14946 results 0 1 2 3 ... 540 (541) 542 ... 551 552 553 Prev Next
Ball Push Game
26th May 2009
Views 2117, Upvotes 55  
Balls , Tap , Aim
26th May 2009
Views 2298, Upvotes 47  
Tap , Aim , Movie
26th May 2009
Views 2140, Upvotes 58  
Basic , Multiplayer
25th May 2009
I'm a calm person. I will happily settle with what I've got, and be glad that I have it. I don't own a copy of Flash, I can't afford it, and I'm not going to steal it. So I carry on making games in Blitz, and whatever else I can get my hands on. So, with my £100 Phone, from LG, (The KP500 'Cookie') I started to write games using the freely available MidletPascal. It's a wonderful piece of software, and it does many great things.
Views 131, Upvotes 41  
Vitriol
25th May 2009
Like Electronic Arts, my game titles are becoming ever more complex, with themes and years being added on, in an ever expanding way. No matter, it's still only 12 characters long, so that's ok Yesterday I made a decision that might break up AGameAWeek for a few weeks. I don't seem to have nearly enough time, recently, so I'll pad things out a bit, and work on a lengthy project. (Although, if it helps, I worked on a bunch of MidletPascal Java t...
Views 126, Upvotes 21  
Daily Blog
20th May 2009
Today I start a new feature, mostly due to 2 odd posts in my spambin. 1. Invispnib writes.. Should they even be there? Please comment on this video clip. I don't think Robert Cooper or Brad Wright would ever let these two ever have any serious part on Stargate Universe. Well maybe the brunette??? The link in question Now, usually, I'd set that to spam, and kill the bugger. But it is, indeed, a stargate related video. Which is odd, because I'm not sure I've mentioned my love of ...
Views 76, Upvotes 35  
Daily Blog
19th May 2009
I'm not really sure if this is good, to be honest, but here it is anyway.. Counters Strike BlitzBasic Sourcecode included. Game written in under 3 hours. Timescale written at the top of the Blitz Sourcecode (you can open it in notepad!)
Views 130, Upvotes 23  
Release
19th May 2009
Views 1507, Upvotes 65  
Board , Multiplayer
18th May 2009
I haven't started it yet! Uhoh! This week's Wednesday Workshop (#201) asks us to create a game within a 3 hour limit. Looks like I'm aiming for that, then! Additionally, since I've been thinking of my phone all week, I think I'm also going to try to come up with a game that works on that. Maybe a puzzle game, of some sort. No idea. So, first in Blitz, then later on the Phone. I might even redo it again, and pop it into PRC2, 'cos that's looking rather empty lately. That's my plan. Not sure w...
Views 77, Upvotes 14  
Daily Blog
Roundup.. Blog
13th May 2009
Occasionally, I like to jot down my current doings. It helps keep track of projects, and ideas, and sometimes getting a bit of feedback helps. So feel free to do that! 1. Java/MidletPascal Since I got my latest phone (an LGCookie) I decided to get back into Java coding... Except, without that horrible Java bit. So, whilst learning MidletPascal, I've released a few games, and also started to write a series of MidletPascal tutorials, too. So, there's that! I'm continuing to build up a fun...
Views 79, Upvotes 20  
Daily Blog
12th May 2009
This week's Wednesday Workshop (#200! wowie) asked us to create a game using no more than 2000 characters. I managed to recreate the classic 8-bit title "Splat!", whereby you control a spider through a maze, picking up fruit. In order to squeeze all that into 2000 characters, I opted for simpler mouse movement, and few other bits and pieces. Then I figured, what the heck, and decided to make it a wee bit bigger for AGameAWeek. Guide the worm through the maze, grab the circles, avoid the squares, a...
