21st March 2011
I have a game!
It's written in <del>Munky</del> Monkey!
But... Am I ready to buy the language yet?
hmmm..
I'm going to give this an extra week.
Next week's game (if I can do it in time) will be done using the GLBasic demo.
I'll spend a week, get the framework half-done, throw in a cheap-ass game, and post the result.
Then I'll decide.
maybe..
Will it be Monkey, or will it be GLBasic?
Find out, Soon!
Tomorrow : A cheap-ass frogger clone!
Views 87, Upvotes 29
Monkey-x
,
Glbasic
,
Monkey_or_glbasic
Oh, Monkey..
Blog
18th March 2011
A few hours with Monkey today.
A game idea was planned (finally!) and attempted, but I realised I had rotation issues.
Tried and tried to get the rotate and scaling working together with numerous results.
One time the sprites were rotating away from their midpoints, another they were scaling all over the place, and on and on it went..
After a while everything seemed sorted.
Then I clicked to a different resolution, and it all went to hell again.
BAH!!!!
No matter, try again tomorrow.
Meanwhi...
Views 99, Upvotes 18
Monkey-x
,
Glbasic
,
Monkey_or_glbasic
15th March 2011
Sometimes, things that happen at the other side of the world, still make you change your habits.
AGameAWeek returns next week.
Views 36, Upvotes 10
Daily Blog
Stroke My Munky!
Blog
10th March 2011
<a href="https://agameaweek.spreadshirt.co.uk/stroke-my-munky-A10741539/customize/color/4">I just thought of a really good game..</a>
but... .. Not entirely sure how doable it'd be.
.. hmm.. another time perhaps..
Anyhoo, Monkey.
So far so good.
A .. "nice".. looking frontend, with a quick top-10 list, and a swooshy menu.
It'll get fixed up as time goes by, but for now I'm going to push on and try to build a quick test game.
Since Monkey can cope with Web/Desktop/Mobile ...
Views 96, Upvotes 30
Monkey-x
,
Glbasic
,
Monkey_or_glbasic
TinyAss
Game
8th March 2011
Views 5895, Upvotes 78
Retro
,
Remake
,
Classic
,
Shoot-em-up
,
Space Popcorn
Y3:W21 - Tiny Ass
Blog
7th March 2011
Take one part Asteroids, and mix in... um..
..
hmm...
<img src="https://AGameAWeek.com/complete/TinyAss_20110308_Logo_thumb.png">
Views 174, Upvotes 20
Release
Focus....
Blog
6th March 2011
Another day pondering about the should/shouldn't monkey issue.
Another day wondering if I shouldn't just be writing a game..
I should be focusing on the important bits, but instead, my minds contemplating what could be.
We're in March.
Last March, I was using my brand new framework, creating lovely big character sprites, and making fancy colourful Mario styled games.
This week, monochrome Asteroids.
Hmmmm...
So, perhaps the color thing isn't actually that big of a deal, then...
Views 111, Upvotes 30
Monkey-x
,
Glbasic
,
Monkey_or_glbasic
Monkeying around.
Blog
6th March 2011
Oh, Mark.. What have you done!
I was happily coding away at AGameAWeek, and now I'm stuck in this odd Will I/Won't I scenario, unsure as to what to do next..
I spent a few hours playing with Monkey again, Yesterday, and am still unsure which is the better path.
Monkey has no recolouring for sprites. That's a pretty big deal, and is a bit of a biggy when your onscreen text is sprites. No sprite colors means one text color.
Even my Tandy TRS 80 could do more than one text color!!
But right ...
Views 94, Upvotes 27
Monkey-x
,
Glbasic
,
Monkey_or_glbasic
2nd March 2011
This week saw the launch of "<a href="https://monkeycoder.co.nz/">Monkey</a>", the next-generation of BlitzBasic.
<img src="https://AGameAWeek.com/wp-content/uploads/2011/03/monkey1.png" alt="" title="monkey1" width="332" height="56" class="alignnone size-full wp-image-1233" />
Views 119, Upvotes 31
Monkey-x
,
Glbasic
,
Monkey_or_glbasic
,
Spikedislike
Y3:W20 - Mr Swing
Blog
1st March 2011
I've written that as "Mr Spike" about 30-odd times, this week. *sigh* Really have to start a new iPhing game, some time!
<img src="https://AGameAWeek.com/complete/Mr_Swing_20110301_Logo_thumb.png">
Views 154, Upvotes 15
Release
Boom-Naughty!
Blog
28th February 2011
Downloads!!
<a href="https://socoder.net/uploads/1/Boom_Naughty.mp3">MP3</a>
<a href="https://socoder.net/uploads/1/Boom_Naughty_Ext.mp3">Extended MP3</a>
and the origins are <a href="https://bit.ly/hGk5Mt">here for the mod</a> and <a href="https://bit.ly/i0B0Xp">here for the clip.</a>
Views 30, Upvotes 11
Daily Blog
Oh, heck!
Blog
28th February 2011
I've gone nearly a whole week without posting anything.
That's not like me at all!
This week was my birthday, and although that day was nice and quiet, the rest of the week's been utter chaos, with 110 different things to be done..
No matter..
