A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
every week,
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Blog
  17th August, 2011
..wait a minute, wasn't I trying to take a break!?
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Views 0, Upvotes 0, 17th August, 2011
Daily Blog
Blog
  16th August, 2011
Alright, time to start on the next iOS project.

Over the past year I've started around about 500,000 iOS games, and released 6.
You're probably wondering WTF happened to the rest of 'em.Read More
Views 0, Upvotes 0, 16th August, 2011
Daily Blog
Blog
  15th August, 2011
You could say I crapped out, and gave up.
I aimed for 52. I aimed for a 2nd whole year's worth of games, within a startlingly short amount of time.

..
But I probably would've managed it..
Read More
Views 4, Upvotes 0, 15th August, 2011
Daily Blog
Blog
  14th August, 2011
February.
The iOS edition of SpikeDislike was kicking arse, the WiLMa edition was doing well, and the PlayMyCode edition was being played quite a bit, too.
What else could SpikeDislike be ported to?!
Read More
Views 3, Upvotes 0, 14th August, 2011
Daily Blog
Blog
  12th August, 2011
Yeay! More Sheep!

I need to make a feckin' level editor for the DS Sheep Goes Left game, and then rebuild all the levels, all over again.
Baa!!!
Read More
Views 0, Upvotes 0, 12th August, 2011
Daily Blog
Blog
  12th August, 2011
Too tired..
Instead, I've been working on Sheep Goes Left DS, which is proving 17,000,000,000% more popular than it's iOS rival.
Quite why, I don't know, but the fact that it's being mentioned quite a bit is a good sign.
Read More
Views 14, Upvotes 0, 12th August, 2011
Daily Blog
Blog
  11th August, 2011
Aaah, there we go.. Back to normal!

A nice little missile command game, that really kicks your arse!!
Read More
Views 0, Upvotes 0, 11th August, 2011
Release
Blog
  10th August, 2011
How the hell did I ever manage to get so much done over the past two weeks?!!

.. oh yeah, I wasn't half-asleep..
Read More
Views 0, Upvotes 0, 10th August, 2011
Daily Blog
Blog
  9th August, 2011
I was up stupidly late last night.
I wasn't coding.
I wasn't listening to music.
and I wasn't watching TV either.
Read More
Views 0, Upvotes 0, 9th August, 2011
Daily Blog
Blog
  8th August, 2011
I tried, today, but I just wasn't quite into it once the game started to build up.

Today's unfinished game, Unknown.....!
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Views 0, Upvotes 0, 8th August, 2011
Daily Blog
Blog
  7th August, 2011
Over the years, I've settled into somewhat of a set of "Bad" habits.
I clump everything into unnamed arrays, with unnamed numerical references for everything.
I reuse arrays for anything from enemy locations, collectables, particles and anything else.
If you open up my PlayMyCode games (click the edit button!) you'll see my habits.
They're everywhere, and they "EVIL!!!"

I am an oldskool coder.
This is how I code..
Read More
Views 0, Upvotes 0, 7th August, 2011
Daily Blog
Blog
  7th August, 2011
Hmmm...Read More
Views 12, Upvotes 2, 7th August, 2011
Release
Blog
  7th August, 2011
Hey.. This is just Spike Dislike again...!!!

Sod it, different physics make it a different game, so it counts!
Read More
Views 0, Upvotes 0, 7th August, 2011
Release
Game
  7th August, 2011
Sheep Goes Left, lovingly recreated as Nintendo DS homebrew.
Views 1311, Upvotes 9, 7th August, 2011
Beta , Incomplete
Blog
  5th August, 2011
I've been very very sleepy today, so I had a nap!
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Views 0, Upvotes 0, 5th August, 2011
Daily Blog
Blog
  5th August, 2011
Hmm..
You know when you think to yourself "Here's an idea", and then you try it, and go "Oh.. .. never mind then.."

Still, at least I tried.
It's a bit dull.
Read More
Views 0, Upvotes 0, 5th August, 2011
Release
Blog
  4th August, 2011
I wrote tonight's Socoder Newsletter earlier today, so that I didn't have to do it tonight.
The Plan?
Get home, head to the Mac, Code some Daisy Chains..

The Reality?
Get home, head to the Mac, answer emails, post tweet replies, forums stuffs, and then my phone started yelling at me because I haven't posted today's blog yet.

FFS!!

Sod it, let's blog a rant then..

.. you wanna know what I don't get..?Read More
Views 1, Upvotes 0, 4th August, 2011
Daily Blog
Blog
  4th August, 2011
Oops, I appear to have remade a Cassette 50 game..
.. ARGH!!!!

(but, you know, a little bit better )
Read More
Views 0, Upvotes 0, 4th August, 2011
Release
Blog
  3rd August, 2011
Spent some time today doing a bunch of little tweaky things.
First off, late last night, I started on reformatting SpikeDislike's GameCenter code, to make it a bit more universal, and easy to plop into other games.

Took about an hour to get everything working nicely, integrated into Daisy Chains, and get the highscores up and running.
woot!
Read More
Views 0, Upvotes 0, 3rd August, 2011
Daily Blog
Blog
  2nd August, 2011
Random thought..

There's no denying it..
I LOVE making these tiny games.
Read More
Views 0, Upvotes 0, 2nd August, 2011
Daily Blog
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