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Rest Day
Blog
14th June 2017
DevelopmentsTook most of yesterday off, from coding.Views 22, Upvotes 4
Daily Blog
Carry On...
Blog
13th June 2017
WatchingI watched the UbiSoft E3 conference, yesterday.Views 52, Upvotes 24
Daily Blog
Extra Time
Blog
12th June 2017
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![]() DevelopmentsViews 33, Upvotes 3
Daily Blog
Extra Time...
Blog
11th June 2017
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![]() Views 21, Upvotes 3
Daily Blog
11th June 2017
DevelopmentsYesterday was such a long, tedious day of database/site coding.Views 1410, Upvotes 12
Daily Blog
10th June 2017
I figured I should give a brief explanation as to how I'm generating the levels in RetroRaider.
This might become a regular series, so if you find this stuff interesting, be sure to let me know in the comments or email or twitter or whatever..
For RetroRaider, the map is split into an 8x8 grid, and each of those are split into a top and bottom. For the sake of making things easier on myself, I decided to make an 8x16 grid.
Views 64, Upvotes 19
Coding
,
Level Generation
Further Raiding
Blog
10th June 2017
DevelopmentsRetroRaider3's coming along quite nicely, now.Views 27, Upvotes 2
Daily Blog
Politics
Blog
9th June 2017
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![]() DevelopmentsLast night, I lay awake watching the glorious joyful results of people having voted the right way.Views 16, Upvotes 4
Daily Blog
Raiding
Blog
8th June 2017
Developments(URL "https://AGameAWeek.com/wp-content/uploads/2017/06/524_003.png"><img src="https://AGameAWeek.com/wp-content/uploads/2017/06/524_003-1024x605.png" alt="" width="750" height="443" class="alignnone size-large wp-image-7528" />![]() Views 16, Upvotes 2
Daily Blog
7th June 2017
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![]() DevelopmentsI've started this week's game with a bit of Level Generation.Views 20, Upvotes 6
Daily Blog
6th June 2017
Each week, people share their thoughts with my games, and I like to make little community topics where I can answer/comment on their comments!
It's a comment-o-rama!
@TimeKillerGamesI find a little more effort could be put in to the title screens of some of your more recent games. Why not do what you used to do, and add a little more visuals of some kind to it?Views 156, Upvotes 41
Player Thoughts
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