306 results 0 1 2 3 4 5 6 7 8 (9) 10 11
24th November 2018
More work on Foldapuz, yesterday, as I did a whole lot more minor tweaks.
Views 162, Upvotes 26  
Daily Blog , Foldapuz
24th November 2018
A whole lot of tweaks to Unfolded, to make it all a little more stable. Just minor background things, nothing too notable, but enough to keep things working!! I've also rewritten the way the Alternating Maze is generated, and it now ends up taking about s full second to generate each puzzle. Eeek! Still, with the recent puzzle-cache functionality, that should be a little bit easier on the server. The Alternating Maze mazes should now be a little more difficult to solve, with the paths hopefully...
Views 73, Upvotes 22  
Foldapuz Blog
23rd November 2018
The majority of the important bits of Foldapuz-Unfolded are now in place, and it's all now nicely playable.
Views 104, Upvotes 31  
Daily Blog , Foldapuz
22nd November 2018
Further tweaks to the Unfolded part of the site. Things seem to be fairly functional now, and I took the time to jiggle the menu about a bit to make it more like the main page's layout. I'll have to remember to keep both list of games the same, in the future, though, and will also need to keep the little icons updated, too. *sigh* So much to keep track of. This whole thing's started to get a little large!
Views 144, Upvotes 38  
Foldapuz Blog
Learning Blog
22nd November 2018
Last night I learned a lesson in spending.
Views 120, Upvotes 11  
Foldapuz , Android
21st November 2018
For the past week or so, I've been gradually putting together a "On your mobile's browser" edition of Foldapuz. Although there are still a few tweaks to be made to get things "just right", the site now appears to be functional enough to be tested. If you'd like to test it, head to Unfolded, where you can hopefully figure most things out. (Assuming it works, in the first place!) On the top right are page selection, alongside a puzzle selection. The rest of the tools should be self explan...
Views 208, Upvotes 46  
Foldapuz
Unfolded Blog
21st November 2018
For the past week or so, I've been gradually putting together a "On your mobile's browser" edition of Foldapuz. Although there are still a few tweaks to be made to get things "just right", the site now appears to be functional enough to be tested. If you'd like to test it, head to Unfolded, where you can hopefully figure most things out. On the top right are page selection, alongside a puzzle selection. The rest of the tools should be self explanatory, although you may need to click arou...
Views 87, Upvotes 20  
Foldapuz Blog
18th November 2018
Since the web-app has its own GUI along the top of the screen, I can't rely on the OS's pinch-to-zoom like I was hoping to.
Views 223, Upvotes 28  
Daily Blog , Foldapuz
17th November 2018
Quite a productive night of Foldapuz tweaking last night.
Views 102, Upvotes 22  
Daily Blog , Foldapuz
16th November 2018
Spent most of today trying to get multitouch pinch-to-zoom and scrolling to work. Bit of a pain in the arse, if I'm honest, although a lot of that is down to me trying to draw a scaled/cropped area of the Foldapuz page in the background. The doodle itself "seems" to be scaling properly, but the background keeps squishing and glitching, and ... RAWR!!
Views 113, Upvotes 20  
Foldapuz
16th November 2018
I've spent the past couple of days trying to get a doodle-box working, which users can then use to scribble over selected Foldapuz puzzles, on their mobile devices.
Views 148, Upvotes 45  
Daily Blog , Foldapuz
15th November 2018
I spent a fair amount of time, yesterday, working on a new feature for Foldapuz.
Views 185, Upvotes 34  
Daily Blog , Foldapuz
14th November 2018
As I reached game #18 on Foldapuz, I realised that there's a very distinct possibility that I might yet manage to hit the current 62-game limit.
Views 227, Upvotes 58  
Foldapuz
13th November 2018
I did a major rewrite of the layout code, today, and it broke EVERYTHING!!! All "Yesterday's Solutions" are no longer valid for today, and all puzzles have been re-generated. The reason is so that the layouts can be expanded to MANY more puzzle types. Previously the Layout format was 8-characters, meaning you have up to 62 different puzzle types (A-Z, a-z, 0-9) Although I'm not 100% sure I'll ever reach that limit, I figured it was probably a good idea to bump that number a little, since...
Views 71, Upvotes 19  
Foldapuz Blog
13th November 2018
Made another new Foldapuz game, yesterday.
Views 135, Upvotes 28  
Daily Blog , Foldapuz
Wordoku Blog
12th November 2018
Added Wordoku, which makes use of a pre-generated list of layouts. (From a self coded generator, created using BlitzMax) 2048 layouts are in the file, and on top of that you've got a random selection and then a random selection of missing tiles, so I think (!?) it should be plenty random for days/weeks/months to come. But I'm also starting to get a little worried about whether the random number generator is doing a good enough job. I might have to peek into that, to be sure, but it'll com...
Views 203, Upvotes 32  
Foldapuz Blog
11th November 2018
Added Alternating Maze. Make a path from the marked Start and End points, where each step is on an alternate coloured tile. A nice and simple game that makes secondary use out of the normal Find A Path code, but tweaks it just enough to be different, and quite a bit harder, too.
Views 140, Upvotes 35  
Foldapuz Blog
Chess... Blog
1st November 2018
Late last night I decided to add a bog-standard Chess puzzle to Foldapuz.
Views 125, Upvotes 19  
Daily Blog , Foldapuz
31st October 2018
Added Eight Queens to the mix. It's an age old puzzle that's existed in newspapers for as long as I can remember, and was alarmingly simple to add into the mix. I'd like to do another Chess based puzzle, but it's proving a teensy bit more complex to generate, and I honestly don't think it's all that difficult to solve once it has done! A puzzle for another day. The Chess Pieces are drawn using the font "Chess Alpha", which I found on this page.
Views 181, Upvotes 38  
Foldapuz Blog
31st October 2018
Spooky goings on at Foldapuz!! I hope you all have a wonderfully sinister Halloween.
Views 151, Upvotes 30  
Daily Blog , 575 , Jnkplat2018 , Foldapuz
23rd October 2018
Added Don't Connect Four. For the past few days, I've been trying to get a "Tic Tac Toe Tactics" game to work, (mostly because the name amused me!) but with only a 3x3 grid it seemed rather unfruitful and somewhat repetitive. Instead, I bulked it up to a 6x6 grid, with a "Don't Connect Four" rule. It seems to work ok, but I'm not sure how solvable the puzzles are. Be sure to let me know if you have too much of a hard time with them.
Views 130, Upvotes 34  
Foldapuz Blog
14th October 2018
Views 138, Upvotes 35  
Foldapuz , Words
14th October 2018
Yet another fix for Crossed. I'm really not sure why it occasionally outputs completely blank puzzles. All very odd. I think it's a memory/variable issue, as it seems to be happening most often when the puzzle takes too long to generate, and curiously empties itself as it does so! Anyway, I've rewritten chunks of it, yet again, in the hopes that it'll finally fix the issue, but ... yet again, it's reset the "Yesterday's Solution" content, so apologies for that.
Views 142, Upvotes 31  
Foldapuz Blog
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