Views 155, Upvotes 44  
Release
12th May 2009
Views 1775, Upvotes 64  
Remake , Maze
5th May 2009
Is that title subtle enough for Google, d'you think? This week, I've been getting to grips with MidletPascal, and dodging it's annoying mid-compile crashes, in a vague attempt to get some games onto my phone. Sorry folks, this week's AGameAWeek is entirely Java based. Boooo!! Or at least, unless you have a decent phone, anyway! <img src="https://socoder.net/uploads/1/cookiea.png">
Views 4141, Upvotes 28  
Release
5th May 2009
Views 2185, Upvotes 70  
Bubble , Pop , App
Slots Game
5th May 2009
Views 1787, Upvotes 53  
Fruit , Machine , Slot , Arcade
Hangman Game
5th May 2009
Views 1786, Upvotes 86  
Word , String , Multiplayer
2nd May 2009
Stupid spambots are taking the smeg, so I've added a fake captcha thing to see if it does anything. Like it says, just ignore the thing, and it'll ignore, too. Sorted!
Views 55, Upvotes 16  
Daily Blog
30th April 2009
My cookie work's kicking off, now. With a fully working keyboard, and sprites flying around the screen, I'm ready to start building games. I've a few games in mind and am hoping to get some work done during the week. But what does that mean for AGameAWeek? Well, A Java game is still a game! So, if I get anything nice working, that'll be this Tuesday's AGameAWeek release. Sorry for all if you'd rather complain about that! But I can't work on 100 things at once. .. ...
Views 88, Upvotes 14  
Daily Blog
28th April 2009
Sorry!! With all the time spent playing around with Java and MidletPascal, this week, along with the time spent on H~S~R, we seem to have hit a bit of a low point. Still, no matter, here's a "fun" game! Dusty. Take lots of dust, push it around by clicking on the screen, and try to get all the dust into the red area. You'll have to guess where the red area is, 'cos it ain't labelled! Wherever the dust becomes red, that's where it's at. There's a timer. And, to be...
Views 113, Upvotes 22  
Release
Dusty Game
28th April 2009
Views 1966, Upvotes 75  
Dust , Incomplete
27th April 2009
I've added bloom, and a few more tweaks here and there. The complete list of changes can be seen inside. Otherwise, the usual two things. And.. Same download link, much bigger file!
Views 90, Upvotes 18  
Daily Blog
26th April 2009
1st attempted Java App. It's a nice quicky program. Pick a time, click start, when time's up it plays a tune. .. Yeah, it's not much, but surprisingly the LGCookie (KP500) doesn't have one. So here's one.. Quicky Timer <-- about 70Kb
Views 96, Upvotes 38  
Daily Blog
22nd April 2009
I'm taking a day off from H~S~R today, thinking ahead for next weeks game, which may/may not be a word game.. not sure.. Anyhoo, there are bugs, and Swarmer found a couple, so head inside to have a good read about 'em.
Views 153, Upvotes 24  
Daily Blog , Player Thoughts
21st April 2009
Yeay! It's Horizontal Shooter Redux!! In this first release, there's a few pointers. Read inside for those. Otherwise, nice and quick, here's a picture. And you can Download H~S~R here!! yeay!
Views 121, Upvotes 16  
Release
21st April 2009
Views 3456, Upvotes 64  
Shoot-em-up , Swirly , Horizontal Shooter
Uhoh! Blog
20th April 2009
No scores, No End of Game, No Badges, and to be fair, nothing really new, either! Can Jay complete about 75% of a game within a day!? Find out tomorrow, when a probably incomplete H~S~R turns up, at AGameAWeek.com!
Views 127, Upvotes 18  
Daily Blog
18th April 2009
<a href="https://AGameAWeek.com/2008/11/and-a-smidgeon-of-vaseline/">Vaseline gives me migraines</a> Anyway, we managed to go, what, 30+ years of gaming without it, so I think we can manage! Maybe.. Even more extra lovely glow, today. With a few tweaks, the background's starting to smear! Not sure why, but damn if that doesn't look cool!! You'll be playing away, and the background colours all start to smear outwards, as if puddles of colour in some water. Lovely stuff.. An...
Views 84, Upvotes 14  
Daily Blog
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Site credits : Site built from the ground up, in php, using Programmer's Notepad 2, and a very bored Jayenkai.
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AGameAWeek - Games by Jayenkai