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24th November 2015

Daily Blog

What'll be happening with Beta Collexion? How can I get my games on Steam? And.. Snooker?!
Views 17, Upvotes 5  
Daily Blog
23rd November 2015
(URL "https://AGameAWeek.com/GameList.php?ShowJust=352">Beta Collexion Download) Merry Xmas!!! This year's Advent Calendar is now available to download/play. Much like last year's Alpha Collexion, this year's collection features all manner of crazy gaming oddities. Platformers, Shoot-em-ups, Puzzle games, they're all in here, and you'll be unlocking them all over the next month.
Views 73, Upvotes 11  
Release
Choppas Pixelart
#327 - 23rd November 2015
Views 128, Upvotes 33  
Platizen , Toy , Vehicle
23rd November 2015

Daily Blog

Rebuilding AGameAWeek, Nintendo 3DS Homebrew and a little helicopter!
Views 25, Upvotes 6  
Daily Blog
23rd November 2015
Views 2364, Upvotes 46  
Collection , Minigames , Advent , Xmas , Collexion
22nd November 2015
My brew's nearly finished. Guess it's time to resurrect AGameAWeek !! (URL "https://AGameAWeek.com/wp-content/uploads/2015/11/IMG_1653.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2015/11/IMG_1653.jpg" alt="">  The Advent Calendar will be appearing in a few days, then after a week off for Xmas and New Year, I'll be ready and raring to go. If you've any random game suggestions, feel free to make them now, whilst I'm padding out my...
Views 17, Upvotes 3  
Daily Blog
Stupid Plants Pixelart
#326 - 22nd November 2015
Views 103, Upvotes 23  
Game , Mario
22nd November 2015

Developments

I hate waiting.. And now I'm waiting for 2 sets of people to do their Review thing.. TeamOUYA normally get around to things on a Monday, but with all the chaos going on over there, I'm expecting mid-week at the earliest. Meanwhile, PlayJam could take ages. Their reviews seem to be nice and fast, but the delay between Review and Release is somewhat erratic. My first PlayJam game took about a month from when it was "Passed" to when it became available on the system. But recent "...
Views 22, Upvotes 5  
Daily Blog
Yippee Pixelart
#325 - 21st November 2015
Views 91, Upvotes 18  
Trampoline
21st November 2015

Developments

And now we have to wait.. Waiting for both OUYA and PlayJam to review and release the Advent collection, at which point I also click the Publish button over at GameJolt, and set about uploading the game to my own archive, too! .. Which reminds me.. The Archive Still doesn't include PlayJam links, does it.. Hmm... Last night I spent a good few hours working on a newer version of my Monkey Skeleton Framework. It's about 50% rejigged, but I'm sure there's oodles more stuff I c...
Views 21, Upvotes 7  
Daily Blog
Game Over Pixelart
#324 - 20th November 2015
Views 116, Upvotes 23  
Hangman
20th November 2015

Developments

There are now 26 games in the Beta Collexion. o/hurrayo/ Over the course of today, I'm going to be playing the games over and over and over, to check for bugs and ensure they're as nicely playable as they oughta be, and then it'll be time to upload it. I'll probably give it the weekend before doing all the uploading, giving me plenty of time to pick out any weird oddities along the way, but all should be good to go by then, so review time shouldn't be "too" long.. .. hopefully...
Views 9, Upvotes 2  
Daily Blog
Doing Ryo's Job Pixelart
#323 - 19th November 2015
Views 121, Upvotes 25  
Vehicle , Chore
19th November 2015

Developments

Yesterday I spent a good couple of hours recreating the classic Codemasters title "3D Starfighter" before realising "This game's shit!!" The game was abandoned where it was, but I've left the code in the Arcade Calendar, so I might sneak it in as a bonus game, or something.. *shrugs* It's not a "bad" game, it's just really really dull!!! Luckily, I also made a nice Army game, and that turned out nice and playable, so that's ok. (URL "https://AGameAWeek.com/wp-content/uploads...
Views 14, Upvotes 2  
Daily Blog
#322 - 18th November 2015
Views 138, Upvotes 40  
Platizen , Sports
18th November 2015