I just about got this week's AGameAWeek done, and although it's a bit of a short one, it's still nice and fun in a "Randomly darting around the screen" kind of way.
<a href="https://AGameAWeek.com/wp-content/uploads/2011/02/Mr-Swing...
Views 43, Upvotes 13
Daily Blog
22nd February 2011
<img src="https://AGameAWeek.com/complete/Horizontal_Shooter_Gen4_20110222_Logo_thumb.png">
<a href="https://bit.ly/HSG-CWF_p">Captain Wants Freedom</a>
Views 146, Upvotes 28
Release
22nd February 2011
Views 3105, Upvotes 49
Shoot-em-up
,
Neon
,
Horizontal Shooter
Friday update?!
Blog
18th February 2011
I don't usually do Friday updates, but today, day two of working on this game, I got things looking quite nice.
Figured I might as well post about it.
No gameplay (collision detection/death/scores/etc) yet, but I got a nice simple looking engine going, as far as scrolling, base enemy and shooting's concerned.
The current enemy are Base enemy. They sit on the scrolling landscape, and shoot at you.
<a href="https://AGameAWeek.com/wp-content/uploads/2011/02/Shooty-Bang-Bang-Screenshot_18-...
Views 58, Upvotes 11
Daily Blog
Suggestion Box...
Blog
17th February 2011
Forget Cassette 50, that's gone, bubye now!
4 rubbish semi-planned games is far too much garbage for one coder to take.
Let's instead return to our semi-rubbish unplanned games. They worked better!
Sometimes.
I asked on Twitter what I should do, the other day, and the first response was a vertical shooter.
Okeydokey!
Bits and pieces are coming together, art wise, and I'll start coding the thing over the weekend.
Hurray for unplanned chaos!
Although it'll be Horizontal....
I should point that o...
Views 36, Upvotes 13
Daily Blog
15th February 2011
This week I remade Fantasy Center.
It didn't turn out well, I lost heart, and I have now, in fact, lost faith in the whole Cassette 50 project.
All these games really are a big bag of crap!
Views 107, Upvotes 12
Release
Y3:W17 - Nuffin :(
Blog
8th February 2011
You know what they say. If one PC break down, they all decide to do it simultaneously.
That's exactly what happened this week.
A PC at work literally fried last week. Power supply and motherboard were both dead dead, and the guy at work ended up having to buy a new laptop.
Having spent most of the week reinstalling and organising files, I got through to friday hoping to do my AGameAWeek.
Then found my PC was screwed, too, due to something dodgy.
Was it the new drivers I'd put in the day before?
Wa...
Views 28, Upvotes 9
Daily Blog
This Week...
Blog
6th February 2011
Friday morning, bright and early, ready to tackle this week's game.
Bluescreen!!
A restart later, the password entry pops up on Windows, and I'm ready to tackle this week's game.
Bluescreen!!!
Restart. Bluescreen!!!
Safe Mode. Bluescreen!!!!
Ubuntu. No bluescreen, but no access to windows partition. dang. forgot about that bit.
hmm..
This week's game is cancelled, due to me having to do a complete feckin' format, and everything that follows soon after, like removing all of HP's junk ...
Views 25, Upvotes 9
Daily Blog
5th February 2011
Back at school I used to randomly write thoughts into my jotter. Not school-based stuff, of course. I was an idea-filled coder, back then!
Lately, the ideas are few and far between, as anyone who's been following AGameAWeek lately has noticed.
My "Waffle" was general thoughts about gui layouts, game thoughts, and then anything else that randomly appeared along the way.
I'm starting to think that it might be a good idea to restart that old habit.
Views 39, Upvotes 8
Daily Blog
1st February 2011
Note : PlayMyCode is no longer available
A slight change this week.
I was planning to do AGameAWeek as usual, but was somewhat thrown off course by a request to make games, instead!
<img src="https://AGameAWeek.com/wp-content/uploads/2011/02/PMC3.png">
Views 43, Upvotes 15
Release
This Week...
Blog
29th January 2011
This week there shall be no AGameAWeek.
Views 47, Upvotes 12
Daily Blog
All About Spikes
Blog
27th January 2011
The game that keeps on going, even though it's just a ball and some spikes!
<a href="https://socoder.net/uploads/795/dislike.jpg"><img src="https://socoder.net/uploads/795/dislike_thumb.jpg"></a>
Views 129, Upvotes 28
Spikedislike
25th January 2011
Yesterday, Rob from RetroRemakes asked if he could do a spritesheet for Spike Dislike.
After a lot of back and forth, I decided to write a how-to, so any future requests could go a little bit smoother!
Here's some info on how to make 'em, alongside a bunch of all-important rules.
Views 249, Upvotes 30
Spikedislike
Y3:W15 - Inferno
Blog
25th January 2011
A nice slow paced shooter this week.
Poor old CPC Basic couldn't really handle bullet-hell type games.
Well, ok, maybe it could if you really really tried, and came up with a scrolling ascii grid of bullets, but for the most part it just wasn't happening.
Instead, Cassette 50 creators had to rely on other ideas. Like trying to kill you with your own desire to kill!!
<img src="https://AGameAWeek.com/complete/Inferno_20110125_Logo_thumb.png">
Views 130, Upvotes 20
Release
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