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9th September 2008  
A sequel/repeat this week, as the <a href="https://socoder.net/?Workshop=Challenge&Week=167">Wednesday Workshop #167</a> asked us to create a game with 2 main characters.
At first I considered doing a Bill and Ted game, but couldn't think of a decent gameplay element other than "Move the blocks".. That'd be a most excellent waste of the characters.
So I resurrected Bibbleman and Bobbleman, and just used them instead.
Still the same game, mind.. So if you're wo...
Views 59, Upvotes 5
Release
9th September 2008  
Get the coloured balls to their homes.
Views 1442, Upvotes 25
Puzzle
6th September 2008  
A game a week's going to be hard to keep going, so I'd like to have a nice bag of thoughts that I can pop into every now and then when the ideas start dropping off.
If you've a crazy zany game idea, now's your time to get it, if not made, then at least considered
Do keep in mind that "a game a week" pretty much reduces the complexity I can add to these things, so I'll be trying my best to simplify (See Platdude's Retro Collection!) any suggestions that ...
Views 38, Upvotes 16
Daily Blog
2nd September 2008  
This week's Wednesday Workshop <a href="http://socoder.net/index.php?topic=1206">#166</a> asked for us to create a game that uses lots of Balance.
I couldn't come up with anything!
So, instead, here's JNKPlat DS 08.
<img src="http://AGameAWeek.com/dsdev/platds8_menu.png" align="right">
It's a complete restart of the engine, coded wholly from start, but using the old sprites so as to keep the good old fashioned style of the last one! (Although, had I...
Views 86, Upvotes 10
Daily Blog
2nd September 2008  
Guide Platdude through the many varied levels.
Views 2369, Upvotes 50
Platdude , Platform , Strategy , Puzzle
26th August 2008  
I'm not entirely sure who came up with this idea, but it's been roaming around the internet for the past few years.
This week's Wednesday Workshop #165 was to create a game using only one button.
So, Heck, why not!
??
Views 368, Upvotes 22
Release
26th August 2008  
Tap, Tap, Tap!!
Views 2267, Upvotes 33
Needs , More , Cowbell , Music
24th August 2008  
This week's game will not include Super Online Highscore functions. The way it works makes it impossible to stop people from cheating.
Ho hum..
 
In the meantime, here's a couple of bonus games.
Views 63, Upvotes 19
Daily Blog
21st August 2008  
I'm not the type of person who usually does a lot of things! For starters, you'll probably notice that 99% of my games are locked to the refresh rate of your screen. If your screen's higher than 60hz, my games will run all that much faster.
The reason for that is that all my systems are set at 60, and.. to be honest, I tend to forget that other people's aren't!
Whenever a game relies 100% on framerates and specific timings, I'll more than likely bother to sort that out, but usually I'm onto th...
Views 187, Upvotes 6
Daily Blog
19th August 2008  
<a href="https://socoder.net/?Workshop=Challenge&Week=164">Wednesday Workshop #164</a> suggested we should make a game using vector graphics. I took this opportunity to remake the fantastic Dos game, Boogaloopers!
Move the ship around with your mouse, and trap enemy within it's trail. Nice and simple gameplay-wise, but a complete git to get working code-wise! Not only did I have to figure out the points that the mouse crossed the trail, but then do that whole polygon-shrinking t...
Views 88, Upvotes 8
Release
19th August 2008  
Catch all the enemy within your loop.
Views 1579, Upvotes 5
Capture
12th August 2008  
This week, Socoder's <a href="https://socoder.net/?Workshop=Challenge&Week=163">Wednesday Workshop (#163)</a> challenge was to create a game with Money in it.
I initially was going to create a top-down dungeon romp, but as the plan grew and grew in scale, I scrapped it and just ended up making a nice quick platformer instead!
??
<img src="http://socoder.net/workshop/dlds/163_mr_money_grabber.gif">
Mr Money Grabber features you rushing through the level colle...
Views 91, Upvotes 24
Release
12th August 2008  
Grab the coins, and avoid the monsters
Views 1547, Upvotes 26
Theft , Platform
5th August 2008  
<a href="https://socoder.net/?Workshop=Challenge&Week=162">Wednesday Workshop #162</a> asked for folk to create a game with a big-ass timer.
My entry was simple.
Open a vault, Grab the loot, Run for your life, Drive to escape, have a gunfight, sorted!
All with a timer in the corner, and all played with the mouse.
Views 77, Upvotes 9
Release
5th August 2008  
Open the vault, grab the loot, escape, and shoot!
Views 1661, Upvotes 9
Broken , Multiple Games , Mouse Minute , Minigames
4th August 2008  
I tried to keep a blog. It didn't work.
It's no surprise, though. I've never been one to keep a working active blog.
No matter, I'll try something else.
Welcome to A Game A Week.com
Views 63, Upvotes 19
Daily Blog
18th July 2008  
Note : Severe Epilepsy Warning!
Just a plain shoot-em-up in monochrome.
Views 1558, Upvotes 16
Warning , Shoot-em-up
14th July 2008  
Help munky connect all the alike coloured blocks.
Views 2232, Upvotes 50
Munky , Puzzle , Strategy
6th July 2008  
Pop the fireworks close to their targets.
Views 1449, Upvotes 5
Effect
15th June 2008  
<a href="http://AGameAWeek.com/media/puzzobomb_webuser_189_med.png"><img src="http://AGameAWeek.com/media/puzzobomb_webuser_189_med_thumb.png"></a>
Puzzobomb gets a place in WebUser, issue 189.
That's exactly 20 issues after Horizontal Shooter was in.
And, if you're counting, it's exactly 2 pages earlier.. I've been bumped up to page 38, now! Woot.
Views 40, Upvotes 4
Media
5th June 2008  
Puzzobomb rears it's head once again, this time in a Junior capacity.
Puzzobomb Jr DS is basically just Puzznic! But, hey, there's nothing wrong with that!
Just because the titular "Bomb" is completely missing, doesn't mean the game's not fun.
And with over 2000 levels to work your way through, you'll be playing away for quite a while..
Views 42, Upvotes 5
Release
30th May 2008  
Collect the green, avoid the red!
Views 1246, Upvotes 5
Avoid
16th May 2008  
Tomb Raider meets Pitfall!
<img src="http://AGameAWeek.com/windev/crofty1.png">
Retro Raider took a few days to get into a decent build, and then over the course of a few weeks I added lots of extra little chunky bits.
<img src="http://AGameAWeek.com/windev/crofty2.png">
Views 176, Upvotes 14
Release
16th May 2008  
Help Lara find the Cross.
Views 1735, Upvotes 69
Remake , Demake , Retroraider
8th May 2008  
New-Who screensaver!
Views 1408, Upvotes 5
App
8th May 2008  
Kill the spiders before the get to the other side.
Views 1465, Upvotes 32
Remake , Shoot-em-up
30th April 2008  
A logic puzzle, and a jigsaw.
Views 1390, Upvotes 49
Multiple Games , Logic , Puzzle , Jigsaw , Minigames
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