A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
every week,
unless exhausted!
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5956 results
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Poetry
  28th July, 2018
Organising all the things,
Deciding where they go.
Which colour of bin takes the plastic tubs?
I'm not sure that I know.
Views 9, Upvotes 2
Pixelart
  28th July, 2018
Views 17, Upvotes 2
Sports
Blog
  27th July, 2018
Wooah, we're halfway there..

Read More
Views 22, Upvotes 3
573
Poetry
  27th July, 2018
Waiting for a parcel.
When will it be here?
Some time today,
Or maybe next year.
Views 15, Upvotes 2
Pixelart
  27th July, 2018
Views 24, Upvotes 3
Camping , Wildlife
Blog
  26th July, 2018
Not a huge amount of progress on the Snake game, since yesterday, or at least nothing major.
Today I need to start thinking about adding audio into the game. Blips and Bleeps would appear to be the most logical way to go, so I'll be using bsfxr as I usually tend to do.

Read More
Views 13, Upvotes 2
Daily Blog , 573
Poetry
  26th July, 2018
It's starting to feel like the code is a game,
As I struggle to fit in the tiles.
At least now I know that my framework is stable,
It's certainly taken a while.
Views 11, Upvotes 2
Pixelart
  26th July, 2018
Views 26, Upvotes 3
Wildlife , Beach , Games
Blog
  25th July, 2018


Generic Snake Clone is now around about 30% of what I'd like.

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Views 14, Upvotes 2
Daily Blog , 573
Poetry
  25th July, 2018
I'm trying hard to cope,
But this week seems out of control.
With lots of little things to do,
I hope I can manage them all.
Views 9, Upvotes 2
Pixelart
  25th July, 2018
Views 14, Upvotes 2
Celebrity , Platizens
Blog
  24th July, 2018
It's been a long long time since I did a bog standard Snake clone, and yesterday's code session reminded me of just how utterly simplistic a snake clone can be.

Today I'll be making the tail follow the player, as it currently doesn't clear out as it goes, making things much harder for the player. Once that works, I'll be adding more tail-pieces as the player eats more, and then coming up with a soundtrack that matches the presentation of the game.

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Views 19, Upvotes 2
573
Poetry
  24th July, 2018
Starting on another game,
I firmly push ahead.
The number's down from normal,
But the quality's not dead.
Views 15, Upvotes 2
Pixelart
  24th July, 2018
Views 18, Upvotes 2
Zombie
Blog
  23rd July, 2018

View on YouTube

With any luck, assuming I have the time to cram it all into the space of just a week, and that my programmering fingers don't fall off from all of the difficult coding that lies ahead, by next Monday you'll be able to play a fun and exciting game that I have decided to call "Generic Snake Clone".

It will be super and fun and exciting.
You will be able to eat the green dots.
Amazing gameplay lies ahead.

Please be excitementing.
Views 53, Upvotes 2
573
Blog
  23rd July, 2018
As each game is released, so begins the influx of feedback from players.

Let's see what @RSKGames thinks of a bland looking ball in a bland looking maze!

You can Download Might of the Balls here.

@RSKGames


Overview: Roll the ball and color more tiles than the AI opponent within the given time limit without falling of the edges.


Easily one of the least interesting descriptions of recent months!
This game is certainly not the best selling point for AGameAWeek.

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Views 64, Upvotes 5
Playerthoughts , 572
Game
  23rd July, 2018
Fight for domination as you roll around the maze.
Views 363, Upvotes 15
Ball , Roll , Maze
Blog
  23rd July, 2018


Two balls in a maze! What could possibly go wrong?

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Views 88, Upvotes 2
Daily Blog
Blog
  23rd July, 2018
I was doing the compiles for this week's game late last night, and as I sat in front of the Mac I figured I might as well try to do the trailer on there.

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Views 25, Upvotes 2
Daily Blog , Mac
Poetry
  23rd July, 2018
Instead of failing, like in the past.
I tried to use my Mac, at last.
The tool was swift and worked as asked.
The video encoded fast.
Views 12, Upvotes 1
Site credits : This was all done by Jayenkai
(c) Jayenkai 2017 and onwards.
AGameAWeek - Games by Jayenkai