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10th March, 2014
This time last year, I reattempted the game Microbes, but it didn't really work out as well as I'd hoped for. This year, I opted to give it another go, and have mixed in oodles of lovely glowyness! Seems to have done the trick!
9th March, 2014
A randomly doodled oddity, this month.
Not sure why I ended up drawing this, if I'm honest, but never mind!!
Click for Bigger!
7th March, 2014
Just a few short hours ago, I hadn't yet started a game for Tuesday, so in a vaguely panicked state, I decided to cobble something together.
I've attempted this game a few times in the past couple of years, and each time I've tried, it's never quite come up to the same standard as the original and it's sequel.
I can safely say, without a shadow of a doubt, that this time I got it working just about right!!
Tuesday : DiscBlaster aka Microb3s!!
4th March, 2014
It was somewhat inevitable that we'd have to revisit the world of SpikeDislike, and since the last game was released around about a year ago, I might as well treat us all to a brand new release!
3rd March, 2014
Due to unforeseen circumstances, my entire Cable service is currently down.
The engineer's due to show up on Wednesday, but until then I'll probably be offline.
I can just about get online via iPad, but that's no way to upload AGameAWeek!!
This week's release will, hopefully, be on Wednesday, unless I somehow get online any earlier.
2nd March, 2014
This week I started on one game, but it fairly rapidly became something entirely different!
What we've ended up with is a new game in the SpikeDislike family
Coming Tuesday : Spiky Tower!
25th February, 2014
The year of Platdude continues, as we head into Platdude's garden to collect all the lovely fruit that's been growing, in this heavily AGameAWeek-ified remake of the classic Mr Do!
25th February, 2014
23rd February, 2014
If you, like me, get sick to death of resizing images to 75,000,000 different sizes, just so that iOS can show a tiny icon on your game, you'll probably love to have some kind of little tool to do it all for you.
When I first started my development in Monkey, I created a little tool to make a bunch of icons.
Over the course of the past year, the tool has expanded to cope with all kinds of other challenges.
You can Download Icon Builder here. Rough instructions are below.Read More
22nd February, 2014
Every year for the past few years, I've made one of my games free for the day, to celebrate my birthday.
This year, it's been decided that SpikeDislike2 will be the game of choice.
Help celebrate the wonders of my birthday by grabbing a copy of SpikeDislike2, for free, from the iOS AppStore!
Be quick, though, it's only going to be free during Feb 23rd 2014. After that, it goes back to normal.
If you'd like to treat me for my birthday, you can buy any number of my other iOS games, starting with Space Popcorn which was only just released a couple of days ago.
Enjoy the games
Happy Birthday Me o/ !!
21st February, 2014
It's a quirky game, and it can get a wee bit chaotic, but I've been enjoying playing it on my iPad and figured other folk might enjoy it, too, so I decided to submit it to Apple, and it's now available on the AppStore.
You can BUY Space Popcorn here on the AppStore, where it currently costs just 69 poundy-pennies, or 99 dollar-cents, or whatever it is you use to pay for things on the AppStore with. (Apples?!)
Fun and chaos are included.
18th February, 2014
How fast can you destroy the final warrior!?
Warning : This game is EASY!!
16th February, 2014
Since I appear to be making a sort of transition to OUYA, lately, I figured it'd be useful to know whether the general AGameAWeek crowd currently owns one of the things.