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Jay's Train Game..?
Blog
19th July 2010
Still no name for the train game, so it's currently named "Jay's Train Game"! silly name!
It's a bit more gamey, now.
Some sort of cross between a proper sim-type thing, and a cheap arcade game! Odd.
Needs a few more "This is happening" type notifications, but it's all falling into place.
No idea if it'll all be done by the morning, but it's closer than it was yesterday, and it feels a lot more like I've bothered to plan it out!!!
<a href="https://socoder.net/upload...
Views 104, Upvotes 11
Daily Blog
This Week...
Blog
18th July 2010
This week I've drawn a train, and some tracks, and am currently in the midst of desperately trying to get the train to behave upon said tracks.
So far, it's a stuggle!
Trying to get each carriage to turn at the right time, trying to account for the 30-odd track pieces that I've drawn, and trying not to make it look rubbish.
..
meh, what can you do!
<img src="https://socoder.net/uploads/1/tighttrain.png">
It looks a wee bit unrealistic, but it gets the job done!
(hint for future Jay ...
Views 46, Upvotes 10
Daily Blog
JNKPlat 2010 - 150+!
Blog
15th July 2010
Not quite the 200 I was hoping for when I asked for levels the other week.
Only Shadow1w2 sent any in
![]() Views 102, Upvotes 14
Daily Blog
14th July 2010
I made this about 4 or 5 days ago, and have had it as my desktop on about 3 different systems.
Oooh, it's luvly! (Even if I do say so myself)
<a href="https://socoder.net/uploads/1/RRII_MassiveDesktop.png"><img src="https://socoder.net/uploads/1/RRII_MassiveDesktop_thumb.png"></a>
There's a game-logic-error in the thing, but other than that it's a nice looking desktop.
It's a massive 3200x3200 pixels, but should scale nicely to your resolution... If not, feel free ...
Views 63, Upvotes 11
Daily Blog
#200!!!
Blog
13th July 2010
Is it really 200, already?! Blimey!
The quickly made retrospective "look at what you've done" post..I started writing games as a kid, went through school making silly games, and ended up with not-much-at-all to show for it. <img src="https://AGameAWeek.com/complete/JNKPlat_5_:_Resurrection_20020910A_thumb.png"> <img src="https://AGameAWeek.com/complete/JNKFruit2K2_20020807A_thumb.png">Views 56, Upvotes 15
Daily Blog
13th July 2010
My super copyright infringing retro game is back!
Take one part Pitfall, one part Tomb Raider, and mix in a little Indiana Jones, and this probably wouldn't be the first thing that springs to mind.
Never the less...
<a href="https://AGameAWeek.com/complete/RetroRaiderII_20100712A.png"><img src="https://AGameAWeek.com/complete/RetroRaiderII_20100712A_thumb.png"></a> <a href="https://AGameAWeek.com/complete/RetroRaiderII_20100712B.png"><img src="https://AGameAWeek.com/c...
Views 173, Upvotes 20
Release
This Week...
Blog
11th July 2010
Tuesday : Game #200 : RetroRaider II, Lara's Quest Continues
Views 103, Upvotes 14
Daily Blog
Raiding the Editor
Blog
7th July 2010
<a href="https://socoder.net/uploads/1/rrII_editor.png"><img src="https://socoder.net/uploads/1/rrII_editor_thumb.png"></a>
Mmm.. Editor!
You can play along inside the editor, just like in the last one, but things get a bit shrinkied this time.
The game scales down from 7*pixels to 4*pixels, so that a bunch of extra editor clickables can fit around the side.
There's not a whole lot of clickables, right now, but it's all a WIP.
The levels then save as nice neat XML files, so ...
Views 80, Upvotes 9
Daily Blog
Y2:W45 - MICROBE2
Blog
5th July 2010
The people at <a href="https://forum.curlysworldoffreeware.com/viewtopic.php?f=17&t=2606">Curly's World of Freeware</a> suggested that the original Microbes game might've been a wee bit too crazy.
Sorry, CWFers, this one's takes the crazy up a notch!!
There are powerups! .. and...
...um..
actually, there's not really a whole lot more to it than that!
This is the original Microbes, with a little bit more, but rewritten to be smoother, and to run on Win/Mac/Lin!
...
Views 204, Upvotes 19
Release
5th July 2010
I just spent the past two hours trying to get my iPod game to pause when the user quits via Multitasking, or by the lock button, or whatever.
Trying to pass a variable (a single little integer) from one part of the program (AppDelegate) to another (ViewController) is probably one of the most difficult things I've ever had to do!
Good God, why do they have to make things so damn difficult!?
I mean, seriously, can't we go back to...
10 Print "Hello"
20 Goto 10
Used to work fine for me!?!!
Stupid ...
Views 47, Upvotes 11
Daily Blog
This Week...
Blog
4th July 2010
The plan was as follows..
A couple/more Big Remakes due to be released on the week of my 200th game
A couple of little piddly games to tide me over.
The plan is now..
Spent too much time on Remakes, releasing remakes instead!!
Aw well..
First up, Microbe2
A great little remake with.. um.. powerups are thus far about as interesting as it gets!
...
<a href="https://socoder.net/uploads/1/MICROBE2__(Screenshot_04_Jul_2010_134833).png"><img src="https://socoder.net/uploads/1/MICROBE2__(S...
Views 78, Upvotes 9
Daily Blog
2nd July 2010
Hmm.. This iPhing dev is taking longer than my regular AGameAWeek stuff!
But I'm learning, and I'm practising, and I'm breaking and fixing things, too!
Today I got loading and saving to work, I got most of my menu working, and I even got the pause button going, too!
