts.Read More
Views 1, Upvotes 0
Daily Blog
Blog
  22nd August, 2011
How many things are on Jay's Todo-list now?

um...
17,000!
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Views 4, Upvotes 0
Daily Blog
Blog
  21st August, 2011
This probably isn't interesting at all, and I'm quite a bit annoyed that this has taken up a whole big chunk of my day, but here's a clip of the menu I made, today!

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Views 6, Upvotes 0
Ios Dev
Blog
  21st August, 2011
I've mentioned, previously, how I'm going to attempt to make a 4-game template system.
A couple of days ago, I started a neat little menu, but.. it really wasn't up to much.
Today, I restarted said little menu, and it's turned out quite a bit nicer.
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Views 9, Upvotes 0
Ios Dev
Blog
  21st August, 2011
Jay's Crazy iOS Sale!


2 free games, and another half price.
What could possibly go wrong!?!?

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Views 0, Upvotes 0
Daily Blog
Blog
  19th August, 2011
Not really sure when this started, probably the day I decided to stop doing AGameADay, but I now appear to be daily-blogging twice a day.
eek!

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Views 17, Upvotes 0
Daily Blog
Blog
  19th August, 2011
Rant Ahoy!!!

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Views 13, Upvotes 4
Gamedev , Gbatemp
Blog
  18th August, 2011
The plan
1. Do 3 quick pieces of music.
2. Finish off the 50-level version of Sheep DS.
3. Check it.
4. Be a lazy goit.

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Views 0, Upvotes 0
Daily Blog
Blog
  18th August, 2011
Happy sheepy updates for everyone!!! (Except the PC edition... not really sure what I'm doing with that one!)


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Views 1, Upvotes 0
Daily Blog
Blog
  17th August, 2011
..wait a minute, wasn't I trying to take a break!?
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Views 0, Upvotes 0
Daily Blog
Blog
  16th August, 2011
Alright, time to start on the next iOS project.

Over the past year I've started around about 500,000 iOS games, and released 6.
You're probably wondering WTF happened to the rest of 'em.
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Views 3, Upvotes 0
Ios Dev
Blog
  15th August, 2011
You could say I crapped out, and gave up.
I aimed for 52. I aimed for a 2nd whole year's worth of games, within a startlingly short amount of time.

..
But I probably would've managed it..
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Views 4, Upvotes 0
Daily Blog
Blog
  14th August, 2011
February.
The iOS edition of SpikeDislike was kicking arse, the WiLMa edition was doing well, and the PlayMyCode edition was being played quite a bit, too.
What else could SpikeDislike be ported to?!

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Views 8, Upvotes 1
Spikedislike
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AGameAWeek - Games by Jayenkai