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21st October 2015
(URL "https://AGameAWeek.com/Pixelart.php?img=294">

Daily Doodle : Plat To The Future

<img src="https://AGameAWeek.com/iconz_512/0294.png"> I couldn't fit all of today's Platdude Pixelart into the tiny 64x64 area, so the larger wallpaper view has a bit more! (URL "https://AGameAWeek.com/wp-content/uploads/2015/10/PlatToTheFuture.png"><img src="https://AGameAWeek.com/wp-content/uploads/2015/10/PlatToTheFuture-1024x576.png" alt="PlatToTheF...
Views 12, Upvotes 4  
Daily Blog
#293 - 20th October 2015
Views 89, Upvotes 17  
Toy
20th October 2015

Developments

I spent most of yesterday trying to get a lot of broken things to work, but nothing seemed to happen. Still no progress on the NextGen-PlayJam device, which is still crashing like a crazy driver. Still no progress on getting all of my audio to play on the LastGen-PlayJam device, which seems to ignore every 10th-or-so PlaySound command. Still no progress on getting the controls working on my Archos Gamepad, which is driving me up the wall. Android wasn't designed to be this fla...
Views 14, Upvotes 5  
Daily Blog
Self Serve Pixelart
#292 - 19th October 2015
Views 95, Upvotes 17  
Ice Cream
19th October 2015

Developments

The new FlarePlay (PlayJam's GameStick replacement) thing is apparently having issues, and crashing a LOT with my games. I'm hoping to fix them up during a second pass through the 42 games, and for now am simply uploading as-is until I can fix them all up. But at the moment it's looking like I'll need to have a GameStick version and a FlarePlay version of all my games, which is a bit of a pain in the arse, if I'm honest! The whole point of the fixups was that these would be "Andr...
Views 10, Upvotes 3  
Daily Blog
#291 - 18th October 2015
Views 94, Upvotes 20  
Costume , Punk
18th October 2015

Developments

Given that I've got so much on my plate, what with having to fix up the 42 OUYA games, and get NeonPlat's Cosmic Adventure done, you'd probably not expect me to start a new project right now. Ooops! Last night I took Alpha Collexion, stripped out all the games and graphics, and settled down to do it all again. Work on Beta Collexion has begun, and I'm halfway through Game #1. In reality, if I want to get everything ready for Dec 1st, I should be ready to start on Game #2, so...
Views 12, Upvotes 5  
Daily Blog
17th October 2015
First thing's first, please be aware that I'm not compiling with sales in mind. With sales/IAPs, you'll need to do all manner of extra stuff like managing purchasable items and ensuring your code handles them correctly. This might break if you have IAPs!!! Untested!!! 1. Select OUYA target, and compile. 2. Head into build_folder/android_ouya/res/drawable-xhdpi Here you'll find the regular icon, and the OUYA Dashboard icon. Replace/doodle as necessary. 3. Compile again. 4. Head into build_fo...
Views 29, Upvotes 2  
Daily Blog
A Clamp Pixelart
#290 - 17th October 2015
Views 72, Upvotes 17  
Job , Diy
17th October 2015

Developments

RAWR! Last night I tried combining multiple controllers into one, which I mostly assumed would fail spectacularly, and indeed it did! The experiment was part of my efforts to get that bloomin' Archos Gamepad to work, but annoyingly trying to combine controllers 1 and 2 (Where controller 1 is the digital buttons, and controller 2 is for some reason the analogue sticks) only resulted in me being given lots of fake controller inputs, leading to the analogue sticks doing all manner ...
Views 10, Upvotes 3  
Daily Blog
#289 - 16th October 2015
Views 103, Upvotes 18  
Platizens , Kids
16th October 2015

Developments

Tearing my hair out over the Android Controller stuff. I can *nearly* get it working, but it's still playing up on that Archos Gamepad. I've now managed to somehow get the Archos' controller to control THREE players simultaneously, which is entirely the wrong bloomin' way 'round!! Today I'll probably strip everything back to basics and redo-from-start. That usually helps.. ... Sometimes. No new music, no new game stuff, no nothing. I've been super-focussed on the control...
Views 15, Upvotes 5  
Daily Blog
Argh! Swan!! Pixelart
#288 - 15th October 2015
Views 92, Upvotes 26  
Wildlife , Swan
15th October 2015