Developments

I managed to get two more games added to the Advent Calendar, yesterday, which means I now only have 3 more left to tackle. A, U and Z. U can be just about anything, but A and Z need to be extra special as they're the first and last games in the collection. As the first one, A will be unlocked before Dec 1st, so will be playable the longest. Z, on the other hand, opens on Xmas Day.. Hmmm No idea what they're going to be. .. But then I've no idea what U's going to be, either. ...
Views 10, Upvotes 4  
Daily Blog
#321 - 17th November 2015
Views 147, Upvotes 41  
Platizens
17th November 2015

Developments

I spent most of yesterday working on a fairly decent game. I stripped the graphics from an old game I'd made, and reconstructed them all within Beta Collexion. Coding the game was also fairly easy to do, and within a couple of hours I had the game recreated within the new engine. Sure, it's a repeat, but it's been a long long long time (2010) since I last played with this game, so that's ok!! I'm now down to just 5 game left to do in the Beta Collexion.. A, U, X, Y and Z Once ...
Views 11, Upvotes 4  
Daily Blog
Cordless Sucks Pixelart
#320 - 16th November 2015
Views 136, Upvotes 26  
Gadget
16th November 2015

Developments

Since the XP era, I've been using the Microsoft SyncToy tool to do all my backups, and for the most part it's been doing a damn good job of keeping everything duplicated, over the many different harddrives/NAS's that I've gradually destroyed through the years. A few days ago, however, it started behaving very oddly, and I'm not really sure why. I have a feeling that it's due to Monkey's use of Build folders, and the fact that each game I've written over the past 3 years has incl...
Views 21, Upvotes 4  
Daily Blog
#319 - 15th November 2015
Views 116, Upvotes 33  
Wildlife
15th November 2015

Developments

I tried 3 completely different games for "Q", over the course of yesterday, but nothing seemed to be any good. Instead, I left Q for another day, and moved on to C, at which point a nice ball-rolling game appeared and seemed to work fairly nicely. This is the second ball-rolling game in the bundle, but hopefully it's different enough to warrant it. What's becoming a rather worrying trend, however, is that there seem to be a lot of "Move X object through Y random dungeon to find ....
Views 21, Upvotes 5  
Daily Blog
Hang In There Pixelart
#318 - 14th November 2015
Views 125, Upvotes 33  
Cat , Poster , Office
14th November 2015

Developments

Another Advent game ticked off, and a whole bunch more to go. I might try to spice yesterday's game up a bit more, before release, as it's a little bland the way it is. Anyhoo, that got done, and then I spent a while playing with audio bugs on the PlayJam devices. If you have an Android device and would like to play "I wonder what happens on MY Android device?" then you can (URL "https://socoder.net/newAPK/02%20-%20Audio%20Test.apk">grab the .apk here.) (URL "https://soco...
Views 21, Upvotes 4  
Daily Blog
#317 - 13th November 2015
Views 133, Upvotes 41  
Wildlife , Platizen
13th November 2015

Developments

Over at Socoder.net, Rychan suggested that I should make a "Bumper Cars" sort of game, whereby you need to whack opponents off a grid. Taking that as a starting point, I figured it was probably a good idea to finally tackle "Thwacking Balls" physics. About an hour or so later, I had a fairly rudimentary ball-physics thing going on, and a nice simple little bumper-ish game going on. "Rolly Balls" won't be unlocked until the 17th December, in the Beta Collexion, so look forward t...
Views 19, Upvotes 5  
Daily Blog
Stick Waggling Pixelart
#316 - 12th November 2015
Views 153, Upvotes 35  
Game , Fighter Pilot , Amstrad
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