I've popped in the regular "Platdude Jingle", figured it'd do for the meantime, and..
..
Well, it's looking and feeling much more like a game, now.
The code is absolutely ghastly, mind, but that can be sorted.
Hopefully!
Okeydoke, ...
Views 72, Upvotes 10
Daily Blog
1st July 2010
Again, a bit more than 90 minutes, and again a lot like yesterday's task.
Whereas yesterday I was, for reasons unrevealed, playing with Microbes..
Today I'm playing with...
<a href="https://socoder.net/uploads/1/rr2.png"><img src="https://socoder.net/uploads/1/rr2_thumb.png"></a>
That one!
Views 61, Upvotes 13
Daily Blog
30th June 2010
Am I still doing that 90 minute thing?!
*shrugs*
Seems to have faded out a bit. Oh well, no matter..
Today I spent about 2 hours working on this.
<a href="https://socoder.net/uploads/1/MICROBE2__(Screenshot_30_Jun_2010_021525).png"><img src="https://socoder.net/uploads/1/MICROBE2__(Screenshot_30_Jun_2010_021525)_thumb.png"></a>
..
Yep, that..
Views 107, Upvotes 9
Daily Blog
29th June 2010
This one didn't really turn out, so well.
It's a nice nature based bee game, with lovely floaty music, and some words.
<a href="https://AGameAWeek.com/complete/Barry_The_Spelling_Bee_20100629A.png"><img src="https://AGameAWeek.com/complete/Barry_The_Spelling_Bee_20100629A_thumb.png"></a>
You hit Tab to highlight the flower/bee, type it's unscrambled word into Barry's Belly, then hit return.
Rinse, Repeat
<a href="https://AGameAWeek.com/complete/Barry_The_Spell...
Views 192, Upvotes 12
Release
28th June 2010
It's probably due to the sweltering heat, but my mind's not been very active today, and I've been really slow at getting anything done.
I got quite a lot of Barry the Spelling Bee done, and then decided to do a little work on Cardagain. But, boy, that got messy.
First off, I tried playing a bit of title music.
That just plain didn't happen!! After 2 hours, I scrapped the idea of title music!
Next up, the menu got half complete, and I figured I should add load/save mechanism for tha...
Views 41, Upvotes 10
Daily Blog
This Week...
Blog
27th June 2010
If you hadn't noticed, I've spent most of this week working on my iPhing game, so what happens to AGameAWeek!?
Well, I've still got today and tomorrow, and there's nothing better than a rushed quicky game... right!?!
Yeah, why not!?
<a href="https://socoder.net/uploads/1/BarrySpellingBee.png"><img src="https://socoder.net/uploads/1/BarrySpellingBee_thumb.png"></a>
I drew Barry The Spelling Bee back in January 2008, but I couldn't quite decide how his game should...
Views 88, Upvotes 12
Daily Blog
25th June 2010
My mum had a couple of games of Cardagain, today!
That's how far along it's come!!
In less than a week, I've not only finally managed to get a grip on the language, I'm actually making a pretty damn good game, too!
In the next couple of days, there's still a few bits and pieces to work on.
1. The menu is really really barebones at the minute, showing 4 items, but only having one clickable one.. (New Game!)
2. The loading screen could do with being switched for an AGameAWeek th...
Views 73, Upvotes 17
Ios Dev
RetroGamer Issue 78
Blog
25th June 2010
\o/ yeay \o/
<img src="https://socoder.net/uploads/1/JNKPlatRetroGamer.png">
Platdude finally got his name in a Magazine!
Oh yeah, and congrats to Shadow1w2, who got his Monster Level in the screenshot
![]() Views 141, Upvotes 24
Reviewed
,
Media
23rd June 2010
<img src="https://socoder.net/uploads/1/cardagainagainagain.png">
.. as in "You have to pick the card, again", but also sounds like cardigan, so it's a nice fluffy name!!
Seems that the game idea is really starting to build up nicely.
I've now gotten this version slightly ahead of the quick Blitz version I made a few days ago.
I really wasn't expecting to get everything to work this quickly, and I'm REALLY glad that I didn't spend 5 months trying to make head-nor-tail o...
Views 59, Upvotes 15
Ios Dev
WarioWare Awww.....
Blog
22nd June 2010
A tragic tale of my own devising.
Stringy Things DS is incredibly playable.
Ask my mum.
She plays it ALL the time..
Bedtime, Stringy Things.
Mid-day, Stringy Things..
Nothing on telly?! Stringy Things....!
Views 77, Upvotes 10
Daily Blog
22nd June 2010
Wait, that title's gone all weird and wonky... What's up with that!?!?
This week, I made TWO games!
(URL "https://AGameAWeek.com/?p=680">Turret Rush) saw you running away from zombies, and shooting them from random turrets on the floor, before the turrets disappeared again.
and
(URL "https://AGameAWeek.com/?p=682">Space Monkey Climbs the Space Towers) where you have to try and get as high as you can.
Neatly, the graph now becomes a height-o-meter! Which was a nice unplanned feature!
Nice f...
Views 67, Upvotes 9
Daily Blog
21st June 2010
I'm definitely sticking to that 90 minute thing, it's just that, right now, you can't see it!!
Yesterday I fixed up a few things over at Socoder.net. I added a nice upload gallery on the right, and fixed up a few little annoying bugs that needed tweaking.
Then, at 10pm, I decided to make a new game.
And the game went well.
And the game got done.
And I was happy!
(Note, this is 2 90-minute sessions!)
At the start of the game, I considered redoing it for the iPod, so I took the tim...
Views 80, Upvotes 18
Ios Dev
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