A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
every week,
unless exhausted!
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Blog
  3rd April, 2013
AGameAWeek Gold looks back at releases that happened on this day in history.
Journey with us through the mists of time, to find out just how good, or bad, AGameAWeek has actually been through the years!
We also occasionally find odd little glitches in the archive!!
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Views 3, Upvotes 0
Agameaweek Gold
Blog
  2nd April, 2013
Last night I spotted something odd.
On the ign.com/wireless frontpage is a little Top Ten list of "Top iPhone Games Out Now"
And for some very strange reason, number 5 is currently Spike Dislike 2.Read More
Views 11, Upvotes 0
Daily Blog
Blog
  2nd April, 2013
Get used to seeing this, as you're going to see a lot of it.
The other day I asked for opinions on what April might bring.
Three people chipped up.

One was over at Curly's World of Freeware, where Tormuse suggested I should go with the Word Games.
Second, @moshboy suggested I should go with an unplanned stream of oddities.
Oooh, a Tie!!

Third was the deciding vote.
And worryingly it didn't even come from the internet.
Instead, My Mum suggested I should carry on doing Stringy Things.

So, Word Games it is.
Expect viewing figures to plummet, as AGameAWeek goes Word Game Crazy over the entirety of April.

Each and every Tuesday I'll be re-releasing this game, each week adding an exciting (*if you like word games) new game into the mix.

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Views 37, Upvotes 6
Release
Game
  2nd April, 2013
A collection of word games created over April 2013
Views 1276, Upvotes 21
String , Word , Puzzle , Stringy Things
Blog
  1st April, 2013
Am I the butt of IGNs April Fools gag?
Stick some random oddball ugly-ass game into their top ten list to freak everyone out?
... Because that's only what they've gone and done!

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Views 15, Upvotes 0
Daily Blog
Blog
  31st March, 2013
I haven't got any!
.. that's a lie..
I have about 3 big plans in mind, and I'm not sure which to go with.Read More
Views 4, Upvotes 0
Daily Blog
Blog
  31st March, 2013
Sometimes I'll have an idea early on in the week. I'll take my time, and build up a wonderful game, spending the full week making it nice and presentable.
Other times, it'll be a rush job, and I'll instead make the entire game over the space of a weekend.
.. or less!

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Views 0, Upvotes 0
Agameaweek Gold
Blog
  30th March, 2013
This month's crudely designed desktop images comes courtesy of Karl's Tiny Adventure, from last week!

Luvly stuff!!


Click for MASSSSIIVE!!!

Views 0, Upvotes 0
Daily Blog
Blog
  30th March, 2013
AGameAWeek Gold looks back through the huge archive each day, to see if I've previously released anything on this day. There's not always a game to play, but occasionally we'll stumble upon long forgotten gems.
Today's is especially nice!Read More
Views 3, Upvotes 0
Agameaweek Gold
Blog
  29th March, 2013
Many many many many many people have asked me how on earth I manage to cram game making into the space of a single week.
Ironically, most of those people seem to have forgotten that they, themselves, have previously taken part in Ludum Dare "Make a game in only 48 hours" style competitions.
Hmm..!

Anyway, today's rambling waffling blog is about the steps I take to ensure I can achieve AGameAWeek.Read More
Views 28, Upvotes 23
Daily Blog
Blog
  28th March, 2013
AGameAWeek Gold. An occasional trip down memory lane, to take a look at games that I've previously released on this day in history.
Much like every other element of AGameAWeek, these can sometimes be great games that you'll play for hours, or bags of garbage that you throw away after ten seconds of looking at it at going "Umm.. no thanks!"
Today's game from the past is an example of the latter.. With Zombies!!!!Read More
Views 2, Upvotes 0
Agameaweek Gold
Blog
  27th March, 2013
Let me talk you through what's happened since yesterday.

First off, I signed up as a Google Play developer.
I logged in, I joined up, I paid my Dev Fee, and all was going well.

I started adding a "SpikeDislike2-Lite" app to the GooglePlay store.
I filled in the details, and got everything nicely added using just my iPad.
I then slept...Read More
Views 0, Upvotes 0
Daily Blog
Blog
  26th March, 2013
A good old fashioned old-skool platforming game, harking back to the good old days of Manic Miner and that sort of thing.
This week is VERY Manic Miner esque.
Collect the items to open the door, dodge the baddies, jump around, die a lot, get to the exit, sorted!!


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Views 46, Upvotes 8
Release
Game
  26th March, 2013
A very retro styled platform game.
Views 2556, Upvotes 17
Retro , Platformer , Manic Miner
Blog
  24th March, 2013
Sometimes, stripping things back to their simplest mechanics makes for a strangely more interesting game.
Other times, however, it just makes an otherwise vaguely interesting game a little more dull.

This is a great example of the latter.Read More
Views 4, Upvotes 0
Agameaweek Gold
Blog
  20th March, 2013
Last week, one of my quickly cobbled together test tunes for JMTrackr was the old Manic Miner ingame music. If you download JMtrackr, you'll find it in the Retro folder.

I created it quickly, made a little mp3 of it in random mode, and plopped it up on Socoder.

People seemed to fall in love with the idea of me making a Manic Miner clone, and over the course of the past few days, that's escalated somewhat..
People really seem to want me to make a Manic Miner type thing.
Read More
Views 5, Upvotes 2
Daily Blog
Blog
  19th March, 2013
Alrighty, time to buckle down and get a new collection started.
It's actually been quite a while since I last did something like this, but 2010's Advent Collection kinda counts.

The idea is simple. I write tiny versions of bigger games, keep them as short and sweet (and playable!) as possible, and cram them all together into a nice little bundle.Read More
Views 15, Upvotes 0
Daily Blog
Blog
  19th March, 2013
As we continue through our adventures of old crappy games, we'll occasionally trip over the odd one or two that wasn't even part of AGameAWeek.
In fact, today's game-from-the-archive outdates AGameAWeek by a good few years.
Good grief, this game's actually nine years old!

*tests the game*

And it still works!Read More
Views 2, Upvotes 0
Agameaweek Gold
Blog
  19th March, 2013
Before anyone complains, no, this is not a game!
This week's release is a "Utility!" ooooh!
Don't worry, I won't be making a habit out of this.
To be honest, I was kinda expecting to be able to half-ass a game, this week, but I've spent so much time on this, that I just didn't get around to it.

No matter, this is a silly little plaything, and if you're even slightly musically capable you'll probably get a kick out of it.
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Views 23, Upvotes 2
Release
Blog
  17th March, 2013
Before I'd decided on the "Blockman Gets" mechanic, I tried many a different thing with him.
First, there was the Platform engine, where he had to run around and gather up the tiny blocklets. That worked nicely!
After that I tried a "Pengo" approach, but he didn't seem happy pushing things around, so that never actually got uploaded anywhere.
After that, I decided to go old-skool, and made a bog standard Pacman clone, but with a rule tweak.
No lives!!
No powerups, either!Read More
Views 4, Upvotes 0
Agameaweek Gold
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AGameAWeek - Games by Jayenkai