Developments

Another day fiddling with the base code for my NewYA Monkey-X target. Most of the issues that the FlarePlay is bringing up appear to be related to the fact that the devkit they're using is leaving multitasking games running in the background, thus it all eventually clogs up. The actual retail unit instead does what OUYA/GameStick normally does, and closes all apps before launching the next. As a result, *most* of the problems they were having seem to vanish when tested on a rea...
Views 17, Upvotes 5  
Daily Blog
#287 - 14th October 2015
Views 131, Upvotes 29  
Dark , Torch , Cave
14th October 2015

Developments

I've never had to properly debug an Android device, before, so yesterday's attempts were new ground for me. Usually when one of my games break, I can easily repeat the break, and figure out exactly why it's happening, but feedback from PlayJam over my games crashing on their latest device, have had me somewhat baffled. There doesn't seem to be a specific point where they're crashing, or rather, there's no reason for them to be crashing where they are, as other Android devices carr...
Views 19, Upvotes 3  
Daily Blog
An Early Start Pixelart
#286 - 13th October 2015
Views 158, Upvotes 33  
Xmas , Santa , Wildlife
13th October 2015

Developments

Getting close to the end of my first run through all the OUYA games. Only (Only?!) another 15 or so games to go, and we'll have a complete OUYA collection. So far there's been no major issues, but since I'm nearing the end of the list, there are a few kinks that need ironed out. For starters, I need to stress test my multiplayer code. JNKBombers, Neon Bike Challenge and NeonPlat Extreme all include varying degrees of Multiplayer interaction. Previously, if a certain controller ...
Views 24, Upvotes 5  
Daily Blog
Campfire Stew Pixelart
#285 - 12th October 2015
Views 134, Upvotes 27  
Chef , Cooking
12th October 2015

Developments

Wasn't in much of a coding mood, last night, so ended up doing a bit more music, instead. I also spent an hour and a half watching the Stargate SG1 two parter, Mobius, although I'm not entirely sure why! I was actually in the mood to watch Continuum, but Continuum wasn't on Netflix and I couldn't be bothered pulling out the laptop, and piddling around with those old-fashioned DVD things. .. I really oughta backup all my DVDs to my Network Drive, some day. Hmm... Which reminds...
Views 9, Upvotes 3  
Daily Blog
A Relaxing Ride Pixelart
#284 - 11th October 2015
Views 109, Upvotes 20  
Movie , Star Wars
11th October 2015

Developments

Yesterday was spent re-recompiling a couple of the new OUYA batch. I stupidly keep forgetting to tweak certain things, even though I made myself a checklist. Things like "It still says (O) or (A) on the quit screen", through to oddities like forgetting to turn the music back on, and other quirky bits and pieces. Thankfully, the PlayJam review team are all over things like that, and will give each game a good going through, looking for such oddities. With a few guiding pokes an...
Views 24, Upvotes 3  
Daily Blog
#283 - 10th October 2015
Views 132, Upvotes 22  
Relax , Sports , Fishing
10th October 2015

Developments

(URL "https://AGameAWeek.com/wp-content/uploads/2015/10/WP_20151009_12_56_27_Pro.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2015/10/WP_20151009_12_56_27_Pro-576x1024.jpg" alt="WP_20151009_12_56_27_Pro" width="576" height="1024" class="alignnone size-large wp-image-5093" /> We got a new front door, yesterday, and also had a couple of visitors to the house, too. Which, of course, means I didn't get any of my regularly...
Views 12, Upvotes 3  
Daily Blog
The Rescue Pixelart
#282 - 9th October 2015
Views 118, Upvotes 36  
Vehicle , Wildlife
9th October 2015

Developments

How long have I been coding NeonPlat Adventures 2? Because last night I only just got around to adding moving platforms, and that was one of the first thing I wanted to add to the thing. Grrrr. All this OUYA-Recompile stuff is certainly taking it's toll on getting the newer things done. Other things I wanted to do this year include getting an online scoreboard system working, making a new version of The Gear That Works, and of course making a new Advent Collexion, as well as g...
Views 24, Upvotes 5  
Daily Blog
Micro-Chips Pixelart
#281 - 8th October 2015
Views 162, Upvotes 33  
Shopping , Amstrad , Manic Miner
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