A brand new game
for Windows, HTML5, iPhone, Android TV and more,
every week,
unless exhausted!
5319 results
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Blog
  13th February, 2018
Spent a few hours yesterday digging through code, neatening things up, and fixing what bits and pieces I could.

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Views 23, Upvotes 4, 13th February, 2018
Daily Blog , 2018 Framework
Poetry
  13th February, 2018
Star Trek is over.
The season is gone.
But soon there'll be more!
Discovery lives on.
Views 15, Upvotes 1, 13th February, 2018
Pixelart
  13th February, 2018
Platdude is delighted by the starship he received in this month's magazine.
I bet he couldn't fit a whale inside this one, though.
Views 21, Upvotes 4, 13th February, 2018
Star Trek
Blog
  12th February, 2018
Seems I've broken a few bits of the framework, this week.
RSKGames has reported that the music seems to stop after a few seconds.
Not quite sure why that might be, but it's definitely something to look into.

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Views 26, Upvotes 4, 12th February, 2018
2018 Framework
Poetry
  12th February, 2018
Snow is falling from the sky.
The clouds are fluffy and white.
I hope my hands don't get too cold.
I've coding to finish, tonight.
Views 16, Upvotes 1, 12th February, 2018
Pixelart
  12th February, 2018
Platdude's headed out to do some fixes to one of the satellites.
Views 32, Upvotes 10, 12th February, 2018
Space
Blog
  11th February, 2018


Our second test of Flappadiddle with various improvements and tweaks and hopefully a better all-round experience.

  • Windows Download
  • Linux Download
  • Mac Download

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    Views 30, Upvotes 3, 11th February, 2018
    Flappadiddle-doo
    Blog
      11th February, 2018
    Stupid iOS!

    "Alert" says the debugger in XCode.
    And that's all.

    Quite what that means, I've no idea. Could literally be anything.

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    Views 26, Upvotes 4, 11th February, 2018
    Daily Blog , Flappadiddle-doo , 2018 Framework
    Poetry
      11th February, 2018
    Typing in the code.
    Hope it all works out.
    My code, it will be broken.
    I never have a doubt.
    Views 19, Upvotes 3, 11th February, 2018
    Pixelart
      11th February, 2018
    Platdude's under attack. Fight, Platdude! Fight!
    Views 38, Upvotes 9, 11th February, 2018
    Wildlife , Alien , Space
    Blog
      10th February, 2018


    AHA!!!
    .. Can't show you any of the results, yet, though, as the entire framework's graphical stuff is currently all commented out, until I convert everything from GLFW to GLES.

    But that's a VERY important step in getting the thing up and running on iOS.
    Previous attempts have spewed out thousands of Linker errors, but now I'm fairly confident that I vaguely might maybe know, roughly, what I might have been possibly doing wrong!!

    .. I think!

    There's now "only" 44 warnings to work out, but most of those are actually coming from lodePNG and the Ogg decoder stuff, so aren't my fault!!
    I'm currently thinking I might need to add mp3s into the mix, for iOS and Mac, since the Mac version won't play the Oggs, either.
    Hmm.

    Anyhoo..
    Yippee, progress!! \o/yeay\o/
    Views 23, Upvotes 5, 10th February, 2018
    2018 Framework
    Blog
      10th February, 2018
    Plenty of stuff got done, yesterday.

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    Views 20, Upvotes 2, 10th February, 2018
    Daily Blog , Flappadiddle-doo
    Poetry
      10th February, 2018
    Coding away,
    In a zombie like mode.
    I'm so busy typing,
    My coffee's gone cold.
    Views 17, Upvotes 1, 10th February, 2018
    Pixelart
      10th February, 2018
    The army's been called in to stop the rampaging beast.
    Views 19, Upvotes 2, 10th February, 2018
    Giant
    Blog
      9th February, 2018

    World 2 will be a bit leafy.

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    Views 33, Upvotes 7, 9th February, 2018
    Gamedev , Flappadiddle-doo
    Blog
      9th February, 2018
    I've spent far too long, this week, trying to get Android and iOS Framework support up and running, but am going to have to leave it for the next few days.

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    Views 36, Upvotes 4, 9th February, 2018
    Daily Blog , Flappadiddle-doo , 2018 Framework
    Poetry
      9th February, 2018
    Taking all the feedback.
    Fixing up the game.
    The engine needs improving.
    So that'll be my aim.
    Views 23, Upvotes 4, 9th February, 2018
    Pixelart
      9th February, 2018
    Platdude's visiting all the corners of the world.
    Views 27, Upvotes 4, 9th February, 2018
    Day Off
    Blog
      8th February, 2018
    I spent a bit of time looking into Pico-8, yesterday, (Spurred on by SkyBerron posting this teeny weeny version of SpikeDislike) but it's a wildly different language than I'm used to.
    Lots of little bytesized bits of code, and a methodology that I'm just not used to.

    I'm sure that, with a little more poking and prodding, I might learn to code well in the language, but for now I think I'd much rather be sticking with my new C++ Framework.
    But the bug is already starting to niggle away!!
    Views 207, Upvotes 16, 8th February, 2018
    Daily Blog
    Poetry
      8th February, 2018
    The coding will continue,
    But today will be a break.
    Life is more important,
    And AGameAWeek can wait.
    Views 28, Upvotes 5, 8th February, 2018
    Site credits : Jayenkai put all his heart and soul into everything you can see on this site.
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